News / Submit
Archives
Articles

KIS Home
Reviews
Info
Screenshots
Background
Story of Kohan
Factions
Heroes
Units
Spells
Terrain
Buildings
Technology
Official KIS AI

Ahriman's Gift / Battles of Ahriman

Fan Fiction
Strategy
Editing
Cheats & Tips
Walkthroughs (KIS)
Kohan University

Forums
Staff
Player Gallery
Clans
Contests & Tourneys
Links

A Proud Member of

StrategyPlanet

 



Nationalist Heroes


[Adellon Majere] [Balthasar Aswan] [Ghalen Mordecai] [Ilyana Aswan] [Kendra Langston]
[
moggok] [Naava Daishan] [Qasim Majere] [Sadira Bahhrum] [Seth Aswan]

 

Adellon Majere Enlightened:

30  10  34

Restored:

34  12  34

30  10  34 Ascended:

40  12  34

Health:

430 / 540 / 650 / 760

Mana:

60 / 3

Damage:

Magic

Description:

Rate:

75%

Adellon Majere is a mage of great power and ambition.  He has been awake for some time now and has been carefully watching the events of the day unfold around him.  Whether he will choose to fight for the side that appears to offer the greatest rewards is yet to be known.  Those who have met him know how strong he is in the mystical arts and how the strength of his ambition matches his other talents.
 

Awakened:

Fireball: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 120 / Mana: 30 / Range: 10 (S)

Mystic Shield:
Protects the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged/magic / Dur 60 / Mana 15 (PS)
 

Enlightened:

Fireblast: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana: 50 / Range: 10 (S)

Mystic Shield: Protects the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged/magic / Dur 60 / Mana 15 (PS)

Max Mana: 70
 

Restored:

Fireblast: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana: 50 / Range: 10 (S)

Mystic Shield: Protects the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged/magic / Dur 60 / Mana 15 (PS)

Max Mana: 70
Mana Regeneration: 4 per second
 

Ascended:

Fireblast: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana: 50 / Range: 10 (S)

Summon Elemental: Summons forth a powerful elemental creature to do the mage's bidding. Duration 60 / Mana 45 / Range 6 (S)

Spell Immunity:
Element is immune to the effects of enchantment spells.
Max Mana: 80
Mana Regeneration: 4 per second
 


Balthasar Aswan Enlightened:

36  34

Restored:

42  10  34

32  34 Ascended:

42  10  34

Health:

460 / 580 / 580 / 700

Mana:

60 / 3

Damage:

Magic

Description:

Rate:

75%

Balthasar is a stern man, one who is always worrying about something.  He lives among the Haroun and as such uses his magic form to fit in.  He notes his difference from the mortals by having a small beard, something virtually unheard of among the Haroun.  He is a master of fire magic and has gained great respect from other Kohan mages.
 

Awakened:

Fireball: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 120 / Mana: 30 / Range: 10 (S)
 

Enlightened:

Fireblast: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana: 50 / Range: 10 (S)

Mana Regeneration: 4 per second
 

Restored:

Fireblast: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana: 50 / Range: 10 (S)

Magic Vulnerability: Powerful magics cause targets to become susceptible to magical attacks.
Area: 4 / Damage 150% Magic / Duration 30 / Mana 30 / Range 10 (S)

Mana Regeneration: 4 per second
 

Ascended:

Volley of Flame: Generates a series of searing flames that fly forth and strike down the enemy.
Area: 2 / Damage 60 / Mana 45 / Range 10 (S)

Magic Vulnerability: Powerful magics cause targets to become susceptible to magical attacks.
Area: 4 / Damage 150% Magic / Duration 30 / Mana 30 / Range 10 (S) 

Mana Regeneration: 5 per second
 


Ghalen Mordecai Enlightened:

54  10  34

Restored:

58  12  34

50  10  34 Ascended:

66  12  34

Health:

550 / 770 / 990 / 1210

Damage:

Normal

Description:

Rate:

100%

Ghalen is a hard man, one who has dedicated his life to battle and the improvement of his physical abilities.  He is nearly unbeatable in single combat, so well trained in the art of melee as he is.  He awaits the day he can get his revenge on Sijansur, the Ceyah whose army defeated him during the second Cataclysm.
 

Awakened:

Melee Resistant: Decreases damage taken from melee attacks to 90% of normal.
Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Chivalry:
Decreases attacks against routed elements by -8. (MP)
 

Enlightened:

Melee Resistant: Decreases damage taken from melee attacks to 85% of normal.
Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Chivalry: Decreases attacks against routed elements by -6. (MP)
 

Restored:

Melee Resistant: Decreases damage taken from melee attacks to 80% of normal.
Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Chivalry: Decreases attacks against routed elements by -4. (MP)
Melee Resistant: Decreases damage taken from melee attacks to 90% of normal. (MP)
 

Ascended:

Melee Resistant: Decreases damage taken from melee attacks to 75% of normal.
Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Chivalry:
Decreases attacks against routed elements by -2. (MP)
Melee Resistant: Decreases damage taken from melee attacks to 85% of normal. (MP)
Magic Damage
 

Ilyana Aswan Enlightened:

38  34  12  34

Restored:

42  34  12  34

38  30  10  34 Ascended:

46  38  14  34

Health:

520 / 630 / 740 / 850

Damage:

Normal / Normal

Description:

Rate:

75% / 100%

Beautiful and quiet, with sad, sorrowful eyes, Ilyana Aswan generally keeps to herself, asking for help only when she needs it.  She is sometimes perceived as brash and arrogant because she seeks to achieve her goals without involving others.  Thos close to her say that there is hidden strength behind her sad green eyes.
 

Awakened:

Range Resistant: Decreases damage taken from range attacks to 80% of normal.
Dominion:
Increases the company's zone of control to 110% of normal. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 70% of normal.
Dominion: Increases the company's zone of control to 120% of normal. (MP)
Trailblazing: Ignores terrain penalty for movement. (MP)
Shadowbane: Increases attacks against shadow elements by +2. (MP)
 

Restored:

Range Resistant: Decreases damage taken from range attacks to 60% of normal.
Dominion: Increases the company's zone of control to 125% of normal. (MP)
Trailblazing: Ignores terrain penalty for movement. (MP)
Shadowbane: Increases attacks against shadow elements by +2. (MP)
Quicker Recovery: Increases rate at which elements are resupplied to 110% of normal. (MP)
Archer Resistant: +2 DV bonus against archer elements. (MP)
 

Ascended:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Dominion:
Increases the company's zone of control to 130% of normal. (MP)
Trailblazing: Ignores terrain penalty for movement. (MP)
Shadowbane: Increases attacks against shadow elements by +4. (MP)
Quicker Recovery: Increases rate at which elements are resupplied to 120% of normal. (MP)
Archer Resistant: +4 DV bonus against archer elements. (MP)
 

Kendra Langston Enlightened:

  40  12  34

Restored:

  40  12  34

  38  12  34 Ascended:

  44  14  34

Health:

500 / 700 / 900 / 1100

Mana:

50 / 1

Damage:

Normal

Description:

Rate:

100%

Although her loyalties are to the Nationalist faction, Kendra revels in the feudal politics of the Royalists, much like Javon Shahin.  She dresses like mortal royals in deep blues and purples.  She is often prone to traveling from kingdom to kingdom, learning all she can about mortal politics and the type of people they produce.
 

Awakened:

Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all / Duration 60 / Mana 30 / Range 10 (S)
 

Enlightened:

Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all / Duration 60 / Mana 30 / Range 10 (S)

Rapid Entrenching: Decreases the company's time to entrench to 90% of normal. (MP)
Mana Regeneration: 3 per second
 

Restored:

Holy Strength: The powers of the heavens are imparted upon the company allowing them to inflict Holy damage.
AV +6 /Duration 60 / Mana 45 / Range 10 Shadow Only (S)

Spell Immunity: Element is immune to the effects of enchantment spells.
Rapid Entrenching: Decreases the company's time to entrench to 80% of normal. (MP)
Mana Regeneration: 3 per second
 

Ascended:

Holy Strength: The powers of the heavens are imparted upon the company allowing them to inflict Holy damage.
AV +6 /Duration 60 / Mana 45 / Range 10 Shadow Only (S)

Spell Immunity: Element is immune to the effects of enchantment spells.

Rapid Entrenching:
Decreases the company's time to entrench to 75% of normal. (MP)
Mana Regeneration: 3 per second
 

Moggok Enlightened:

50  10  34

Restored:

50  10  34

46  10  34 Ascended:

54  12  34

Health:

640 / 840 / 1040 / 1240

Damage:

Khaldunite

Description:

Rate:

100%

Moggok loves nothing better than a good fight. He spends all of his time studying combat tactics and practicing with his massive Khaldunite Hammer. Wearing Gauri armor and living among them has allowed Moggok to adapt his form providing him with the famed Gauri resistance to magic.
 

Awakened:

Magic Resistant: Decreases damage taken from magic attacks to 75% of normal.
Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Rapid Entrenching: Decreases the company's time to entrench to 80% of normal. (MP)
 

Enlightened:

Magic Resistant: Decreases damage taken from magic attacks to 70% of normal.
Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Rapid Entrenching: Decreases the company's time to entrench to 75% of normal. (MP)
 

Restored:

Magic Resistant: Decreases damage taken from magic attacks to 60% of normal.
Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Rapid Entrenching: Decreases the company's time to entrench to 70% of normal. (MP)
 

Ascended:

Magic Resistant: Decreases damage taken from magic attacks to 50% of normal.
Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Magic Resistant:
Decreases damage taken from magic attacks to 80% of normal. (MP)
Rapid Entrenching: Decreases the company's time to entrench to 60% of normal. (MP)
 

Naava Daishan Enlightened:

  34  10  34

Restored:

  34  10  34

  30  10  34 Ascended:

  38  10  34

Health:

420 / 500 / 580 / 660

Mana:

60 / 3

Damage:

Normal

Description:

Rate:

100%

Naava Daishan is a priestess dedicated to the will of the Creator.  She is privy to many spiritual powers and secrets that few other Kohan can conceive of.  Her knowledge of the Shadow and its minions is without equal and there is no better Kohan to have on your side when confronting evil.
 

Awakened:

Heal: Heals a small amount of damage in all friendly elements.
Heal 25 / Mana 30 / Range 10(S)

Protection: Blesses friendly elements with protection from all attacks.
DV +6 all / Duration 60 / Mana 35 / Range 10 (S)

Holy Attacks:
Element inflicts +2 additional damage to creatures of shadow.
 

Enlightened:

Heal: Heals a small amount of damage in all friendly elements.
Heal 25 / Mana 30 / Range 10(S)

Protection: Blesses friendly elements with protection from all attacks.
DV +6 all / Duration 60 / Mana 35 / Range 10 (S)

Holy Attacks: Element inflicts +4 additional damage to creatures of shadow.
Mana Regeneration: 4 per second
 

Restored:

True Healing: A more powerful heal spell that works on all friendly elements in the company.
Heal 40 / Mana 40 / Range 10 (S)

Protection: Blesses friendly elements with protection from all attacks.
DV +6 all / Duration 60 / Mana 35 / Range 10 (S)

Holy Attacks: Element inflicts +6 additional damage to creatures of shadow.
Mana Regeneration: 4 per second
 

Ascended:

True Healing: A more powerful heal spell that works on all friendly elements in the company.
Heal 40 / Mana 40 / Range 10 (S)

Mystic Immunity: Strong mystic forces are used to protect a company from enchantment spells.
Immunity
Enchantment 1 / Duration 60 / Range 10
(S)

Holy Attacks: Element inflicts +8 additional damage to creatures of shadow.
Holy Attacks:
Element inflicts +4 additional damage to creatures of shadow. (MP)
Defense Bonus: +4 DV bonus against all elements. (MP)
Max Mana: 70
Mana Regeneration: 4 per second
 


Qasim Majere Enlightened:

  44  12  34

Restored:

  48  12  34

  40  12  34 Ascended:

  52  12  34

Health:

530 / 740 / 950 / 1160

Mana:

50 / 2

Damage:

Normal

Description:

Rate:

100%

Qasim is a proud warrior who has been preparing for the final battle with the Dark Master ever since he was awakened.  Devoting himself to the powers of the Creator he has gained many spiritual powers to aid him in his quest.
 

Awakened:

Courage: Blesses the company with a burst of courage, increasing their morale.
Morale Loss .5 / Duration 30 / Mana 35 / Morale 5 / Range 10 (S)

Range Resistant:
Decreases damage taken from range attacks to 50% of normal.
Holy Attacks:
Element inflicts +6 additional damage to creatures of shadow. 
 

Enlightened:

Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all / Duration 60 / Mana 30 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Holy Attacks:
Element inflicts +8 additional damage to creatures of shadow. 
 

Restored:

Valor: Imbues friendly elements with a strong sense of valor and bravery.
Morale Loss .75 Check -5 / Duration 60 / Mana 35 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Holy Attacks:
Element inflicts +10 additional damage to creatures of shadow.
 

Ascended:

Spirit of Battle: Surrounds all friendly elements with an aura of power that increases all combat abilities.
Morale Loss .8 Check -2 / DV +4 all / AV +4 all / Duration 60 / Mana 35 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Holy Attacks:
Element inflicts +12 additional damage to creatures of shadow.
 


Sadira Bahhrum Enlightened:

  34  10  34

Restored:

  42  10  34

  34  10  34 Ascended:

  42  10  34

Health:

430 / 520 / 610 / 700

Mana:

60 / 3

Damage:

Magic

Description:

Rate:

100%

Sadira is a very driven woman, intent on destroying the shadow in any way possible.  She will not rest until the Dark Master and his shadow minions have been driven from the face of Khaldun and peace returns to the Kohan.  To further this cause she has learned to channel both mystical and spiritual powers.
 

Awakened:

Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all / Duration 60 / Mana 30 / Range 10 (S)

Lightning:
Launches a stream of crackling energy at a target, leaving him crispy.
Damage: 80 / Mana: 30 / Range: 10 (S)
 

Enlightened:

Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all / Duration 60 / Mana 30 / Range 10 (S)

Lightning:
Launches a stream of crackling energy at a target, leaving him crispy.
Damage: 80 / Mana: 30 / Range: 10 (S)

Mana Regeneration: 5 per second
 

Restored:

Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all / Duration 60 / Mana 30 / Range 10 (S)

Heaven's Bolt: Launches a stream of divine energy at an evil target, burning it with holy retribution.  Only affects creatures of Shadow.
Damage:
100 / Mana: 35 / Range: 12
(S)

Shadow Resistant: +3 DV Bonus against shadow elements.
Mana Regeneration: 5 per second
 

Ascended:

True Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +5 all / AV +5 all / Duration 60 / Mana 40 / Range 10 (S)

Heaven's Bolt: Launches a stream of divine energy at an evil target, burning it with holy retribution.  Only affects creatures of Shadow.
Damage:
100 / Mana: 35 / Range: 12
(S)

Shadow Resistant:
+6 DV Bonus against shadow elements.
Mana Regeneration: 5 per second
 


Seth Aswan Enlightened:

40  36  34

Restored:

44  36  34

40  32  34 Ascended:

48  40  10  34

Health:

480 / 620 / 760 / 900

Damage:

Khaldunite  / Khaldunite

Description:

Rate:

75% / 100%

Seth Aswan enjoyed living a fairly carefree existence among the Haroun people, then the shadow of the Dark Master began to fall upon their land.  He has taken to his Ranger ways of old to combat the threat of the Dark Master.
 

Awakened:

Melee Vulnerable: Increases damage taken from melee attacks to 125% of normal.
Range Resistant: Decreases damage taken from range attacks to 75% of normal.
Trailblazing: Ignores terrain penalty for movement. (MP)
Valor: Lowers the point at which company may rout by 2. (MP)
 

Enlightened:

Melee Vulnerable: Increases damage taken from melee attacks to 120% of normal.
Range Resistant: Decreases damage taken from range attacks to 70% of normal.
Trailblazing: Ignores terrain penalty for movement. (MP)
Recon:
Increases the company's visual range to 110% of normal. (MP)
Valor: Lowers the point at which company may rout by 3. (MP)
 

Restored:

Melee Vulnerable: Increases damage taken from melee attacks to 110% of normal.
Range Resistant: Decreases damage taken from range attacks to 60% of normal.
Trailblazing: Ignores terrain penalty for movement. (MP)
Recon: Increases the company's visual range to 120% of normal. (MP)
Valor: Lowers the point at which company may rout by 3. (MP)
 

Ascended:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Trailblazing:
Ignores terrain penalty for movement. (MP)
Recon:
Increases the company's visual range to 125% of normal. (MP)
Valor: Lowers the point at which company may rout by 4. (MP)
 

Nationalist Heroes from Kohan: Ahriman's Gift
Gavin Bahhrum Ilyana Aswan Martyn Kirkwood Sofiya Fairfax

Nationalist values reflect KIS 1.3.4, KAG 1.3.5

Ceyah ] Council ] Royalist ] [ Nationalist ]