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Spells
Attract Arrows
Mana: 30 / Range: 10 / Area: 4 / Duration: 20 / Type: Single Damage Taken from Ranged = 150%
Strange mystic forces cause the enemy to attract projectiles, increasing the damage taken from them
Banish Shadow
Mana: 40 / Damage: 40 / Range: 10 / Area: 3 / Morale: -0.5 / Type: Area Holy Damage
Emits a burst of holy energy that strikes out against creatures of shadow. Only affects creatures of Shadow
Blessing
Mana: 30 / Range: 10 / Duration: 60 / Type: Group DV +3 vs. ALL / AV +2 vs. ALL
Blesses all friendly elements with bonuses to attack and defense
Cloud Of Fear
Mana: 30 / Range: 10 / Duration: 90 / Type: Group Morale Loss Rate = 150% / Morale Recovery Rate = 50%
Creates a bubbling cloud of darkness that lowers the morale of enemies caught within
Conflagration
Mana: 40 / Damage: 35 / Range: 10 / Area: 2.5 / Type: Area
A powerful spell that causes the air to ignite around the caster's enemies
Courage
Mana: 35 / Range: 10 / Area: 2.5 / Morale: 5 / Duration: 30 / Type: Group Morale Loss Rate = 50%
Blesses the company with a burst of courage, increasing their morale
Darkfire Immolation
Mana: 30 / Duration: 60 / Type: Personal Reverse Damage When Hit = 20
Calls forth an aura of unholy black flames that protect the mage
Dragon Fire
Mana: 10 / Damage: 100 / Range: 6 / Area: 3 / Type: Projectile
A tremendous torrent of flames unmatched by anything the mortals or Kohan can produce
Drake Lightning
Mana: 10 / Damage: 150 / Range: 12 / Morale: -2 / Type: Projectile
Launches a stream of crackling energy at a target, leaving him crispy
Dreadfire
Mana: 30 / Damage: 90 / Range: 10 / Morale: -2 / Type: Projectile
Generates a ball of hellish black flames that shoots out and strikes an opponent
Earthburst
Mana: 45 / Damage: 40 / Range: 4 / Area: 2 / Type: Area
Sends a wave of energy through the ground to burst up beneath enemies
Earthshock
Mana: 35 / Damage: 200 / Range: 8 / Area: 3 / Morale: -1 / Type: Area
Creates a series of eruptions to blast out of the ground beneath the enemy
Elemental Summons
Mana: 55 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Elemental Company Size: 2
Summons forth a pair of powerful elemental creatures to do the mage's bidding
Fire Shield
Mana: 45 / Range: 10 / Duration: 30 / Type: Group Reverse Damage When Hit = 10
Envelopes a target in an aura of seething flames that harms those that attack him
Fireball
Mana: 30 / Damage: 120 / Range: 10 / Type: Projectile
Generates a ball of searing flames that shoots out and strikes an opponent
Fireblast
Mana: 50 / Damage: 150 / Range: 10 / Type: Projectile
Forked Lightning
Mana: 35 / Damage: 50 / Range: 10 / Area: 2 / Morale: -.5 / Type: Volley
A torrent of lightning bolts stream out, striking all who oppose the mage
Heal
Mana: 30 / Heal: 25 / Range: 10 / Morale: 1 / Type: Group Instant
Heals a small amount of damage in all friendly elements
Heaven's Bolt
Mana: 35 / Damage: 100 / Range: 12 / Morale: -2 / Type: Projectile Holy Damage
Launches a stream of divine energy at an evil target burning it with holy retribution. Only affects creatures of Shadow
Holy Strength
Mana: 45 / Range: 10 / Duration: 60 / Type: Group Melee Holy Damage = 6
The powers of the heavens are imparted upon the company, allowing them to inflict Holy damage
Horde Of The Dead
Mana: 45 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Undead Company Size: 5
Summons forth an entire company of the walking dead
Ice Shield
Mana: 30 / Range: 10 / Duration: 60 / Type: Personal Reverse Damage When Hit = 20 / DV +10 vs. Archer
Surrounds the caster with swirling icy winds that chill attackers and wreak havoc on projectiles aimed at the mage
Ice Storm
Mana: 35 / Damage: 50 / Range: 10 / Duration: 15 / Type: Single Paralyze Bonus
A concussive blast of arctic air that freezes a target in his tracks
Immolation
Mana: 20 / Duration: 60 / Type: Personal Reverse Damage When Hit = 25
Calls forth an aura of seething flames that protect the mage
Immortal Fury
Mana: 40 / Range: 10 / Duration: 60 / Type: Group DV -2 vs. ALL / AV +7 vs. ALL / Morale Loss Rate = 50%
Fills all friendly elements with a boiling rage, increasing their attack and morale attributes but lowering their defense
Lethargy
Mana: 45 / Range: 10 / Area: 3 / Duration: 30 / Type: Single Movement = 50% / AV vs. ALL -4
Summons up a grey mist that weakens all enemy elements caught within
Life Leech
Mana: 30 / Damage: 20 / Range: 10 / Area: 2 / Duration: 30 / Special: Leech / Type: Area
Drains the life of enemy elements and bestows it upon friendly elements
Lightning
Mana: 30 / Damage: 80 / Range: 10 / Morale: -1.5 / Type: Projectile
Magic Vulnerability
Mana: 30 / Range: 10 / Area: 4 / Duration: 30 / Type: Single Damage Taken From Magic = 150%
Powerful magics cause targets to become susceptible to magical attacks
Mystic Armor
Mana: 15 / Duration: 60 / Type: Personal Damage Taken From Non-Magic = 50%
Protects the mage from non magical attacks with a suit of mystic energy
Mystic Barrier
Mana: 25 / Duration: 60 / Type: Personal Damage Taken From Non-Magic = 25% / Damage Taken From Ranged = 25%
Mystic Immunity
Mana: 45 / Range: 10 / Duration: 60 / Type: Group Immunity to Enchantment
Strong mystic forces are used to protect a company from enchantment spells
Mystic Shield
Mana: 15 / Duration: 60 / Type: Personal Damage Taken From Non-Magic = 50% / Damage Taken From Ranged = 50%
Protects the mage from ranged and magical attacks with a field of mystic energy
Paralyze
Mana: 40 / Range: 10 / Duration: 20 / Type: Single Paralyze Bonus
Paralyzes a single element rendering them helpless
Poison Spit
Mana: 40 / Damage: 10 / Range: 6 / Duration: 15 / Type: Single AV vs. ALL = -8 / Movement = 50%
Sprays a stream of sticky poisonous spittle at the target
Protection
Mana: 35 / Range: 10 / Duration: 60 / Type: Group DV vs. ALL = +6
Blesses friendly elements with protection from all attacks
Recovery
Mana: 30 / Heal: 60 / Range: 10 / Type: Target Instant
Heals a large amount of damage in one element
Renewal
Mana: 40 / Heal: 100 / Range: 10 / Type: Target Instant
Heals a very large amount of damage in one element
Shadow's Blessing
Mana: 30 / Range: 10 / Duration: 60 / Type: Group DV vs. ALL = -2 / AV vs. ALL = +6
Blesses all friendly elements by trading defense for attack
Shadowshock
Mana: 35 / Range: 10 / Area: 2 / Duration: 4 / Type: Single Paralyze Bonus
Caster throws a blast of evil energies that stun all who are hit
Shivering Blast
Mana: 45 / Range: 10 / Area: 2 / Duration: 8 / Type: Single Paralyze Bonus
A concussive blast of arctic air that freezes all targets in range
Shrine Blessing
Mana: 30 / Range: 10 / Area: 5 / Duration: 600 / Type: Single DV vs. ALL = +2 / AV vs. ALL = +2
Shrine Protection
Mana: 30 / Range: 10 / Area: 5 / Duration: 600 / Type: Single DV vs. ALL = +4
Soul Leech
Mana: 30 / Damage: 35 / Range: 10 / Area: 3 / Special: Leech / Type: Area
Spirit of Battle
Mana: 35 / Range: 10 / Duration: 60 / Type: Group Morale Loss Rate = 80% / Morale Check = -2 / DV vs. ALL = +4 / AV vs. ALL = +4
Surrounds all friendly elements with an aura of power that increases all combat abilities
Storm Shield
Mana: 20 / Duration: 60 / Type: Personal DV vs. ALL = +5 / AV vs. ALL = +5 / Reverse Damage When Hit = 15
Calls forth a roiling storm of energy that protects the mage
Summon Darkwolves
Mana: 50 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Dark Wolf Company Size: 4
Summons forth a pack of ravenous Dark Wolves to terrorize the mage's victims
Summon Dead
Mana: 40 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Undead Company Size: 2
Summons forth the dead from their graves to fight for the mage
Summon Elemental
Mana: 45 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Elemental Company Size: 1
Summons forth a powerful elemental creature to do the mage's bidding
Summon Rhaksha
Mana: 55 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Rhaksha Company Size: 6
Spawns a company of Rhaksha to engage in battle
Summon Shadeling Swarm
Mana: 55 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Shadeling Company Size: 5
Summons forth a swarm of shadelings to do the priest's bidding
Summon Shadelings
Mana: 40 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Shadeling Company Size: 3
Summons a group of shadelings to defend their demonic master
Summon Shadow Beasts
Mana: 45 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Shadow Beast Company Size: 3
Summons forth a pack of shadow beasts to do the caster's bidding
Summon Shadow Demons
Mana: 45 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Shadow Demon Company Size: 4
Summons forth a group of shadow demons to do the Shadow Lord's bidding
True Blessing
Mana: 40 / Range: 10 / Duration: 60 / Type: Group DV +5 vs. ALL / AV +5 vs. ALL
True Healing
Mana: 40 / Heal: 40 / Range: 10 / Morale: 1 / Type: Group Instant
A more powerful heal spell that works on all friendly elements in the company
Unholy Strength
Mana: 45 / Range: 10 / Duration: 60 / Type: Group Melee Unholy Damage = 6
The powers of darkness are imparted upon the company, allowing them to inflict unholy damage
Valor
Mana: 35 / Range: 10 / Duration: 60 / Type: Group Morale Loss Rate = 75% / Morale Check = -5
Imbues friendly elements with a strong sense of valor and bravery
Volley of Flame
Mana: 45 / Damage: 60 / Range: 10 / Area: 2 / Type: Volley
Generates a series of searing flames that fly forth and strike down the enemy
Volley of Shadow
Mana: 25 / Damage: 120 / Range: 10 / Area: 3 / Morale: -.75 / Type: Volley
Vulnerability
Mana: 40 / Range: 10 / Area: 3 / Duration: 30 / Type: Single DV vs. ALL = -8
Weakens the enemy making them unable to defend against attack
Wash of Pain
Mana: 30 / Damage: 40 / Range: 10 / Area: 3 / Duration: 30 / Type: Single Damage Taken From All = 130%
Webbing
Mana: 40 / Range: 6 / Duration: 15 / Type: Single Entangle
Shoots a splatter of silk at a target, immobilizing it temporarily
Young Dragon Fire
Mana: 20 / Damage: 75 / Range: 5 / Area: 2 / Type: Projectile
A tremendous torrent of flames surpassed only by an adult firedrake
printer friendly version values reflect version 1.3.1 thanks to Argus of the Wolfclan for providing the spell data
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