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Academy of Magicks
Upgrade Bonus vs. Magic = .5x
By instituting houses of learning for the magic arts in all settlements those settlements are better equipped to deal with a siege involving mystical attacks
Archmage
The powerful Archmage is capable of wielding both priestly powers and arcane magic. Requires a Temple and Library to recruit. Cannot be recruited in Ceyah settlements.
Avatar
Avatars are the ultimate holy warriors destined to battle the shadow in every form it takes. Requires a Barracks and Temple to recruit. Cannot be recruited in Ceyah settlements.
Blessing of Shadow
AV vs. ALL +3
A strong ritual that provides all shadow forces under your control with the blessing of darkness increasing the strength of their attacks.
Bone Reaver
Evil magicks allow the creation of powerful undead with a lust for the blood of the living. Requires a Ceyah settlement and Blacksmith to recruit.
Cavalier
Cavaliers are the elite cavalry elements of the Mareten. They are more dangerous than normal dragoons and wield Khaldunite weaponry. Requires a Blacksmith, Barracks, Temple, and Library to recruit.
Conjuror
Conjurors are the masters of summoning, able to summon a huge elemental beast to do their bidding. Requires a Astrology Hall to recruit.
Counter Magic
Upgrade Bonus vs. Magic = .25x
This new magic allows the court mages to protect settlements from magical attacks, reducing damage by 75%
Crystal Ring
AV vs. ALL +4
Special crystal rings that are capable of amplifying magical power, increasing the melee attacks of priests and mages.
Dead Zone
AV vs. ALL +3
A strong ritual that provides all undead elements under your control with the blessing of darkness increasing the strength of their attacks.
Devout
These priestesses have been so warped by their channeling of dark powers that they have become insane fanatics, capable of channeling terrifying spells. Requires a Ceyah settlement and a Nightbringer to recruit.
Dragon Dust
AV vs. Buildings +10
A strange but powerful substance that reacts violently with flame, dragon dust is well used for destroying fortifications and buildings.
Dragonscale Armor
Damage Taken from Non-magic = .8x
DV vs. Archer +4
Armor made from the scales and leather of dragons which is resistant to non-magical attacks.
Economic Advisors
Upgrade Bonus Gold Limit = 2000
By appointing economic advisors to the vassals whom manage your kingdom’s settlements a more efficient kingdom wide economy is born. This increases vault limitations.
Elite Archer
The elite bowmen are Kohan archers wielding powerful bows that fire khaldunite arrows. Requires a Woodmill, Barracks, Temple, and Library to recruit.
Enchanted Grain
Hit Points Bonus = 1.2x
The special properties of this enchanted grain improves the health and stamina of mounts, increasing the strength of mounted elements.
Enchanted Leather
DV vs. ALL +2
This leather has special enchantment placed on it , making it more protective than normal leathers.
Enchanter
Enchanters are the masters of spell manipulation. They can both protect their own troops from spells and make spells more effective on enemies. Requires a Astrology Hall to recruit.
Geomancy
Upgrade Bonus Health = 1.25x
The elemental magic of geomancy allows the creation of stronger, magically fused stones to be used in the construction of settlements and outposts. This increases their base health by 25%
Golems
The use of powerful elemental magic has allowed the creation of stone warriors that obey their masters with mindless precision.
Healing Potion
Resupply Rate Bonus = 1.25x
Special elixirs that aid in healing troops, returning them to full strength faster.
Holy Armor
DV vs. ALL +1
Damage Taken from Unholy = .1x
This specially blessed armor protects its wearer from the damage caused by unholy forces and weapons.
Holy Blades
Melee Holy Damage +4
These swords and axes are blessed by the priests of the Creator, imbuing them with the power to inflict holy damage against creatures of evil.
Ironwood Bow
AV vs. ALL +4
Masterfully crafted bows crafted from the strong ironwood trees are more powerful than normal bows.
Khaldunite Arrow
Cause Khaldunite Damage =1
AV vs. ALL +2
Arrowheads composed of khaldunite steel alloys inflict the special khaldunite damage which has proven to be invaluable when combating creatures of shadow.
Khaldunite Blade
Cause Khaldunite Damage =1
AV vs. ALL +2
Swords and axes composed of khaldunite steel alloys inflict the special khaldunite damage which has proven to be invaluable when combating creatures of shadow.
Khaldunite Shield
Damage Taken from Magic = .75x
Shields made from a special alloy of khaldunite, silver, and steel are highly resistant to magical attacks, protecting their users from enemy spells.
Khaldunite Spear
Cause Khaldunite Damage =1
AV vs. ALL +2
Spear tips composed of khaldunite steel alloys inflict the special khaldunite damage which has proven to be invaluable when combating creatures of shadow.
Lich
The lich is a special form of Wraith, even more terrifying in power and capacity for evil. Requires a Ceyah Settlement, Mana Forge, and Library to recruit.
Magic Arrow
Cause Magic Damage =1
These arrowheads are composed of enchanted steel making them capable of inflicting magical damage upon their targets.
Magic Blade
Cause Magic Damage =1
These swords and axes are composed of enchanted steel making them capable of inflicting magical damage upon their targets.
Magic Plate
DV vs. ALL +2
Platemail armor constructed with enchanted steel provides more protection than its mundane counterpart.
Military College
Upgrade Bonus Cost Group 1 = .8x
Upgrade Bonus Cost Group 2 = .8x
The military college is an institution that allows for the more efficient recruiting and commissioning of military forces. This reduces the cost of commissioning most military units.
Militia Training
Upgrade Bonus Militia AV +4
Upgrade Bonus Militia DV +2
Kingdom wide military programs that train local militia to be a more efficient and effective fighting force.
Pathfinder
Pathfinders are specially trained elite members of the secret Ranger society. Requires a Barracks and Library to recruit. Cannot be recruited in Ceyah settlements.
Potion of Strength
Hit Points Bonus = 1.1x
These special potions increase the health of all units.
Rhaksha Slave
It has been learned that Rhaksha are just intelligent enough to capture and enslave, turning them into cheap fodder for your armies. Requires a Ceyah settlement to recruit.
Shadowskin Armor
Damage Taken from Non-magic = .80x
This leather armor is tainted by the realm of the shadow, making it resistant to non magical attacks, but vulnerable to khaldunite.
Shock Trooper (Nationalist Elite Guard)
No ground troop is more deadly than the elite Kohan Shock Troopers. Few can stand before them on field of battle. Requires a Blacksmith, Barracks, Temple, and Library to recruit.
Silk Armor
DV vs. Archer +4
Specially crafted silk tunics that are worn under normal armor protect the wearer from arrows and similar missiles.
Silken Robe
DV vs. ALL +2
Robes woven from the silk of giant spiders making them more resistant than the normal mage and priest robes.
Slaan Champion
These noble cousins of the Slaan have cast their lot in with the Kohan against the Shadow.
Unholy Armor
DV vs. ALL +1
Damage Taken from Holy = .5x
This specially cursed armor protects its wearer from the damage caused by holy forces and weapons.
Unholy Blades
Melee Unholy Damage = 4
These swords and axes are blessed by the priests of darkness, imbuing them with the power to inflict unholy damage against the enemy.
Void Beast
Void Beasts are horrific creatures similar to the Shadow Beasts. They come from deep within a subterranean realm in the Shadow dimension. Special magicks are required to summon forth these horrors.
Warlock
The enigmatic warlock is privy to strange powerful magics that border on the realm of shadow. They first weaken their enemies then destroy them with blasts of dark fire. Requires a Mage College to recruit.
White Steel Blades
AV vs. ALL +2
A new alloy of steel that is lighter and stronger is used to create more deadly swords and axes.

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values reflect version 1.3.1
thanks to Argus of the Wolfclan for providing the tech data