Mod name: The Fortress Mod version: 1.0.1 Author: Lexus Author's URL: Author's email: cristibodea@hotmail.com Author's comments: This mod only change the buildings data, so it can be used with other mods who affects only units or/and heroes. Built with Kohan version: KAG 1.3.7 Built with K-Mod version: 1.0.7.0 Changed ABANDONED_RUINS(Abandoned Ruins) Minimum Booty: from 25 to 125. Changed ABANDONED_RUINS(Abandoned Ruins) Maximum Booty: from 125 to 325. Changed ABANDONED_RUINS(Abandoned Ruins) Militia Start: from to 6. Changed ABANDONED_RUINS(Abandoned Ruins) Max Militia: from to 6. Changed ABANDONED_RUINS(Abandoned Ruins) Company Size: from to 6. Changed ABANDONED_RUINS(Abandoned Ruins) Militia Growth: from to 0.02. Changed ABANDONED_RUINS(Abandoned Ruins) Militia Type: from to Dark_wolf. Changed ASSAULT_FORT(Assault Fort) Components to Level: from to 3. Changed ASSAULT_FORT(Assault Fort) Upgrades to Level: from to 3. Changed ASSAULT_FORT(Assault Fort) Upgrade Cost: from to 500. Changed ASSAULT_FORT(Assault Fort) Upgrade Time: from to 100. Changed ASSAULT_FORT(Assault Fort) Weight: from to 10. Changed ASSAULT_FORT(Assault Fort) Gold Production: from to 12. Changed ASSAULT_FORT(Assault Fort) Minimum Booty: from 0 to 10. Changed ASSAULT_FORT(Assault Fort) Maximum Booty: from 0 to 20. Changed ASSAULT_FORT(Assault Fort) Militia Start: from to 6. Changed ASSAULT_FORT(Assault Fort) Max Militia: from 12 to 16. Changed ASSAULT_FORT(Assault Fort) Company Limit: from 5 to 4. Changed ASSAULT_FORT(Assault Fort) Next Level: from to Fortress. Changed ASSAULT_FORT(Assault Fort) Max hit points: from 5000 to 10000. Changed BANDIT_CAMP(Bandit Camp) Proper Name: from Mercenary Camp to Bandit Camp. Changed BANDIT_CAMP(Bandit Camp) Weight: from 0 to 15. Changed BANDIT_CAMP(Bandit Camp) Minimum Booty: from 25 to 200. Changed BANDIT_CAMP(Bandit Camp) Maximum Booty: from 125 to 300. Changed BARBARIAN_VILLAGE(Barbarian Village) Minimum Booty: from 25 to 200. Changed BARBARIAN_VILLAGE(Barbarian Village) Maximum Booty: from 125 to 300. Changed BARBARIAN_VILLAGE(Barbarian Village) Max hit points: from 1200 to 1000. Changed BRIGAND_CAMP(Brigand Camp) Proper Name: from Bandit Camp to Brigand Camp. Changed BRIGAND_CAMP(Brigand Camp) Minimum Booty: from 25 to 200. Changed BRIGAND_CAMP(Brigand Camp) Maximum Booty: from 125 to 300. Changed SNOW_PYRAMID(Buried Temple) Captureable: from 7 to 0. Changed CEYAH_CITADEL(Ceyah Citadel) Max Militia: from 12 to 20. Changed CEYAH_CITADEL(Ceyah Citadel) Company Limit: from 6 to 4. Changed CEYAH_CITY(Ceyah City) Max Militia: from 10 to 16. Changed CEYAH_CITY(Ceyah City) Company Size: from 5 to 6. Changed CEYAH_CITY(Ceyah City) Company Limit: from 4 to 2. Changed CEYAH_FORTRESS(Ceyah Fort) Max Militia: from 12 to 16. Changed CEYAH_OUTPOST(Ceyah Outpost) Militia Start: from to 4. Changed CEYAH_OUTPOST(Ceyah Outpost) Max Militia: from 6 to 8. Changed CEYAH_VILLAGE(Ceyah Village) Militia Start: from to 4. Changed COUNCIL_CITADEL(Council Citadel) Max Militia: from 12 to 20. Changed COUNCIL_CITADEL(Council Citadel) Company Limit: from 5 to 4. Changed COUNCIL_CITADEL(Council Citadel) Militia Type 2: from to Archer_militia. Changed COUNCIL_CITY(Council City) Max Militia: from 10 to 16. Changed COUNCIL_CITY(Council City) Company Size: from 5 to 6. Changed COUNCIL_CITY(Council City) Company Limit: from 3 to 2. Changed COUNCIL_FORTRESS(Council Fort) Max Militia: from 12 to 16. Changed COUNCIL_OUTPOST(Council Outpost) Militia Start: from to 4. Changed COUNCIL_OUTPOST(Council Outpost) Max Militia: from 6 to 8. Changed COUNCIL_VILLAGE(Council Village) Militia Start: from to 4. Changed DRAGON_LAIR(Dragon Lair) Minimum Booty: from 250 to 850. Changed DRAGON_LAIR(Dragon Lair) Maximum Booty: from 500 to 1000. Changed DRAUGA_VILLAGE(Drauga Enclave) Components to Level: from to 4. Changed DRAUGA_VILLAGE(Drauga Enclave) Upgrades to Level: from to 0. Changed DRAUGA_VILLAGE(Drauga Enclave) Upgrade Cost: from to 200. Changed DRAUGA_VILLAGE(Drauga Enclave) Upgrade Time: from to 90. Changed DRAUGA_VILLAGE(Drauga Enclave) Gold Limit Modifier: from to 100. Changed DRAUGA_VILLAGE(Drauga Enclave) Control Range: from 6 to 8. Changed DRAUGA_VILLAGE(Drauga Enclave) Militia Start: from to 4. Changed DRAUGA_VILLAGE(Drauga Enclave) Max Militia: from 8 to 12. Changed DRAUGA_VILLAGE(Drauga Enclave) Company Size: from 4 to 6. Changed DRAUGA_VILLAGE(Drauga Enclave) Next Level: from to Drauga_fortress. Changed DRAUGA_VILLAGE(Drauga Enclave) Max hit points: from 2500 to 3000. Added DRAUGA_FORTRESS(Drauga Fortress). Added FORTRESS(Fortress). Changed SNOW_RUIN2(Frozen Ruins) Minimum Booty: from 50 to 150. Changed SNOW_RUIN2(Frozen Ruins) Maximum Booty: from 150 to 250. Changed SNOW_RUIN2(Frozen Ruins) Militia Start: from 5 to 6. Changed SNOW_RUIN2(Frozen Ruins) Max Militia: from 5 to 6. Changed SNOW_RUIN2(Frozen Ruins) Company Size: from 5 to 6. Changed SNOW_RUIN2(Frozen Ruins) Militia Growth: from 0 to 0.0125. Added GAURI_FORTRESS(Gauri Fortress). Changed GAURI_VILLAGE(Gauri Stronghold) Components to Level: from to 4. Changed GAURI_VILLAGE(Gauri Stronghold) Upgrades to Level: from to 0. Changed GAURI_VILLAGE(Gauri Stronghold) Upgrade Cost: from to 200. Changed GAURI_VILLAGE(Gauri Stronghold) Upgrade Time: from to 90. Changed GAURI_VILLAGE(Gauri Stronghold) Gold Limit Modifier: from to 100. Changed GAURI_VILLAGE(Gauri Stronghold) Militia Start: from to 4. Changed GAURI_VILLAGE(Gauri Stronghold) Max Militia: from 8 to 12. Changed GAURI_VILLAGE(Gauri Stronghold) Company Size: from 4 to 6. Changed GAURI_VILLAGE(Gauri Stronghold) Next Level: from to Gauri_fortress. Changed GAURI_VILLAGE(Gauri Stronghold) Max hit points: from 2000 to 4000. Changed SPIDER_LAIR(Giant Spider Nest) Max Militia: from 3 to 4. Changed SPIDER_LAIR(Giant Spider Nest) Company Size: from 3 to 4. Changed WASP_HIVE(Giant Wasp Hive) Proper Name: from Giant Wasp Nest to Giant Wasp Hive. Changed WASP_HIVE(Giant Wasp Hive) Minimum Booty: from 25 to 150. Changed WASP_HIVE(Giant Wasp Hive) Maximum Booty: from 75 to 350. Changed WASP_HIVE(Giant Wasp Hive) Militia Start: from 4 to 8. Changed WASP_HIVE(Giant Wasp Hive) Max Militia: from 16 to 24. Changed WASP_HIVE(Giant Wasp Hive) Militia Growth: from 0.015 to 0.025. Changed WASP_HIVE(Giant Wasp Hive) Max hit points: from 1000 to 2000. Added HAROUN_FORTRESS(Haroun Fortress). Changed HAROUN_VILLAGE(Haroun Sanctuary) Components to Level: from to 4. Changed HAROUN_VILLAGE(Haroun Sanctuary) Upgrades to Level: from to 0. Changed HAROUN_VILLAGE(Haroun Sanctuary) Upgrade Cost: from to 200. Changed HAROUN_VILLAGE(Haroun Sanctuary) Upgrade Time: from to 90. Changed HAROUN_VILLAGE(Haroun Sanctuary) Gold Limit Modifier: from to 100. Changed HAROUN_VILLAGE(Haroun Sanctuary) Control Range: from 6 to 7. Changed HAROUN_VILLAGE(Haroun Sanctuary) Militia Start: from to 4. Changed HAROUN_VILLAGE(Haroun Sanctuary) Max Militia: from 8 to 12. Changed HAROUN_VILLAGE(Haroun Sanctuary) Company Size: from 4 to 6. Changed HAROUN_VILLAGE(Haroun Sanctuary) Next Level: from to Haroun_fortress. Changed HAROUN_VILLAGE(Haroun Sanctuary) Max hit points: from 1500 to 2500. Changed ICE_DRAKE_LAIR(Ice Drake Lair) Minimum Booty: from 250 to 850. Changed ICE_DRAKE_LAIR(Ice Drake Lair) Maximum Booty: from 500 to 1000. Changed MEGALITH(Megalith) Minimum Booty: from 10 to 50. Changed MEGALITH(Megalith) Maximum Booty: from 50 to 150. Changed MEGALITH(Megalith) Militia Start: from 4 to 6. Changed MEGALITH(Megalith) Max Militia: from 4 to 6. Changed MEGALITH(Megalith) Company Size: from 4 to 6. Added MERCENARY_CAMP(Mercenary Camp). Changed MONOLITH(Monolith) Minimum Booty: from 10 to 100. Changed MONOLITH(Monolith) Maximum Booty: from 50 to 200. Changed MONOLITH(Monolith) Militia Start: from 5 to 6. Changed MONOLITH(Monolith) Max Militia: from 5 to 6. Changed MONOLITH(Monolith) Company Size: from 5 to 6. Changed NATIONALIST_CITADEL(Nationalist Citadel) Max Militia: from 12 to 20. Changed NATIONALIST_CITADEL(Nationalist Citadel) Company Limit: from 5 to 4. Changed NATIONALIST_CITADEL(Nationalist Citadel) Militia Type 2: from to Archer_militia. Changed NATIONALIST_CITY(Nationalist City) Max Militia: from 10 to 16. Changed NATIONALIST_CITY(Nationalist City) Company Size: from 5 to 6. Changed NATIONALIST_CITY(Nationalist City) Company Limit: from 3 to 2. Changed NATIONALIST_FORTRESS(Nationalist Fort) Max Militia: from 12 to 16. Changed NATIONALIST_OUTPOST(Nationalist Outpost) Militia Start: from to 4. Changed NATIONALIST_OUTPOST(Nationalist Outpost) Max Militia: from 6 to 8. Changed NATIONALIST_VILLAGE(Nationalist Village) Militia Start: from to 4. Changed ROYALIST_CITADEL(Royalist Citadel) Max Militia: from 16 to 24. Changed ROYALIST_CITADEL(Royalist Citadel) Company Size: from 4 to 6. Changed ROYALIST_CITADEL(Royalist Citadel) Militia Type 2: from to Archer_militia. Changed ROYALIST_CITY(Royalist City) Max Militia: from 12 to 20. Changed ROYALIST_CITY(Royalist City) Company Limit: from 4 to 3. Changed ROYALIST_FORTRESS(Royalist Fort) Max Militia: from 14 to 18. Changed ROYALIST_OUTPOST(Royalist Outpost) Militia Start: from to 4. Changed ROYALIST_OUTPOST(Royalist Outpost) Max Militia: from 6 to 8. Changed ROYALIST_TOWN(Royalist Town) Company Size: from 4 to 6. Changed ROYALIST_VILLAGE(Royalist Village) Militia Start: from to 4. Changed RUINED_CITY(Ruined City) Minimum Booty: from 50 to 150. Changed RUINED_CITY(Ruined City) Maximum Booty: from 150 to 250. Changed RUINED_CITY(Ruined City) Militia Start: from 5 to 6. Changed RUINED_CITY(Ruined City) Max Militia: from 5 to 6. Changed RUINED_CITY(Ruined City) Company Size: from 5 to 6. Changed RUINED_CITY(Ruined City) Militia Growth: from 0 to 0.012. Changed RUINED_MONUMENT(Ruined Monument) Minimum Booty: from 50 to 150. Changed RUINED_MONUMENT(Ruined Monument) Maximum Booty: from 150 to 250. Changed RUINED_MONUMENT(Ruined Monument) Militia Start: from 5 to 6. Changed RUINED_MONUMENT(Ruined Monument) Max Militia: from 5 to 6. Changed RUINED_MONUMENT(Ruined Monument) Company Size: from 5 to 6. Changed RUINED_MONUMENT(Ruined Monument) Militia Growth: from 0 to 0.015. Changed SPREADING_SLAAN_LAIR(Slaan Hive) Proper Name: from Slaan Lair to Slaan Hive. Changed SPREADING_SLAAN_LAIR(Slaan Hive) Minimum Booty: from 50 to 150. Changed SPREADING_SLAAN_LAIR(Slaan Hive) Maximum Booty: from 150 to 350. Changed SPREADING_SLAAN_LAIR(Slaan Hive) Militia Start: from 5 to 6. Changed SPREADING_SLAAN_LAIR(Slaan Hive) Max Militia: from 10 to 12. Changed SPREADING_SLAAN_LAIR(Slaan Hive) Company Size: from 5 to 6. Changed SLAAN_LAIR(Slaan Lair) Next Level: from to Spreading_slaan_lair. Changed SLAANRI_DWELLING(Slaanri Dwelling) Proper Name: from Slaanri Village to Slaanri Dwelling. Changed SLAANRI_DWELLING(Slaanri Dwelling) Components to Level: from to 4. Changed SLAANRI_DWELLING(Slaanri Dwelling) Upgrades to Level: from to 0. Changed SLAANRI_DWELLING(Slaanri Dwelling) Upgrade Cost: from to 200. Changed SLAANRI_DWELLING(Slaanri Dwelling) Upgrade Time: from to 90. Changed SLAANRI_DWELLING(Slaanri Dwelling) Gold Limit Modifier: from to 100. Changed SLAANRI_DWELLING(Slaanri Dwelling) Gold Production: from 10 to 12. Changed SLAANRI_DWELLING(Slaanri Dwelling) Militia Start: from to 4. Changed SLAANRI_DWELLING(Slaanri Dwelling) Max Militia: from 8 to 12. Changed SLAANRI_DWELLING(Slaanri Dwelling) Company Size: from 4 to 6. Changed SLAANRI_DWELLING(Slaanri Dwelling) Next Level: from to Slaanri_fortress. Changed SLAANRI_DWELLING(Slaanri Dwelling) Max hit points: from 1500 to 2500. Added SLAANRI_FORTRESS(Slaanri Fortress). Changed SLAAN_VILLAGE(Slaanri Kraal) Components to Level: from to 2. Changed SLAAN_VILLAGE(Slaanri Kraal) Upgrades to Level: from to 0. Changed SLAAN_VILLAGE(Slaanri Kraal) Upgrade Cost: from to 100. Changed SLAAN_VILLAGE(Slaanri Kraal) Upgrade Time: from to 45. Changed SLAAN_VILLAGE(Slaanri Kraal) Gold Limit Modifier: from to 0. Changed SLAAN_VILLAGE(Slaanri Kraal) Gold Production: from 5 to 10. Changed SLAAN_VILLAGE(Slaanri Kraal) Militia Start: from to 4. Changed SLAAN_VILLAGE(Slaanri Kraal) Company Limit: from 1 to 2. Changed SLAAN_VILLAGE(Slaanri Kraal) Next Level: from to Slaanri_dwelling. Changed SNOW_PYRAMID2(Snow Temple) Minimum Booty: from 50 to 150. Changed SNOW_PYRAMID2(Snow Temple) Maximum Booty: from 150 to 250. Changed SNOW_PYRAMID2(Snow Temple) Militia Start: from 5 to 6. Changed SNOW_PYRAMID2(Snow Temple) Max Militia: from 5 to 6. Changed SNOW_PYRAMID2(Snow Temple) Company Size: from 5 to 6. Changed SNOW_PYRAMID2(Snow Temple) Militia Growth: from 0 to 0.0125. Changed STORM_DRAKE_LAIR(Storm Drake Lair) Minimum Booty: from 250 to 850. Changed STORM_DRAKE_LAIR(Storm Drake Lair) Maximum Booty: from 500 to 1000. Changed TEMPLE_RUIN(Temple Ruin) Minimum Booty: from 50 to 150. Changed TEMPLE_RUIN(Temple Ruin) Maximum Booty: from 150 to 350. Changed TEMPLE_RUIN(Temple Ruin) Militia Start: from 5 to 6. Changed TEMPLE_RUIN(Temple Ruin) Max Militia: from 5 to 6. Changed TEMPLE_RUIN(Temple Ruin) Company Size: from 5 to 6. Changed TEMPLE_RUIN(Temple Ruin) Militia Growth: from 0 to 0.02. Added WEREWOLF_FORT(Werewolf Refuge). Changed YOUNG_DRAKE_LAIR(Young Dragon Lair) Minimum Booty: from 100 to 500. Changed YOUNG_DRAKE_LAIR(Young Dragon Lair) Maximum Booty: from 300 to 800.