News / Submit
Archives
Articles

Reviews
Info
Screenshots
Background
Story of Kohan
Factions
Heroes
Units
Spells
Terrain
Buildings
Technology
Official KIS AI

Ahriman's Gift / Battles of Ahriman

Info
FAQ
Previews
Screenshots

Fan Fiction
Humor
Strategy
Editing
Cheats & Tips
Walkthroughs (KIS)
Kohan University

Forums
Staff
Player Gallery
Clans
Contests & Tourneys
Links

A Proud Member of

StrategyPlanet

Kohan Film Database

 

 

 

 




Campaign Walkthrough

Cycle of Destruction
Kohan: Immortal Sovereigns

Mission
[ 13 ] [ 14 ] [ 15 ] [ 16 ]
Cycle of Destruction 1-3 ] Cycle of Destruction 4-6 ] Cycle of Destruction 7-9 ] Cycle of Destruction 10-12 ] [ Cycle of Destruction 13-16 ]

 

Mission 13: Ceyahdev Rises
Walkthrough Author: Locdog
Synopsis: Darius must find and destroy Ceyahdev, a hideous creature that was one of the first Kohan to turn to the Shadow.
Mission Objectives: - Find and Destroy Ceyahdev
 
Available Heroes: - Darius Javidan
- Roxanna Javidan
- Cyrus Naadev
- Ghalen Mordecai
- Sarai Marusek
- Jamsheed Javidan
- Adellon Majere
- Javon Shahin
- Dogun Mossk
 
Lair Enemies: - Wolves
 
# of Monuments: 1
 
Non-Gold Bonuses from Monuments: Thain Farouk, Enchanter
 
Tips on Completing the Mission: - The spires on this level are the kind that shoot lighting when they aren't mined. At the beginning of the mission, you should raze the one that is not in your ZOP and the one that is the furthest east in your kingdom. In addition to these two spires, there are a few more you can't see due to the fog that will protect your kingdom from early attacks. Don't worry about the enemy mining them, as for some reason the AI doesn't get around to it until midgame.

- For the early game, you should be guarding the rest of your spires, because they can give you mana which you can use to create powerful companies in the early going. Split your companies into two groups, one in the north and one in the south. Make sure to engage any enemies you see. Eventually the Ceyah will launch a major attack led by two companies of Voids. However, by this time you should have 8-10 companies, and should have no trouble dealing with the problem. After this attack, you can head SE to take out the Ceyah settlement located on the other side of the Spires. Be sure to send your engineers in first to mine the spires so your companies can march into battle at full health.

- You are given enough settlements in the early game that you can build some fairly powerful units to start. I went with Grenadiers/mages in the early game, and as things progressed started swapping in archmages, Zealots, and Avatars into the support slots. Build at least two banks to keep your income flowing so you can keep building companies. If your income is not between 50 and 60 in the first 5 minutes, you may be in for some trouble.

- Ceyahdev is located at the midpoint of the SE edge of the map. When you find the evil tileset, you know you are close. To take her down, I recommend having a full compliment of 20 companies. Send 10 companies to the SW edge of Ceyahdev's territory and send another 10 companies to the NE edge (Clear out the resistance as you go). Once you are ready, you should split your companies into 4 regiments; 2 groups of 6 and 2 groups of 4. Your groups of 4 should contain no Kohan heroes. Send those two regiments into battle first (one from each side). They will encounter the companies guarding Ceyahdev's chasm, and Ceyahdev will also attack. Her earthshock spell is quite powerful, and will probably wipe out most of those initial 8 companies that go into battle. Follow up the initial attack with your remaining 12 companies (6 from each side). Most of Ceyahdev's guards will be destroyed, and you should be able to surround her so that she can no longer cast spells, which should spell a quick death for Ceyahdev.
 

Mission 14: Sepah Javidan
Walkthrough Author: Locdog
Synopsis: Darius heads to Dragonbone Isle in search of the long-lost Temple of Creation, which is rumored to be filled with Kohan amulets.
Mission Objectives: - Find the Temple where the amulets are located
 
Available Heroes: - Darius Javidan
- Roxanna Javidan
- Cyrus Naadev
- Ghalen Mordecai
- Sarai Marusek
- Jamsheed Javidan
- Adellon Majere
- Javon Shahin
- Dogun Mossk
- Thain Farouk
 
Lair Enemies: - Brigands
- Spiders
- Fire Drakes
- Young Dragons
 
# of Monuments: 4
 
Non-Gold Bonuses from Monuments: Silken Robe (From Spider's Nest), Amber Yasin (From a Dragon's Lair), Dragon Dust (From a Dragon's Lair), Magic Arrow (From a Dragon's Lair), Slaanri Champion (From Slaanri Alliance).
 
Tips on Completing the Mission: - Until late in the level, the only settlements available to you are two Drauga enclaves and a Council village (located at the south end of a Peninsula near your starting location). However, there are plenty of mines available that are far enough away from Slaanri settlements, so you should be able to build outposts at regular intervals if you need to rest without having to worry about losing favor to the Slaanri.

- Late in the game, a Slaanri settlement will join your cause. Provided you've killed most of the dragons on the map, you should be able to secure an Alliance with the Slaanri at this point, which will yield the Slaan Champion.

- There are very few Ceyah on this map. You'll be fighting dragons and spiders for most of the mission.

- You should upgrade the Council village to a city as quickly as possible. There are plenty of gold bonuses for destroying lairs on this map, so it shouldn't be a problem. Your units should primarily be grenadiers, with archmages/avatars/channelers in support.

- The temple you are looking for is located to the west of the Slaanri village that will join your cause. It is guarded by two Ceyah outposts, two Ceyah companies, and Simurgh. Simurgh is very similar to Ceyahdev, in that he has some powerful spells but is easy to defeat once you get in close and surround him. However, the support companies assisting Simurgh are very weak, and you will face nothing stronger than Shadow Beast Militia. You should only need 11 companies to defeat the Ceyah. Break them up into 2 regiments of 6 and 5. Send the regiment of 5 ahead to scout and find the temple and outposts, and have them retreat when Simurgh shows up. Hopefully before he does, you can cause some damage to the other Ceyah units. When all your companies have fully healed, send the 6 regiment in first, followed by the 5. Some of your front line companies will probably be seriously decimated and rout, but all your Kohan should survive the mission intact.
 

Mission 15: Trapped like Rats
Walkthrough Author: Locdog
Synopsis: Betrayed by Roxanna, Darius must fight through a wall of Ceyah defenses to capture a port that can be used to launch the final assault against Ahriman.
Mission Objectives: - Do not let your army perish in the trap
- Capture Stormport
 
Available Heroes: - Darius Javidan
- Cyrus Naadev
- Ghalen Mordecai
- Sarai Marusek
- Jamsheed Javidan
- Thaddeus Maesun
- Javon Shahin
- Thain Farouk
- Amber Yasin
 
Lair Enemies: None
 
# of Monuments: 1
 
Non-Gold Bonuses from Monuments: None

 
Tips on Completing the Mission: - I think the "Trap" that is referred to in the mission briefing is the two Ceyah outposts located to the east of your starting position. Both are well protected by several companies each. However, you should not have a problem with the battles at either location. As an added bonus, you can capture the two outposts, which means you don't have to retreat to your staring point to rest.

- The outpost you are given at the beginning of the mission has three component slots. Build a carpentry guild and a mage college to get your gold flow positive. You are given a ton of gold on this mission, so you shouldn't need to worry about anything like banks.

- The Stormport is well guarded, but is actually very easy to take. There are 3 other Ceyah Settlements located on the map. Two are located very close to the Stormport, while the other is far south. To begin, capture the Ceyah settlement located in the south, and then capture the settlement located to the southwest of Stormport. This should allow you to create about 6 more companies. Create those 6 companies (Try and use the Slaanri Champion, but Skeletons are ok too). Use these 6 companies to attack the settlement that is just to the east of Stormport, at the south edge of the mountains. Once it has been captured, All the companies guarding Stormport will leave their fortified positions and move in to reclaim it. This will allow you to use your original 6 companies to simply waltz in from the other direction, and only have to worry about defeating the Stormport militia to take the city. I'd recommend not attaching any Kohan to the 6 companies you create, because there is a good chance your companies will be depleted when the Ceyah attack, and you will probably not be able to retreat before they are killed.
 

Mission 16: Ahriman Awakes!
Walkthrough Author: Locdog
Synopsis: The Sepah Javidan arrives on the shores of the Isle of Ancients, ready to begin the final assault on Ahriman's Citadel. But the Ceyah are ready for the assault...
Mission Objectives: - Do not let the Ceyah overrun your base
- Destroy Ahriman's Citadel
 
Available Heroes: - Darius Javidan
- Cyrus Naadev
- Ghalen Mordecai
- Sarai Marusek
- Jamsheed Javidan
- Thaddeus Maesun
- Javon Shahin
- Thain Farouk
- Amber Yasin
- Ruarc Varagoth
- Roxanna Javidan
- Samman Ravid
- Lyssa Edan
- Dylan Garwood
- Dogun Mossk
- Balthazar Aswan
 
Lair Enemies: None
 
# of Monuments: 0
 
Non-Gold Bonuses from Monuments: Cavalier (Given at Start of Mission)
Elite Archer (Given at Start of Mission)
Elite Bowman (Given at Start of Mission)
Khaldunite Blade (From Ironhold Fortress)
Crystal Ring (From Northernmost Dark Chasm)
 
Tips on Completing the Mission: - This mission is very, very, tough, and is considerably more difficult than anything that came before it. That being said, if you can somehow get through the first 5 minutes relatively unscathed, you shouldn't have any problem with the rest of the mission.

- The initial Ceyah army will be tough to beat, as they are commanded by every single Ceyah Kohan you've previously defeated, as well as a few new faces. Several of the Ceyah companies also consist of some of the stronger units in the game, including void beasts, elite arches, and elite guards. To make matters worse, Ceyahdev and Simurgh are also roaming the map, and could attack you at any time.

- Your best bet is to just sit tight at the beginning of the mission, and wait for the Ceyah to come to you. Charging head on into battle is not advised, as the Ceyah will be able to flank you and quickly overwhelm you. Build a second engineering company and start building extra fortresses to help with the defense of your base. Don't forget that the initial fortresses you start out with have 3 component slots, which you can use to build libraries and banks to get your economy going. The Ceyah will primarily be coming down the western edge of the map, so concentrate your forces there. Try your best to flank the companies and take out the mages supporting the front line, as all the companies have at least one spellcaster that can summon units. The summoned units can be a pain when you are trying to concentrate your attacks on the stronger units. With any luck, you won't have to face Ceyahdev or Simurgh, but again you won't have much control as to when you run into them.

- You should stick to building companies of Elite units in this mission, supported by the stronger spellcasters (Avatars, Archmages, etc). There are plenty of Spires and Khaldunite fields on the map to support these units, but in the beginning while you are still defending your base you can stick to grenadiers to prevent your economy from tanking.

- You'll know you've smashed the Ceyah army once you start to see weaker units appear and attacks start to become less frequent. You can then start to slowly move north and take out the Ceyah defenses. Ahriman's Citadel is well protected by 3 companies of void beasts and several shadow lords, but if you've managed to take out the rest of the Ceyah settlements and outposts you should be able to launch an all out assault with about 15 companies and have no problem destroying the citadel.

- As previously mentioned, the first five minutes or so are probably the toughest to survive. You will probably have to restart several times, and even once you do get it right you'll probably have lost one or two companies as well as several Kohan. Just keep plugging away at it, and eventually you'll get it right.
 

 

 

Cycle of Destruction 1-3 ] Cycle of Destruction 4-6 ] Cycle of Destruction 7-9 ] Cycle of Destruction 10-12 ] [ Cycle of Destruction 13-16 ]