Buildings and Upgrades

Stone
Component

Cost

Sell

Benefits Factions
Quarry

20g

15g +6 Stone / min All
Mining Post

24g

33g

+10 Stone / min All
Masonry Guild

24g

33g

Repairs damage done to city, +6 Stone / min All
Stone Export

24g

33g +5 gold, +1 Stone / min All
Wood
Component Cost Sell Benefits Factions
Woodmill 40g 30g +6 Wood / min All
Sawmill 48g 66g +10 Wood / min All
Carpentry Guild 48g 66g Reduces commission cost for Footman, Scouts, and Archers by 50%. Components cost 50% less to build, +6 Wood / min All
Wood Export 48g 66g +10 gold, +1 Wood / min All
Iron
Component Cost Sell Benefits Factions
Blacksmith 60g 45g +6 Iron / min All
Blast Furnace 72g 99g +10 Iron / min All
Armory Guild 72g 99g Reduces commission cost for Infantry, Grenadiers, and Dragoons by 50%.  Militia AV +2; +6 Iron / min All but Ceyah
Mana Forge 72g 99g +4 Iron / min, +4 Mana / min Ceyah
Iron Export 72g 99g +15 gold, +1Iron / min All
Market
Component Cost Sell Benefits Factions
Market 60g; -2s, -2w, -2i / min 45g +12 gold / min All
Bazaar

72g; -5w, -5s, -5i / min

99g +30 gold / min All
Bank

72 gold

99g +15 gold / min All
Factory 72g; -2g, +2s, +2w, +2i / min 99g Increases city's ZOS; +10g / min

Nationalist

Workshop 72g; -12g / min 99g +6s, +6w, +6i / min

Royalist

Barracks
Component Cost Sell Benefits Factions
Barracks

80 gold; -1s, -1w, -1i / min

60g Advanced units All
Billet

96 gold; +1s, +1w, +1i / min

132g -25% commission cost Royalist
Garrison

96 gold; -1s, -1w, -1i / min

132g Militia AV +4 DV +2 All
Supply Post

96 gold; +1s, +1w, +1i / min

132g Increases city’s ZOS All
Temple
Component Cost Sell Benefits Factions
Temple

100 gold; -3s min

75g +2 mana per minute All
  Nightbringer

120 gold; -3s / min

165g Shadow Priest; +2 mana / min Ceyah
  Nightbringer

120 gold; -3s / min

165g Zealot; +2 mana / min Nationalist
  Eternal Path

120 gold; -3s / min

165g Battle Priest; +2 mana / min Royalist
Light of Faith

120 gold; -3s / min

165g Channeler; +2 mana / min Council
Library
Component Cost Sell Benefits Factions
Library 100 gold; -1s, -2w / min 75g +4 mana per minute All
Mage College

120 gold; -1s, -2w / min

165g

+8 mana per minute, advanced units All
  Astrology Hall

120 gold; -1s, -2w / min

165g visual range unaffected by terrain; +6 mana per minute; reduce damage from magic & khaldunite by 50% All
  Wizard Tower

120 gold; -1s, -2w / min

165g City takes 50% damage from non-magical attacks; +7 mana / min Council
Wall
Component Cost Sell Benefits

Factions

Wall 30 gold; -4s /min 22g Increase city health, Militia +2 DV, reduces chance to surrender, protects components during siege

All

Fortified Wall

36 gold; -4s /min

49g Adds militia (+5 village/city, +6 town/citadel)

All

Watch Towers

36 gold; -4s /min

49g Increase city’s visual range, Militia DV +4

All

Turreted Ramparts

36 gold; -4s /min

49g Adds militia (+2 village/city, +3 town/citadel), increase city’s visual range

Ceyah