Spells
Blessing | ||||||
Bonus | Duration | Mana | Range | Offensive | Morale | Type |
DV +3 vs. ALL AV +2 vs. ALL |
60 | 30 | 10 | 0 : This spell can be DEFENSIVE or OFFENSIVE | 0 | Group |
Blesses all friendly elements with bonuses to attack and defense |
Conflagration | |||||
Area Radius | Damage | Mana | Range | Offensive | Type |
2.5 | 25 | 40 | 10 | 1 | Area |
A powerful spell that causes the air to ignite around the caster's enemies |
Courage | ||||||
Bonus | Duration | Mana | Range | Offensive | Morale | Type |
MORALE LOSS RATE BONUS = .5x | 30 | 35 | 10 | 0: This spell can be DEFENSIVE or OFFENSIVE | 5 | Group |
Blesses the company with a burst of courage, increasing their morale |
Darkfire Immolation | ||||
Bonus | Duration | Mana | Morale | Type |
REVERSE DAMAGE WHEN HIT = 20 | 60 | 30 | 0 | Personal |
Calls forth an aura of unholy black flames that protect the mage |
Dragon Fire | |||||
Area Radius | Damage | Mana | Range | Morale | Type |
3 | 100 | 10 | 6 | 0 | Projectile |
A tremendous torrent of flames unmatched by anything the mortals or Kohan can produce |
Drake Lightning | ||||
Damage | Mana | Range | Morale | Type |
150 | 10 | 12 | -2 | Projectile |
Launches a stream of crackling energy at a target, leaving him crispy |
Dreadfire | ||||
Damage | Mana | Range | Morale | Type |
90 | 30 | 10 | -2 | Projectile |
Generates a ball of hellish black flames that shoots out and strikes an opponent |
Earthburst | ||||||
Area Radius | Damage | Mana | Range | Offensive | Morale | Type |
2 | 40 | 45 | 4 | 1 | 0 | Area |
Sends a wave of energy through the ground to burst up beneath enemies |
Earthshock | ||||||
Area Radius | Damage | Mana | Range | Offensive | Morale | Type |
3 | 200 | 35 | 8 | 1 | -1 | Area |
Creates a series of eruptions to blast out of the ground beneath the enemy |
Elemental Summons | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 55 | 6 | Summon | Elemental | 2 |
Summons forth a pair of powerful elemental creatures to do the mage's bidding |
Fire Shield | ||||||
Bonus | Duration | Mana | Range | Offensive | Morale | Type |
REVERSE DAMAGE WHEN HIT = 10 | 30 | 45 | 10 | 0 | 0 | Group |
Envelopes a target in an aura of seething flames that harms those that attack him |
Fireball | |||
Damage | Mana | Range | Type |
120 | 30 | 10 | Projectile: Fireball |
Generates a ball of searing flames that shoots out and strikes an opponent |
Fireblast | ||||
Damage | Mana | Range | Morale | Type |
150 | 50 | 10 | 0 | Projectile |
Generates a ball of searing flames that shoots out and strikes an opponent |
Forked Lightning | |||||
Area Radius | Damage | Mana | Range | Morale | Type |
2 | 50 | 35 | 10 | -.5 | Volley |
A torrent of lightning bolts stream out, striking all who oppose the mage |
Heal | ||||||
Heal | Mana | Range | Offensive | Morale | Special | Type |
25 | 30 | 10 | 0 | 1 | Heal | Group Instant |
Heals a small amount of damage in all friendly elements |
Heaven's Bolt | |||||
Damage | Mana | Range | Morale | Special | Type |
100 | 35 | 12 | -2 | Holy Damage | Projectile |
Launches a stream of divine energy at an evil target burning it with holy retribution. Only affects creatures of Shadow |
Holy Strength | ||||
Bonus | Duration | Mana | Range | Type |
MELEE HOLY DAMAGE = 6 | 60 | 45 | 10 | Group |
The powers of the heavens are imparted upon the company, allowing them to inflict Holy damage |
Horde Of The Dead | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 45 | 6 | Summon | Undead | 5 |
Summons forth an entire company of the walking dead |
Ice Storm | ||||||
Bonus | Damage | Duration | Mana | Range | Offensive | Type |
PARALYZE BONUS = 1 | 50 | 15 | 35 | 10 | 1 | Single |
A concussive blast of arctic air that freezes a target in his tracks |
Immolation | |||
Bonus | Duration | Mana | Type |
REVERSE DAMAGE WHEN HIT = 25 | 60 | 20 | Personal |
Calls forth an aura of seething flames that protect the mage |
Immortal Fury | ||||
Bonus | Duration | Mana | Range | Type |
DV -2 vs. ALL AV +7 vs. ALL MORALE LOSS RATE BONUS = .5x |
60 | 40 | 10 | Group |
Fills all friendly elements with a boiling rage, increasing their attack and moral attributes but lowering their defense |
Lethargy | ||||||
Area Radius | Bonus | Duration | Mana | Range | Offensive | Type |
3 |
MOVEMENT
BONUS = .5x AV vs. ALL -4 |
30 | 40 | 10 | 1 | Single |
Summons up a grey mist that weakens all enemy elements caught within |
Life Leech | ||||||
Area Radius | Damage | Mana | Range | Offensive | Special | Type |
2 | 20 | 30 | 10 | 1 | Leech | Area |
Drains the life of enemy elements and bestows it upon friendly elements |
Lightning | ||||
Damage | Mana | Range | Morale | Type |
80 | 30 | 10 | -1.5 | Projectile |
Launches a stream of crackling energy at a target, leaving him crispy |
Magic Vulnerability | ||||||
Area Radius | Bonus | Duration | Mana | Range | Offensive | Type |
4 | DAMAGE TAKEN FROM MAGIC = 1.5x | 30 | 30 | 10 | 1 | Single |
Powerful magics cause targets to become susceptible to magical attacks |
Mystic Armor | |||
Bonus | Duration | Mana | Type |
DAMAGE TAKEN FROM NON MAGIC = .5 | 60 | 15 | Personal |
Protects the mage from non magical attacks with a suit of mystic energy |
Mystic Barrier | |||
Bonus | Duration | Mana | Type |
DAMAGE TAKEN
FROM MAGIC = .25x DAMAGE TAKEN FROM RANGED = .25x |
60 | 25 | Personal |
Protects the mage from all attacks with a field of mystic energy |
Mystic Immunity | |||||
Bonus | Duration | Mana | Range | Offensive | Type |
IMMUNITY TO ENCHANTMENT = 1 | 60 | 45 | 10 | 0 | Group |
Strong mystic forces are used to protect a company from enchantment spells |
Mystic Shield | |||
Bonus | Duration | Mana | Type |
DAMAGE TAKEN
FROM MAGIC = .5x DAMAGE TAKEN FROM RANGED = .5x |
60 | 15 | Personal |
Protects the mage from ranged and magical attacks with a field of mystic energy |
Paralyze | |||||
Bonus | Duration | Mana | Range | Offensive | Type |
PARALYZE BONUS = 1 | 20 | 40 | 10 | 1; Defensive or Offensive | Single |
Paralyzes a single element rendering them helpless |
Poison Spit | ||||||
Bonus | Damage | Duration | Mana | Range | Offensive | Type |
ATTACK BONUS
TO ANY = -8 MOVEMENT BONUS = .5x |
10 | 15 | 40 | 6 | 1 | Single |
Sprays a stream of sticky poisonous spittle at the target |
Protection | |||||
Bonus | Duration | Mana | Range | Offensive | Type |
DV +6 vs. ALL | 60 | 35 | 10 | 0; Defensive or Offensive | Group |
Blesses friendly elements with protection from all attacks |
Recovery | |||||
Heal | Mana | Range | Offensive | Special | Type |
60 | 30 | 10 | 0 | Heal | Target Instant |
Heals a large amount of damage in one element |
Renewal | |||||
Heal | Mana | Range | Offensive | Special | Type |
100 | 40 | 10 | 0 | Heal | Target Instant |
Heals a very large amount of damage in one element |
Shadow's Blessing | |||||
Bonus | Duration | Mana | Range | Offensive | Type |
DV -2 vs. ALL AV +6 vs. ALL |
60 | 30 | 10 | 0 | Group |
Blesses all friendly elements by trading defense for attack |
Shadowshock | ||||||
Area Radius | Bonus | Duration | Mana | Offensive | Range | Type |
2 | PARALYZE BONUS = 1 | 4 | 35 | 1: This spell can be DEFENSIVE or OFFENSIVE | 10 | Single |
Caster throws a blast of evil energies that stun all who are hit |
Shivering Blast | ||||||
Area Radius | Bonus | Duration | Mana | Range | Offensive | Type |
2 | PARALYZE BONUS = 1 | 8 | 45 | 10 | 1 | Single |
A concussive blast of arctic air that freezes all targets in range |
Shrine Blessing | ||||||
Area Radius | Bonus | Duration | Mana | Range | Offensive | Type |
5 |
DV +2 vs. ALL AV +2 vs. ALL |
600 | 30 | 10 | 1 | Single |
Blesses all friendly elements with bonuses to attack and defense |
Shrine Protection | ||||||
Area Radius | Bonus | Duration | Mana | Range | Offensive | Type |
5 | DV +4 vs. ALL | 600 | 30 | 10 | 1 | Single |
Blesses friendly elements with protection from all attacks |
Soul Leech | ||||||
Area Radius | Damage | Mana | Range | Offensive | Special | Type |
3 | 35 | 30 | 10 | 1 | Leech | Area |
Drains the life of enemy elements and bestows it upon friendly elements |
Spirit of Battle | |||||
Bonus | Duration | Mana | Range | Offensive | Type |
MORALE LOSS
RATE BONUS = .8x MORALE CHECK BONUS = -2 DV +4 vs. ALL AV +4 vs. ALL |
60 | 35 | 10 | 0 | Group |
Surrounds all friendly elements with an aura of power that increases all combat abilities |
Storm Shield | |||
Bonus | Duration | Mana | Type |
DV +5 vs. ALL AV +5 vs. ALL REVERSE DAMAGE WHEN HIT = 15 |
60 | 20 | Personal |
Calls forth a roiling storm of energy that protects the mage |
Summon Darkwolves | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 50 | 6 | Summon | Dark Wolf | 4 |
Summons forth a pack of ravenous Dark Wolves to terrorize the mage's victims |
Summon Dead | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 50 | 6 | Summon | Undead | 2 |
Summons forth the dead from their graves to fight for the mage |
Summon Elemental | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 45 | 6 | Summon | Elemental | 1 |
Summons forth a powerful elemental creature to do the mage's bidding |
Summon Rhaksha | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 55 | 6 | Summon | Rhaksha | 6 |
Spawns a company of Rhaksha to engage in battle |
Summon Shadeling Swarm | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 55 | 6 | Summon | Shadeling | 5 |
Summons forth a swarm of shadelings to do the priest's bidding |
Summon Shadelings | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 40 | 6 | Summon | Shadeling | 3 |
Summons a pair of shadelings to defend their demonic master |
Summon Shadow Beasts | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 45 | 6 | Summon | Shadow Beast | 3 |
Summons forth a pack of shadow beasts to do the caster's bidding |
Summon Shadow Demons | |||||
Duration | Mana | Range | Type | Unit Type | Company Size |
60 | 45 | 6 | Summon | Shadow Demon | 4 |
Summons forth a group of shadow demons to do the Shadow Lord's bidding |
True Blessing | ||||
Bonus | Duration | Mana | Range | Type |
DV +5 vs. ALL AV +5 vs. ALL |
60 | 40 | 10 | Group |
Blesses all friendly elements with bonuses to attack and defense |
True Healing | |||||
Heal | Mana | Range | Morale | Special | Type |
40 | 40 | 10 | 1 | Heal | Group Instant |
A more powerful heal spell that works on all friendly elements in the company |
Unholy Strength | ||||
Bonus | Duration | Mana | Range | Type |
MELEE UNHOLY DAMAGE = 6 | 60 | 45 | 10 | Group |
The powers of darkness are imparted upon the company, allowing them to inflict unholy damage |
Valor | ||||
Bonus | Duration | Mana | Range | Type |
MORALE LOSS
RATE BONUS = .75x MORALE CHECK BONUS = -5x |
60 | 35 | 10 | Group |
Imbues friendly elements with a strong sense of valor and bravery |
Volley of Flame | ||||
Area Radius | Damage | Mana | Range | Type |
2 | 60 | 45 | 10 | Volley |
Generates a series of searing flames that fly forth and strike down the enemy |
Volley of Shadow | |||||
Area Radius | Damage | Mana | Range | Morale | Type |
3 | 120 | 25 | 10 | -.75x | Volley |
Generates a series of searing flames that fly forth and strike down the enemy |
Vulnerability | ||||||
Area Radius | Bonus | Duration | Mana | Range | Offensive | Type |
3 | DV -8 vs. ALL | 30 | 40 | 10 | 1 | Single |
Weakens the enemy making them unable to defend against attack |
Webbing | |||||
Bonus | Duration | Mana | Range | Offensive | Type |
ENTANGLE BONUS = 1 | 15 | 40 | 6 | 1 | Single |
Shoots a splatter of silk at a target, immobilizing it temporarily |
Young Dragon Fire | ||||
Area Radius | Damage | Mana | Range | Type |
2 | 75 | 20 | 5 | Projectile |
A tremendous torrent of flames surpassed only by an adult firedrake |
values reflect version 1.3.1
thanks to Argus of the
Wolfclan for providing the spell data