A Proud Member of
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Adellon Majere |
Enlightened:
|
30
10
34 |
Restored:
|
34
12
34 |
30
10
34 |
Ascended:
|
40
12
34 |
Health:
|
430
/ 540 / 650 / 760 |
|
|
Mana:
|
60 /
3 |
|
Damage: |
Magic |
Description: |
Rate: |
75% |
Adellon
Majere is a mage of great power and ambition. He has been awake for
some time now and has been carefully watching the events of the day unfold
around him. Whether he will choose to fight for the side that
appears to offer the greatest rewards is yet to be known. Those who
have met him know how strong he is in the mystical arts and how the
strength of his ambition matches his other talents.
|
Awakened: |
Fireball:
Generates
a ball of searing flames that shoots out and strikes an opponent.
Damage: 120 / Mana: 30 /
Range: 10 (S)
Mystic Shield:
Protects
the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged/magic / Dur 60 / Mana 15
(PS)
|
Enlightened: |
Fireblast:
Generates
a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 /
Mana: 50 / Range: 10
(S)
Mystic Shield:
Protects
the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged/magic / Dur 60 / Mana 15
(PS)
Max Mana:
70
|
Restored: |
Fireblast:
Generates
a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 /
Mana: 50 / Range: 10
(S)
Mystic Shield:
Protects
the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged/magic / Dur 60 / Mana 15
(PS)
Max Mana:
70
Mana Regeneration:
4 per second
|
Ascended: |
Fireblast:
Generates
a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 /
Mana: 50 / Range: 10
(S)
Summon
Elemental: Summons forth a powerful
elemental creature to do the mage's bidding.
Duration 60 / Mana
45 / Range 6 (S)
Spell Immunity:
Element
is immune to the effects of enchantment spells.
Max Mana:
80
Mana Regeneration:
4 per second
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|
Balthasar Aswan |
Enlightened:
|
36
8
34 |
Restored:
|
42
10
34 |
32
8
34 |
Ascended:
|
42
10
34 |
Health:
|
460
/ 580 / 580 / 700 |
|
|
Mana:
|
60 /
3 |
|
Damage: |
Magic |
Description: |
Rate: |
75% |
Balthasar
is a stern man, one who is always worrying about something. He lives
among the Haroun and as such uses his magic form to fit in. He notes
his difference from the mortals by having a small beard, something
virtually unheard of among the Haroun. He is a master of fire magic
and has gained great respect from other Kohan mages.
|
Awakened: |
Fireball:
Generates
a ball of searing flames that shoots out and strikes an opponent.
Damage: 120 / Mana:
30 / Range: 10 (S)
|
Enlightened: |
Fireblast:
Generates
a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana:
50 / Range: 10 (S)
Mana Regeneration:
4 per second
|
Restored: |
Fireblast:
Generates
a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana:
50 / Range: 10 (S)
Magic Vulnerability:
Powerful
magics cause targets to become susceptible to magical attacks.
Area: 4 /
Damage 150% Magic / Duration 30 / Mana 30 / Range
10 (S)
Mana Regeneration:
4 per second
|
Ascended: |
Volley of Flame:
Generates
a series of searing flames that fly forth and strike down the enemy.
Area: 2 /
Damage 60 / Mana 45 / Range 10
(S)
Magic Vulnerability:
Powerful
magics cause targets to become susceptible to magical attacks.
Area: 4 /
Damage 150% Magic / Duration 30 / Mana 30 / Range
10 (S)
Mana Regeneration:
5 per second
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|
Ghalen Mordecai |
Enlightened:
|
54
10
34 |
Restored:
|
58
12
34 |
50
10
34 |
Ascended:
|
66
12
34 |
Health:
|
550
/ 770 / 990 / 1210 |
|
Damage: |
Normal |
Description: |
Rate: |
100% |
Ghalen
is a hard man, one who has dedicated his life to battle and the improvement
of his physical abilities. He is nearly unbeatable in single combat,
so well trained in the art of melee as he is. He awaits the day he
can get his revenge on Sijansur, the Ceyah whose army defeated him during
the second Cataclysm.
|
Awakened: |
Melee
Resistant: Decreases damage taken from melee
attacks to 90% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Chivalry:
Decreases
attacks against routed elements by -8. (MP)
|
Enlightened: |
Melee
Resistant: Decreases damage taken from melee
attacks to 85% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Chivalry:
Decreases
attacks against routed elements by -6. (MP)
|
Restored: |
Melee
Resistant: Decreases damage taken from melee
attacks to 80% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Chivalry:
Decreases
attacks against routed elements by -4. (MP)
Melee
Resistant: Decreases damage taken from melee
attacks to 90% of normal.
(MP)
|
Ascended: |
Melee
Resistant: Decreases damage taken from melee
attacks to 75% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Chivalry:
Decreases
attacks against routed elements by -2. (MP)
Melee
Resistant: Decreases damage taken from melee
attacks to 85% of normal.
(MP)
Magic
Damage
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Ilyana Aswan |
Enlightened:
|
38
34
12
34 |
Restored:
|
42
34
12
34 |
38
30
10
34 |
Ascended:
|
46
38
14
34 |
Health:
|
520
/ 630 / 740 / 850 |
|
Damage: |
Normal / Normal |
Description: |
Rate: |
75% / 100% |
Beautiful and quiet, with sad, sorrowful eyes, Ilyana Aswan generally keeps
to herself, asking for help only when she needs it. She is sometimes
perceived as brash and arrogant because she seeks to achieve her goals
without involving others. Thos close to her say that there is hidden
strength behind her sad green eyes.
|
Awakened: |
Range
Resistant: Decreases damage taken from range
attacks to 80% of normal.
Dominion:
Increases
the company's zone of control to 110% of normal. (MP)
|
Enlightened: |
Range
Resistant: Decreases damage taken from range
attacks to 70% of normal.
Dominion: Increases
the company's zone of control to 120% of normal. (MP)
Trailblazing:
Ignores
terrain penalty for movement. (MP)
Shadowbane:
Increases attacks against shadow elements by +2. (MP)
|
Restored: |
Range
Resistant: Decreases damage taken from range
attacks to 60% of normal.
Dominion: Increases
the company's zone of control to 125% of normal. (MP)
Trailblazing:
Ignores
terrain penalty for movement. (MP)
Shadowbane:
Increases attacks against shadow elements by +2. (MP)
Quicker Recovery:
Increases rate at which elements are
resupplied to 110% of normal. (MP)
Archer Resistant:
+2 DV bonus against archer elements.
(MP)
|
Ascended: |
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Dominion:
Increases
the company's zone of control to 130% of normal. (MP)
Trailblazing:
Ignores
terrain penalty for movement. (MP)
Shadowbane:
Increases attacks against shadow elements by +4. (MP)
Quicker Recovery:
Increases rate at which elements are
resupplied to 120% of normal. (MP)
Archer Resistant:
+4 DV bonus against archer elements.
(MP)
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|
Kendra Langston |
Enlightened:
|
40
12
34 |
Restored:
|
40
12
34 |
38
12
34 |
Ascended:
|
44
14
34 |
Health:
|
500
/ 700 / 900 / 1100 |
|
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Mana:
|
50 /
1 |
|
Damage: |
Normal |
Description: |
Rate: |
100% |
Although
her loyalties are to the Nationalist faction, Kendra revels in the feudal
politics of the Royalists, much like Javon Shahin. She dresses like
mortal royals in deep blues and purples. She is often prone to traveling
from kingdom to kingdom, learning all she can about mortal politics and
the type of people they produce.
|
Awakened: |
Blessing:
Blesses
all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all /
Duration 60 / Mana 30 / Range 10
(S)
|
Enlightened: |
Blessing:
Blesses
all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all /
Duration 60 / Mana 30 / Range 10
(S)
Rapid Entrenching:
Decreases
the company's time to entrench to 90% of normal. (MP)
Mana Regeneration:
3 per second
|
Restored: |
Holy Strength:
The
powers of the heavens are imparted upon the company allowing them to
inflict Holy damage.
AV +6 /Duration
60 / Mana 45 / Range 10 Shadow Only
(S)
Spell Immunity:
Element
is immune to the effects of enchantment spells.
Rapid Entrenching:
Decreases
the company's time to entrench to 80% of normal. (MP)
Mana Regeneration:
3 per second
|
Ascended: |
Holy Strength:
The
powers of the heavens are imparted upon the company allowing them to
inflict Holy damage.
AV +6 /Duration
60 / Mana 45 / Range 10 Shadow Only
(S)
Spell Immunity:
Element
is immune to the effects of enchantment spells.
Rapid Entrenching:
Decreases
the company's time to entrench to 75% of normal. (MP)
Mana Regeneration:
3 per second
|
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Moggok |
Enlightened:
|
50
10
34 |
Restored:
|
50
10
34 |
46
10
34 |
Ascended:
|
54
12
34 |
Health:
|
640
/ 840 / 1040 / 1240 |
|
Damage: |
Khaldunite |
Description: |
Rate: |
100% |
Moggok
loves nothing better than a good fight. He spends all of his time studying
combat tactics and practicing with his massive Khaldunite Hammer. Wearing
Gauri armor and living among them has allowed Moggok to adapt his form
providing him with the famed Gauri resistance to magic.
|
Awakened: |
Magic
Resistant: Decreases damage taken from magic
attacks to 75% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Rapid Entrenching:
Decreases
the company's time to entrench to 80% of normal. (MP)
|
Enlightened: |
Magic
Resistant: Decreases damage taken from magic
attacks to 70% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Rapid Entrenching:
Decreases
the company's time to entrench to 75% of normal. (MP)
|
Restored: |
Magic
Resistant: Decreases damage taken from magic
attacks to 60% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Rapid Entrenching:
Decreases
the company's time to entrench to 70% of normal. (MP)
|
Ascended: |
Magic
Resistant: Decreases damage taken from magic
attacks to 50% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Magic
Resistant: Decreases damage taken from magic
attacks to 80% of normal. (MP)
Rapid Entrenching:
Decreases
the company's time to entrench to 60% of normal. (MP)
|
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Naava Daishan |
Enlightened:
|
34
10
34 |
Restored:
|
34
10
34 |
30
10
34 |
Ascended:
|
38
10
34 |
Health:
|
420
/ 500 / 580 / 660 |
|
|
Mana:
|
60 /
3 |
|
Damage: |
Normal |
Description: |
Rate: |
100% |
Naava
Daishan is a priestess dedicated to the will of the Creator. She is privy
to many spiritual powers and secrets that few other Kohan can conceive
of. Her knowledge of the Shadow and its minions is without equal and
there is no better Kohan to have on your side when confronting evil.
|
Awakened: |
Heal:
Heals
a small amount of damage in all friendly elements.
Heal 25 / Mana 30 /
Range 10(S)
Protection: Blesses
friendly elements with protection from all attacks.
DV +6 all /
Duration 60 / Mana 35 / Range 10
(S)
Holy Attacks:
Element
inflicts +2 additional damage to creatures of shadow.
|
Enlightened: |
Heal:
Heals
a small amount of damage in all friendly elements.
Heal 25 / Mana 30 /
Range 10(S)
Protection: Blesses
friendly elements with protection from all attacks.
DV +6 all /
Duration 60 / Mana 35 / Range 10
(S)
Holy Attacks:
Element
inflicts +4 additional damage to creatures of shadow.
Mana Regeneration:
4 per second
|
Restored: |
True Healing:
A
more powerful heal spell that works on all friendly elements in the
company.
Heal 40 / Mana 40 /
Range 10 (S)
Protection: Blesses
friendly elements with protection from all attacks.
DV +6 all /
Duration 60 / Mana 35 / Range 10
(S)
Holy Attacks: Element
inflicts +6 additional damage to creatures of shadow.
Mana Regeneration:
4 per second
|
Ascended: |
True Healing:
A
more powerful heal spell that works on all friendly elements in the
company.
Heal 40 / Mana 40 /
Range 10 (S)
Mystic Immunity:
Strong
mystic forces are used to protect a company from enchantment spells.
Immunity Enchantment 1 / Duration 60 / Range 10 (S)
Holy Attacks: Element
inflicts +8 additional damage to creatures of shadow.
Holy Attacks:
Element
inflicts +4 additional damage to creatures of shadow. (MP)
Defense Bonus:
+4 DV bonus against all elements. (MP)
Max Mana:
70
Mana Regeneration:
4 per second
|
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Qasim Majere |
Enlightened:
|
44
12
34 |
Restored:
|
48
12
34 |
40
12
34 |
Ascended:
|
52
12
34 |
Health:
|
530
/ 740 / 950 / 1160 |
|
|
Mana:
|
50 /
2 |
|
Damage: |
Normal |
Description: |
Rate: |
100% |
Qasim is a
proud warrior who has been preparing for the final battle with the Dark
Master ever since he was awakened. Devoting himself to the powers of
the Creator he has gained many spiritual powers to aid him in his quest.
|
Awakened: |
Courage:
Blesses
the company with a burst of courage, increasing their morale.
Morale Loss .5 / Duration 30 /
Mana 35 / Morale 5 / Range 10 (S)
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Holy Attacks:
Element
inflicts +6 additional damage to creatures of shadow.
|
Enlightened: |
Blessing:
Blesses
all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all /
Duration 60 / Mana 30 / Range 10
(S)
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Holy Attacks:
Element
inflicts +8 additional damage to creatures of shadow.
|
Restored: |
Valor:
Imbues friendly elements with
a strong sense of valor and bravery.
Morale Loss
.75 Check -5 / Duration 60 / Mana 35 / Range
10 (S)
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Holy Attacks: Element
inflicts +10 additional damage to creatures of shadow.
|
Ascended: |
Spirit of Battle:
Surrounds all friendly elements with an aura of power that increases all
combat abilities.
Morale Loss
.8 Check -2 / DV +4 all / AV +4 all / Duration
60 / Mana 35 / Range 10 (S)
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Holy Attacks:
Element
inflicts +12 additional damage to creatures of shadow.
|
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Sadira Bahhrum |
Enlightened:
|
34
10
34 |
Restored:
|
42
10
34 |
34
10
34 |
Ascended:
|
42
10
34 |
Health:
|
430
/ 520 / 610 / 700 |
|
|
Mana:
|
60 /
3 |
|
Damage: |
Magic |
Description: |
Rate: |
100% |
Sadira is a
very driven woman, intent on destroying the shadow in any way
possible. She will not rest until the Dark Master and his shadow
minions have been driven from the face of Khaldun and peace returns to the
Kohan. To further this cause she has learned to channel both
mystical and spiritual powers.
|
Awakened: |
Blessing:
Blesses
all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all /
Duration 60 / Mana 30 / Range 10 (S)
Lightning: Launches a
stream of crackling energy at a target, leaving him crispy.
Damage: 80 / Mana: 30 / Range:
10 (S)
|
Enlightened: |
Blessing:
Blesses
all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all /
Duration 60 / Mana 30 / Range 10 (S)
Lightning: Launches a
stream of crackling energy at a target, leaving him crispy.
Damage: 80 / Mana: 30 / Range:
10 (S)Mana Regeneration:
5 per second
|
Restored: |
Blessing:
Blesses
all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all /
Duration 60 / Mana 30 / Range 10 (S)
Heaven's Bolt:
Launches
a stream of divine energy at an evil target, burning it with holy
retribution. Only affects creatures of Shadow.
Damage: 100 / Mana: 35 / Range: 12 (S)
Shadow Resistant: +3
DV Bonus against shadow elements.
Mana Regeneration:
5 per second
|
Ascended: |
True
Blessing: Blesses
all friendly elements with bonuses to attack and defense.
DV +5 all / AV +5
all / Duration 60 / Mana 40 / Range 10 (S)
Heaven's Bolt:
Launches
a stream of divine energy at an evil target, burning it with holy
retribution. Only affects creatures of Shadow.
Damage: 100 / Mana: 35 / Range: 12 (S)
Shadow Resistant:
+6
DV Bonus against shadow elements.
Mana Regeneration:
5 per second
|
|
Seth Aswan |
Enlightened:
|
40
36
8
34 |
Restored:
|
44
36
8
34 |
40
32
8
34 |
Ascended:
|
48
40
10
34 |
Health:
|
480
/ 620 / 760 / 900 |
|
Damage: |
Khaldunite
/
Khaldunite |
Description: |
Rate: |
75% / 100% |
Seth Aswan enjoyed living a fairly
carefree existence among the Haroun people, then the shadow of the Dark
Master began to fall upon their land. He has taken to his Ranger
ways of old to combat the threat of the Dark Master.
|
Awakened: |
Melee Vulnerable:
Increases
damage taken from melee attacks to 125% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 75% of normal.
Trailblazing:
Ignores
terrain penalty for movement. (MP)
Valor:
Lowers
the point at which company may rout by 2. (MP)
|
Enlightened: |
Melee Vulnerable:
Increases
damage taken from melee attacks to 120% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 70% of normal.
Trailblazing:
Ignores
terrain penalty for movement. (MP)
Recon:
Increases
the company's visual range to 110% of normal. (MP)
Valor:
Lowers
the point at which company may rout by 3. (MP)
|
Restored: |
Melee Vulnerable:
Increases
damage taken from melee attacks to 110% of normal.
Range
Resistant: Decreases damage taken from range
attacks to 60% of normal.
Trailblazing:
Ignores
terrain penalty for movement. (MP)
Recon: Increases
the company's visual range to 120% of normal. (MP)
Valor:
Lowers
the point at which company may rout by 3. (MP)
|
Ascended: |
Range
Resistant: Decreases damage taken from range
attacks to 50% of normal.
Trailblazing:
Ignores
terrain penalty for movement. (MP)
Recon:
Increases
the company's visual range to 125% of normal. (MP)
Valor:
Lowers
the point at which company may rout by 4. (MP)
|
Nationalist Heroes
from Kohan: Ahriman's Gift |
Gavin Bahhrum |
Ilyana Aswan |
Martyn Kirkwood |
Sofiya Fairfax |
Nationalist values reflect KIS
1.3.4, KAG 1.3.5
[ Ceyah ] [ Council ] [ Royalist ] [ Nationalist ]
| |
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