Mod name: Reawakened Mod version: 1.1.0 Author: Jadahri Author's URL: Author's email: jdwheeler@uswest.net Author's comments: I serve the Dark Master Built with Kohan version: KAG 1.3.7 Built with K-Mod version: 1.0.7.0 Added ADVOCATE(Advocate). Changed ARCHER_MILITIA(Archer Militia) Control Zone: from 5 to 9. Changed ARCHER_MILITIA(Archer Militia) Visual Range: from 7 to 10. Added BANDIT_ARCHERS(Bandit Archers). Changed CONJUROR(Conjuror) Cost in gold: from 16 to 18. Changed CONJUROR(Conjuror) Movement Rate: from 16 to 18. Changed CONJUROR(Conjuror) Library: from Off to On. Changed CONJUROR(Conjuror) Temple: from Off to On. Changed CONJUROR(Conjuror) AstrologyHall: from On to Off. Added CONSCRIPT(Conscript). Added DARK_HUNTER(Dark Hunter). Changed DEFILER(Defiler) Movement Rate: from 16 to 18. Added DEMONIC_KNIGHT(Demonic Knight). Changed DEVOUT(Devout) Movement Rate: from 16 to 18. Changed BARBARIAN(Drauga Barbarian) Description: from The Drauga Barbarians come from small tribes of Drauga that migrated north and adopted primitive ways of clan life. They care nothing for politics and take what they need from anyone weaker than themselves. to The Drauga Barbarians come from small tribes of Drauga that migrated north and adopted primitive ways of clan life. They care nothing for politics, resorting to brute force to settle any dispute and well-planned raids to fill their stomachs.. Added BARBARIAN_LEADER(Drauga Chieftain). Changed DRAUGA_MILITIA(Drauga Militia) Control Zone: from 3 to 9. Changed DRAUGA_MILITIA(Drauga Militia) Visual Range: from 5 to 10. Changed DRAUGA_MILITIA(Drauga Militia) Description: from The Drauga Militia are weaker berserkers that defend their village from attack. to The Drauga Militia are berserkers in training, learning combat skills from veteran warriors who've been wounded in battle. They are pressed into service whenever the enclave is attacked.. Added ELDER_MAGE(Elder Mage). Changed ENCHANTER(Enchantress) Proper Name: from Enchanter to Enchantress. Changed ENCHANTER(Enchantress) Cost in gold: from 20 to 22. Changed ENCHANTER(Enchantress) Movement Rate: from 16 to 22. Changed ENCHANTER(Enchantress) Description: from Enchanters are the masters of spell manipulation. They can both protect their own troops from magical attack and make spells more effective on enemies. to The Enchantress is the master of spell manipulation. While protecting her own troops from magical attack she can also make spells cast on the enemy significantly more effective.. Changed ENCHANTER(Enchantress) Library: from Off to On. Changed ENCHANTER(Enchantress) Temple: from Off to On. Changed ENCHANTER(Enchantress) AstrologyHall: from On to Off. Changed FIRE_DRAGON(Fire Drake) Control Zone: from 6 to 7. Changed FIRE_DRAGON(Fire Drake) Visual Range: from 8 to 10. Changed FIRE_DRAGON(Fire Drake) Max Mana: from 50 to 60. Changed FIRE_DRAGON(Fire Drake) Mana Regeneration: from 2 to 1. Changed FIRE_DRAGON(Fire Drake) Spell 1: from None to Mass Entangle. Changed FIRE_DRAGON(Fire Drake) Description: from Fire Dragons are amazingly powerful beasts of mystical wonder. No one knows where they came from or what purpose they follow on Khaldun. to Fire Dragons are amazingly powerful beasts of mystical wonder. They are extremely territorial and will jealously guard their realm from any who dare to pass the scorch marks bounding their lands.. Changed FIRE_DRAGON(Fire Drake) DAMAGE_TAKEN_FROM_MELEE: from Off to .9. Changed GAURI_MILITIA(Gauri Militia) Control Zone: from 3 to 9. Changed GAURI_MILITIA(Gauri Militia) Visual Range: from 5 to 10. Changed GAURI_MILITIA(Gauri Militia) Description: from The Gauri Militia are the warriors trained to safeguard the Gauri Stronghold against attack. to The Gauri Militia are stout warriors trained to safeguard the Gauri Stronghold against attack.. Added GHOST_INFANTRY(Ghost Infantry). Added GUARDIANS(Guardians). Changed HAROUN_MILITIA(Haroun Militia) Defense: from 4 to 6. Changed HAROUN_MILITIA(Haroun Militia) Max hit points: from 140 to 160. Changed HAROUN_MILITIA(Haroun Militia) Control Zone: from 4 to 9. Changed HAROUN_MILITIA(Haroun Militia) Visual Range: from 6 to 10. Changed HAROUN_MILITIA(Haroun Militia) Attack 1 Damage:: from 30 to 34. Changed HAROUN_MILITIA(Haroun Militia) Attack 2 Damage:: from 8 to 20. Changed HAROUN_MILITIA(Haroun Militia) Description: from Haroun Militia are bowmen dedicated to protect the Haroun Village from attack. to Haroun Militia are bowmen dedicated to protecting their village from attack. Since there's always the possibility the walls of their sanctuary will be breached, they are trained to fight with longswords to augment their reknowned skill with the bow.. Changed HIGH_PRIEST(High Priest) Movement Rate: from 16 to 18. Changed ICE_DRAKE(Ice Drake) Control Zone: from 6 to 7. Changed ICE_DRAKE(Ice Drake) Visual Range: from 8 to 10. Changed ICE_DRAKE(Ice Drake) DAMAGE_TAKEN_FROM_MELEE: from Off to .75. Changed CITY_MILITIA(Infantry Militia) Control Zone: from 3 to 9. Changed CITY_MILITIA(Infantry Militia) Visual Range: from 5 to 10. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Proper Name: from Khaldunite Elemental to Khaldunite Beast. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Defense: from 12 to 16. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Max hit points: from 350 to 600. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Cost in gold: from 10 to 0. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Movement Rate: from 16 to 15. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Captain: from captain to . Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Attack 1 Damage:: from 34 to 50. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Max Mana: from 100 to 60. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Mana Regeneration: from 3 to 5. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Spell 0: from Chain Lightning to Lightning. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) Description: from Left over from a past age when a fanatical splinter sect worshipped Khaldunite as the representation of the Creator's power on Khaldun, the Khaldunite Elemental is a physical manifestation of the immense destructive potential extant in all Khaldunite. These mindless creatures are extremely dangerous and prove to be formidable opponents. to After much research into the powerful properties of khaldunite, Cyrus has created his most fantastic minion yet. Pulsing and humming with mystical energy, the Khaldunite Beast can unleash a tremendous fury upon enemies foolish enough to approach it.. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) DAMAGE_TAKEN_FROM_MELEE: from Off to .75. Changed SUMMONED_K_ELEMENTAL(Khaldunite Beast) REVERSE_DAMAGE_WHEN_HIT: from Off to 10. Changed KHALDUNITE_ELEMENTAL(Khaldunite Elemental) Cost in gold: from 10 to 0. Changed KHALDUNITE_GOLEM(Khaldunite Golem) Movement Rate: from 12 to 14. Changed KHALDUNITE_GOLEM(Khaldunite Golem) Attack 1 Damage:: from 30 to 34. Changed KHALDUNITE_GOLEM(Khaldunite Golem) Max Mana: from 60 to 52. Changed KHALDUNITE_GOLEM(Khaldunite Golem) Mana Regeneration: from 3 to 3.5. Changed KHALDUNITE_GOLEM(Khaldunite Golem) Description: from Harnessed and bound by mages of great power, the mindless Khaldunite Golems serve their current master only as well as the master can command it. Beings of immense destructive power, the Golems consume stone and mana at an alarming rate. Because of this, and because of the power needed to harness them, their appearance on the battlefield is rare. to Harnessed and bound by cunning wizards, the powerful Khaldunite Golem will serve its current master only as well as the master can command it. Beings of large size and tremendous weight, it's practically impossible to direct one into battle any faster than an ordinary golem. Once positioned however, the Khaldunite Golem will unleash a hellish fury upon its adversaries, ripping enemy lines apart with horrific blasts of lightning while pummeling any nearby foe with its gigantic fists.. Changed KHALDUNITE_GOLEM(Khaldunite Golem) Library: from Off to On. Changed KHALDUNITE_GOLEM(Khaldunite Golem) MasonryGuild: from Off to On. Changed KHALDUNITE_GOLEM(Khaldunite Golem) MageCollege: from On to Off. Changed KHALDUNITE_GOLEM(Khaldunite Golem) Quarry: from On to Off. Added LAIR_LICH(Lich). Changed LICH(Lich) Overwrite color: from Player to Silver. Added LONE_CHAMPION(Lone Champion). Changed MERCENARY(Mercenary) Max hit points: from 260 to 245. Changed MERCENARY(Mercenary) Wood Upkeep: from 0 to 1. Changed MERCENARY(Mercenary) Iron Upkeep: from 1 to 0. Changed MERCENARY(Mercenary) Description: from The Mercenary is a fast and deadly rogue infantryman who works for the Ceyah simply because they pay good money. They are not known for having high morale and their mercenary status disqualifies them from sharing the benefits of discovered technologies. to The Mercenary is a fast and deadly rogue infantryman who works for the Ceyah simply because they pay good money. Undisciplined and self-serving, Mercenaries at least come with their own armor and weapons, usually procured from the bodies of those they've slain or the armory of a village they've ransacked. This results in lower upkeep, but also prevents them from sharing the benefits of discovered technologies.. Changed VILLAGE_MILITIA(Militia) Control Zone: from 3 to 9. Changed VILLAGE_MILITIA(Militia) Visual Range: from 5 to 10. Added LAIR_NECRO(Necromancer). Added PHANTASMS(Phantasms). Added ARCHER_LEADER(Ringleader). Changed SHADOW_MONSTER(Shadow Beast) Cost in gold: from 10 to 0. Changed SHADOW_DEVIL(Shadow Fiend) Proper Name: from Shadow Demon to Shadow Fiend. Changed SHADOW_DEVIL(Shadow Fiend) Attack 1 Damage:: from 28 to 30. Changed SHADOW_DEVIL(Shadow Fiend) Mana Regeneration: from 1 to 2. Changed SHADOW_DEVIL(Shadow Fiend) Description: from Shadow Demons are dangerous creatures from the realm of the shadow. They are able to summon other shadow forces to fight along side them. to Shadow Fiends are unholy demons from the realm of the shadow. They can summon minions to fight for them and their foul touch will burn all those opposed to darkness.. Changed SHADOW_DEVIL(Shadow Fiend) MELEE_UNHOLY_DAMAGE: from 6 to 8. Changed SHADOW_MILITIA(Shadow Militia) Control Zone: from 4 to 9. Changed SHADOW_MILITIA(Shadow Militia) Visual Range: from 7 to 10. Changed SHADOW_PROPHET(Shadow Prophet) Movement Rate: from 16 to 18. Changed SLAAN_CHAMPION(Slaanri Marauder) Proper Name: from Champion to Slaanri Marauder. Changed SLAAN_CHAMPION(Slaanri Marauder) Defense: from 14 to 12. Changed SLAAN_CHAMPION(Slaanri Marauder) Overwrite color: from Player to Black. Changed SLAAN_CHAMPION(Slaanri Marauder) Max hit points: from 250 to 260. Changed SLAAN_CHAMPION(Slaanri Marauder) Cost in gold: from 10 to 9. Changed SLAAN_CHAMPION(Slaanri Marauder) Stone Upkeep: from 0 to 1. Changed SLAAN_CHAMPION(Slaanri Marauder) Movement Rate: from 16 to 20. Changed SLAAN_CHAMPION(Slaanri Marauder) Banner: from 13 to 28. Changed SLAAN_CHAMPION(Slaanri Marauder) Captain: from captain to Shadow_captain. Changed SLAAN_CHAMPION(Slaanri Marauder) Attack 1 Damage:: from 26 to 30. Changed SLAAN_CHAMPION(Slaanri Marauder) OnlyFaction: from Any to Ceyah. Changed SLAAN_CHAMPION(Slaanri Marauder) Technology: from Slaan Champion to Slaanri Champion. Changed SLAAN_CHAMPION(Slaanri Marauder) Description: from The Slaan Champion is the strongest and most deadly of Slaan that fight for the Slaan Villages of Dragonbone Isle. to The Slaanri Marauder is a harsh and brutal warrior who's been enticed into Hss'Rak's growing army of corrupted Slaan. Fighting in front of the Slaanri Slavers with uninhibited ferocity, they press enslaved Slaan into battle at spearpoint while striking down routing enemies with glee. Slaanri Marauders are recruitable in Ceyah towns when you have the Slaanri Champion technology.. Changed SLAAN_CHAMPION(Slaanri Marauder) Barracks: from Off to On. Changed SLAAN_CHAMPION(Slaanri Marauder) Quarry: from Off to On. Changed SLAAN_CHAMPION(Slaanri Marauder) ATTACK_BONUS_TO_ROUTED: from Off to 4. Changed SLAANRI_MILITIA(Slaanri Militia) Control Zone: from 4 to 9. Changed SLAANRI_MILITIA(Slaanri Militia) Visual Range: from 5 to 10. Added LAIR_ENSLAVER(Slaanri Slaver). Changed SORCERER(Sorcerer) Library: from Off to On. Changed SORCERER(Sorcerer) Temple: from Off to On. Changed SORCERER(Sorcerer) MageCollege: from On to Off. Changed STORM_DRAKE(Storm Drake) Visual Range: from 8 to 12. Changed STORM_DRAKE(Storm Drake) Max Mana: from 50 to 80. Changed STORM_DRAKE(Storm Drake) Spell 1: from None to Cloud Of Fear. Changed STORM_DRAKE(Storm Drake) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Added TEMPLAR(Templar). Changed UNDEAD_MILITIA(Undead Militia) Control Zone: from 3 to 9. Changed UNDEAD_MILITIA(Undead Militia) Visual Range: from 5 to 10. Changed WARLOCK(Warlock) Library: from Off to On. Changed WARLOCK(Warlock) Temple: from Off to On. Changed WARLOCK(Warlock) MageCollege: from On to Off. Changed YOUNG_DRAGON(Young Dragon) Visual Range: from 8 to 9. Changed YOUNG_DRAGON(Young Dragon) Max Mana: from 50 to 70. Changed YOUNG_DRAGON(Young Dragon) Mana Regeneration: from 1 to 2. Changed YOUNG_DRAGON(Young Dragon) Spell 1: from None to Lethargy. Changed YOUNG_DRAGON(Young Dragon) Description: from Young fire drakes have begun to appear around Khaldun. They are smaller versions of their flame-spouting parents, though not nearly as dangerous. to More and more, young fire drakes are appearing around Khaldun. In addition to their natural fire-breathing abilities, they've begun to learn and apply the mystical arts, though it will be some time before they have the powers of a more elder dragon.. Changed ADELLON_MAJERE(Adellon Majere) Defense enlightened: from to 10. Changed ADELLON_MAJERE(Adellon Majere) Defense ascended: from to 12. Changed ADELLON_MAJERE(Adellon Majere) Attack 1 Damage enlightened:: from to 32. Changed ADELLON_MAJERE(Adellon Majere) Attack 1 Damage restored:: from 34 to 36. Changed ADELLON_MAJERE(Adellon Majere) Max Mana restored: from to 60. Changed ADELLON_MAJERE(Adellon Majere) Max Mana ascended: from 80 to 100. Changed ADELLON_MAJERE(Adellon Majere) Mana Regeneration enlightened: from to 3.5. Changed ADELLON_MAJERE(Adellon Majere) Mana Regeneration restored: from 4 to 5. Changed ADELLON_MAJERE(Adellon Majere) Mana Regeneration ascended: from to 8. Changed ADELLON_MAJERE(Adellon Majere) Spell 1 enlightened: from None to Mystic Shield. Changed ADELLON_MAJERE(Adellon Majere) Spell 0 restored: from None to Fireblast. Changed ADELLON_MAJERE(Adellon Majere) Spell 1 restored: from None to Summon Elemental. Changed ADELLON_MAJERE(Adellon Majere) Spell 0 ascended: from None to Fireblast. Changed JENSINE_ILJARA(Amber Yasin) Defense enlightened: from to 8. Changed JENSINE_ILJARA(Amber Yasin) Defense restored: from to 8. Changed JENSINE_ILJARA(Amber Yasin) Defense ascended: from to 8. Changed JENSINE_ILJARA(Amber Yasin) Max hit points enlightened: from 500 to 510. Changed JENSINE_ILJARA(Amber Yasin) Max hit points restored: from 600 to 620. Changed JENSINE_ILJARA(Amber Yasin) Max hit points ascended: from 700 to 730. Changed JENSINE_ILJARA(Amber Yasin) Attack 1 Damage enlightened:: from to 32. Changed JENSINE_ILJARA(Amber Yasin) Attack 1 Damage restored:: from 34 to 36. Changed JENSINE_ILJARA(Amber Yasin) Max Mana enlightened: from to 60. Changed JENSINE_ILJARA(Amber Yasin) Max Mana ascended: from to 25. Changed JENSINE_ILJARA(Amber Yasin) Mana Regeneration enlightened: from 4 to 2.25. Changed JENSINE_ILJARA(Amber Yasin) Mana Regeneration restored: from to 6. Changed JENSINE_ILJARA(Amber Yasin) Mana Regeneration ascended: from to 1.25. Changed JENSINE_ILJARA(Amber Yasin) Spell 0: from Ice Shield to Ice Storm. Changed JENSINE_ILJARA(Amber Yasin) Spell 1: from Ice Storm to Ice Shield. Changed JENSINE_ILJARA(Amber Yasin) Spell 0 enlightened: from None to Shivering Blast. Changed JENSINE_ILJARA(Amber Yasin) Spell 1 enlightened: from None to Ice Shield. Changed JENSINE_ILJARA(Amber Yasin) Spell 0 restored: from None to Arctic Blast. Changed JENSINE_ILJARA(Amber Yasin) Spell 1 restored: from None to Ice Armor. Changed JENSINE_ILJARA(Amber Yasin) Spell 0 ascended: from None to Ice Drake Breath. Changed JENSINE_ILJARA(Amber Yasin) Spell 1 ascended: from Shivering Blast to Ice Drake Breath. Changed AMON_KOTH(Amon Koth) Defense: from 12 to 8. Changed AMON_KOTH(Amon Koth) Defense enlightened: from to 8. Changed AMON_KOTH(Amon Koth) Defense restored: from to 8. Changed AMON_KOTH(Amon Koth) Defense ascended: from to 10. Changed AMON_KOTH(Amon Koth) Boss: from 1 to 0. Changed AMON_KOTH(Amon Koth) Awaken Cost: from 9999 to 50. Changed AMON_KOTH(Amon Koth) Max hit points: from 4000 to 720. Changed AMON_KOTH(Amon Koth) Max hit points enlightened: from to 1080. Changed AMON_KOTH(Amon Koth) Max hit points restored: from to 1730. Changed AMON_KOTH(Amon Koth) Max hit points ascended: from to 3000. Changed AMON_KOTH(Amon Koth) Attack 1 Damage:: from 100 to 58. Changed AMON_KOTH(Amon Koth) Attack 1 Damage restored:: from to 72. Changed AMON_KOTH(Amon Koth) Attack 1 Damage ascended:: from to 80. Changed AMON_KOTH(Amon Koth) Max Mana: from 60 to 55. Changed AMON_KOTH(Amon Koth) Max Mana enlightened: from to 55. Changed AMON_KOTH(Amon Koth) Max Mana restored: from to 55. Changed AMON_KOTH(Amon Koth) Max Mana ascended: from to 55. Changed AMON_KOTH(Amon Koth) Mana Regeneration: from 3 to 1. Changed AMON_KOTH(Amon Koth) Mana Regeneration enlightened: from to 1. Changed AMON_KOTH(Amon Koth) Mana Regeneration restored: from to 1. Changed AMON_KOTH(Amon Koth) Mana Regeneration ascended: from to 2. Changed AMON_KOTH(Amon Koth) Spell 0: from Summon Rhaksha to None. Changed AMON_KOTH(Amon Koth) Spell 0 restored: from None to Summon Rhaksha. Changed AMON_KOTH(Amon Koth) Spell 0 ascended: from None to Summon Rhaksha. Changed AMON_KOTH(Amon Koth) ATTACK_BONUS_TO_ROUTED: from 10 to 6. Changed AMON_KOTH(Amon Koth) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed AMON_KOTH(Amon Koth) ATTACK_BONUS_TO_ROUTED: from Off to 8. Changed AMON_KOTH(Amon Koth) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed AMON_KOTH(Amon Koth) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed AMON_KOTH(Amon Koth) ATTACK_BONUS_TO_ROUTED: from Off to 12. Changed AMON_KOTH(Amon Koth) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed AMON_KOTH(Amon Koth) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed AMON_KOTH(Amon Koth) ATTACK_BONUS_TO_ROUTED: from Off to 16. Changed AMON_KOTH(Amon Koth) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed AMON_KOTH(Amon Koth) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed AMON_KOTH(Amon Koth) MORALE_BONUS: from 15 to 5. Changed AMON_KOTH(Amon Koth) MORALE_CHECK_BONUS: from 5 to Off. Changed CYRA_BLOODSTONE(Arya Shahin) Defense enlightened: from to 10. Changed CYRA_BLOODSTONE(Arya Shahin) Defense restored: from to 10. Changed CYRA_BLOODSTONE(Arya Shahin) Max hit points restored: from 940 to 1130. Changed CYRA_BLOODSTONE(Arya Shahin) Max hit points ascended: from 1175 to 1920. Changed CYRA_BLOODSTONE(Arya Shahin) Attack 1 Damage:: from 44 to 42. Changed CYRA_BLOODSTONE(Arya Shahin) Attack 1 Damage enlightened:: from to 45. Changed CYRA_BLOODSTONE(Arya Shahin) Attack 1 Damage restored:: from 55 to 51. Changed CYRA_BLOODSTONE(Arya Shahin) Attack 1 Damage ascended:: from to 55. Changed ASHAVIR(Ashavir) Defense enlightened: from to 10. Changed ASHAVIR(Ashavir) Defense restored: from to 10. Changed ASHAVIR(Ashavir) Defense ascended: from to 10. Changed ASHAVIR(Ashavir) Max hit points enlightened: from 690 to 730. Changed ASHAVIR(Ashavir) Max hit points restored: from 880 to 1090. Changed ASHAVIR(Ashavir) Max hit points ascended: from 1060 to 1750. Changed ASHAVIR(Ashavir) Max Mana enlightened: from to 50. Changed ASHAVIR(Ashavir) Max Mana restored: from to 50. Changed ASHAVIR(Ashavir) Max Mana ascended: from to 50. Changed ASHAVIR(Ashavir) Mana Regeneration enlightened: from to 2. Changed ASHAVIR(Ashavir) Mana Regeneration restored: from to 2. Changed ASHAVIR(Ashavir) Mana Regeneration ascended: from to 2. Changed ASHAVIR(Ashavir) Spell 0 enlightened: from None to Mystic Shield. Changed ASHAVIR(Ashavir) Spell 0 ascended: from None to Ahriman's Gift. Changed AZURA_SHAHIN(Azura Shahin) Attack 1 Damage ascended:: from to 38. Changed AZURA_SHAHIN(Azura Shahin) Max Mana enlightened: from to 60. Changed AZURA_SHAHIN(Azura Shahin) Max Mana restored: from to 60. Changed AZURA_SHAHIN(Azura Shahin) Max Mana ascended: from to 70. Changed AZURA_SHAHIN(Azura Shahin) Spell 1 enlightened: from None to Ice Armor. Changed AZURA_SHAHIN(Azura Shahin) Spell 0 restored: from None to Meteor. Changed AZURA_SHAHIN(Azura Shahin) Spell 1 ascended: from None to Ice Armor. Changed BALTHASAR_ASWAN(Balthasar Aswan) Defense enlightened: from to 8. Changed BALTHASAR_ASWAN(Balthasar Aswan) Defense ascended: from to 10. Changed BALTHASAR_ASWAN(Balthasar Aswan) Max hit points enlightened: from 580 to 540. Changed BALTHASAR_ASWAN(Balthasar Aswan) Max hit points restored: from to 620. Changed BALTHASAR_ASWAN(Balthasar Aswan) Attack 1 Damage restored:: from 42 to 40. Changed BALTHASAR_ASWAN(Balthasar Aswan) Attack 1 Damage ascended:: from to 44. Changed BALTHASAR_ASWAN(Balthasar Aswan) Max Mana enlightened: from to 64. Changed BALTHASAR_ASWAN(Balthasar Aswan) Max Mana restored: from to 60. Changed BALTHASAR_ASWAN(Balthasar Aswan) Max Mana ascended: from to 60. Changed BALTHASAR_ASWAN(Balthasar Aswan) Mana Regeneration enlightened: from 4 to 4.5. Changed BALTHASAR_ASWAN(Balthasar Aswan) Mana Regeneration restored: from to 6. Changed BALTHASAR_ASWAN(Balthasar Aswan) Spell 0 restored: from None to Fireblast. Changed BALTHASAR_ASWAN(Balthasar Aswan) Spell 1 ascended: from None to Magic Vulnerability. Changed CALEB_ESHKOL(Caleb Eshkol) Attack 1 Damage:: from 60 to 65. Changed CALEB_ESHKOL(Caleb Eshkol) Attack 1 Damage enlightened:: from 64 to 75. Changed CALEB_ESHKOL(Caleb Eshkol) Attack 1 Damage restored:: from 70 to 85. Changed CALEB_ESHKOL(Caleb Eshkol) Attack 1 Damage ascended:: from 76 to 100. Changed CALEB_ESHKOL(Caleb Eshkol) Attack 2 Damage:: from 26 to 38. Changed CYRUS_FAKHIR(Cyrus Naadev) Defense enlightened: from to 8. Changed CYRUS_FAKHIR(Cyrus Naadev) Defense restored: from to 8. Changed CYRUS_FAKHIR(Cyrus Naadev) Max Mana enlightened: from to 60. Changed CYRUS_FAKHIR(Cyrus Naadev) Max Mana restored: from to 60. Changed CYRUS_FAKHIR(Cyrus Naadev) Max Mana ascended: from to 70. Changed CYRUS_FAKHIR(Cyrus Naadev) Spell 0 enlightened: from None to Summon Elemental. Changed CYRUS_FAKHIR(Cyrus Naadev) Spell 1 enlightened: from Mystic Armor to Mystic Shield. Changed CYRUS_FAKHIR(Cyrus Naadev) Spell 1 restored: from None to Mystic Shield. Changed CYRUS_FAKHIR(Cyrus Naadev) Spell 0 ascended: from None to Summon Khaldunite Elemental. Changed DIVSHA(Divsha) Defense enlightened: from to 8. Changed DIVSHA(Divsha) Defense restored: from to 8. Changed DIVSHA(Divsha) Defense ascended: from to 8. Changed DIVSHA(Divsha) Max hit points enlightened: from 650 to 720. Changed DIVSHA(Divsha) Max hit points restored: from 845 to 1120. Changed DIVSHA(Divsha) Max hit points ascended: from 1100 to 1850. Changed DIVSHA(Divsha) Attack 1 Damage restored:: from to 46. Changed DIVSHA(Divsha) Attack 1 Damage ascended:: from 50 to 52. Changed DIVSHA(Divsha) Max Mana enlightened: from to 50. Changed DIVSHA(Divsha) Max Mana restored: from to 50. Changed DIVSHA(Divsha) Max Mana ascended: from to 50. Changed DIVSHA(Divsha) Mana Regeneration enlightened: from to 2. Changed DIVSHA(Divsha) Mana Regeneration restored: from to 2. Changed DIVSHA(Divsha) Mana Regeneration ascended: from to 2. Changed DIVSHA(Divsha) Spell 0 ascended: from None to Haste. Changed DOGUN_MOSSK(Dogun Mossk) Max hit points enlightened: from 825 to 740. Changed DOGUN_MOSSK(Dogun Mossk) Max hit points restored: from 1100 to 1070. Changed DOGUN_MOSSK(Dogun Mossk) Max hit points ascended: from 1375 to 1660. Changed DOGUN_MOSSK(Dogun Mossk) Attack 1 Damage:: from 44 to 40. Changed DOGUN_MOSSK(Dogun Mossk) Attack 1 Damage enlightened:: from 50 to 42. Changed DOGUN_MOSSK(Dogun Mossk) Attack 1 Damage restored:: from 58 to 46. Changed DOGUN_MOSSK(Dogun Mossk) Attack 1 Damage ascended:: from to 50. Changed DYLAN_GARWOOD(Dylan Garwood) Defense enlightened: from to 8. Changed DYLAN_GARWOOD(Dylan Garwood) Defense restored: from to 8. Changed DYLAN_GARWOOD(Dylan Garwood) Defense ascended: from to 8. Changed DYLAN_GARWOOD(Dylan Garwood) Attack 1 Damage enlightened:: from 40 to 38. Changed DYLAN_GARWOOD(Dylan Garwood) Attack 1 Damage restored:: from to 42. Changed DYLAN_GARWOOD(Dylan Garwood) Max Mana enlightened: from to 60. Changed DYLAN_GARWOOD(Dylan Garwood) Max Mana restored: from to 60. Changed DYLAN_GARWOOD(Dylan Garwood) Max Mana ascended: from to 70. Changed DYLAN_GARWOOD(Dylan Garwood) Mana Regeneration enlightened: from to 3. Changed DYLAN_GARWOOD(Dylan Garwood) Mana Regeneration restored: from to 4. Changed DYLAN_GARWOOD(Dylan Garwood) Mana Regeneration ascended: from to 4. Changed DYLAN_GARWOOD(Dylan Garwood) Spell 0 enlightened: from None to Protection. Changed DYLAN_GARWOOD(Dylan Garwood) Spell 1 enlightened: from None to Valor. Changed DYLAN_GARWOOD(Dylan Garwood) Spell 0 restored: from None to Protection. Changed DYLAN_GARWOOD(Dylan Garwood) Spell 1 restored: from Valor to Berserker's Rage. Changed DYLAN_GARWOOD(Dylan Garwood) Spell 0 ascended: from None to True Blessing. Changed DYLAN_GARWOOD(Dylan Garwood) Spell 1 ascended: from None to Berserker's Rage. Changed EBEN_BARUCH(Eben Baruch) Attack 1 Damage:: from 40 to 42. Changed EBEN_BARUCH(Eben Baruch) Attack 1 Damage enlightened:: from 44 to 46. Changed EBEN_BARUCH(Eben Baruch) Attack 1 Damage restored:: from 50 to 52. Changed EBEN_BARUCH(Eben Baruch) Attack 1 Damage ascended:: from to 58. Changed ETHAN_DELROBA(Ethan Delroba) Defense enlightened: from to 12. Changed ETHAN_DELROBA(Ethan Delroba) Defense ascended: from to 14. Changed ETHAN_DELROBA(Ethan Delroba) Max hit points enlightened: from 740 to 870. Changed ETHAN_DELROBA(Ethan Delroba) Max hit points restored: from to 1390. Changed ETHAN_DELROBA(Ethan Delroba) Max hit points ascended: from 1000 to 2370. Changed ETHAN_DELROBA(Ethan Delroba) Attack 1 Damage restored:: from to 56. Changed ETHAN_DELROBA(Ethan Delroba) Attack 1 Damage ascended:: from 56 to 64. Changed ETHAN_DELROBA(Ethan Delroba) Description: from Ethan is a light-hearted Kohan who would rather be attending a social function than engaging in battle. This doesn't mean he is weak though. Ethan is a very skilled warrior with tactical knowledge few other Kohan can match. He always seems to find the advantage during battle. to Ethan is a light-hearted Kohan who would rather be attending a social function than engaging in battle. This doesn't mean he is weak though. Ethan is a very skilled warrior with tactical knowledge few other Kohan can match. He always seems to find the advantage during battle. Unfortunately for his adversaries, the more Ethan applies himself the stronger he becomes.. Changed GARADUN_PAYNE(Garadun Payne) Defense enlightened: from to 12. Changed GARADUN_PAYNE(Garadun Payne) Defense restored: from to 12. Changed GARADUN_PAYNE(Garadun Payne) Defense ascended: from to 12. Changed GARADUN_PAYNE(Garadun Payne) Max hit points restored: from 1200 to 1440. Changed GARADUN_PAYNE(Garadun Payne) Max hit points ascended: from 1500 to 2450. Changed GAVIN_BAHHRUM(Gavin Bahhrum) Defense enlightened: from to 6. Changed GAVIN_BAHHRUM(Gavin Bahhrum) Defense ascended: from to 8. Changed GAVIN_BAHHRUM(Gavin Bahhrum) Max hit points enlightened: from 840 to 890. Changed GAVIN_BAHHRUM(Gavin Bahhrum) Max hit points restored: from 1100 to 1405. Changed GAVIN_BAHHRUM(Gavin Bahhrum) Max hit points ascended: from 1320 to 2360. Changed GHALEN_MORDECAI(Ghalen Mordecai) Defense enlightened: from to 10. Changed GHALEN_MORDECAI(Ghalen Mordecai) Defense ascended: from to 14. Changed GHALEN_MORDECAI(Ghalen Mordecai) Max hit points enlightened: from 770 to 830. Changed GHALEN_MORDECAI(Ghalen Mordecai) Max hit points restored: from 990 to 1320. Changed GHALEN_MORDECAI(Ghalen Mordecai) Max hit points ascended: from 1210 to 2240. Changed GIDEON_XARR(Gideon) Defense enlightened: from to 14. Changed GIDEON_XARR(Gideon) Defense restored: from to 14. Changed GIDEON_XARR(Gideon) Defense ascended: from to 15. Changed GIDEON_XARR(Gideon) Max hit points enlightened: from 700 to 760. Changed GIDEON_XARR(Gideon) Max hit points restored: from 880 to 1180. Changed GIDEON_XARR(Gideon) Max hit points ascended: from 1060 to 1960. Changed GIDEON_XARR(Gideon) Attack 1 Damage restored:: from 46 to 48. Changed GIDEON_XARR(Gideon) Attack 1 Damage ascended:: from 50 to 53. Changed HASANKO(Hasanko) Attack 1 Damage restored:: from 26 to 28. Changed HASANKO(Hasanko) Max Mana enlightened: from to 60. Changed HASANKO(Hasanko) Max Mana restored: from to 60. Changed HASANKO(Hasanko) Mana Regeneration restored: from to 4. Changed HASANKO(Hasanko) Mana Regeneration ascended: from to 4. Changed HASANKO(Hasanko) Spell 0: from Mystic Armor to Shadow's Blessing. Changed HASANKO(Hasanko) Spell 1: from Shadow's Blessing to Mystic Armor. Changed HASANKO(Hasanko) Spell 0 enlightened: from None to Shadow's Blessing. Changed HASANKO(Hasanko) Spell 1 enlightened: from None to Mystic Armor. Changed HASANKO(Hasanko) Spell 0 restored: from None to Spectral Form. Changed HASANKO(Hasanko) Spell 1 restored: from Spectral Form to Mystic Armor. Changed HASANKO(Hasanko) Spell 0 ascended: from Ahriman's Gift to Spectral Form. Changed HASANKO(Hasanko) Spell 1 ascended: from None to Ahriman's Gift. Changed HSS'RAK(Hss'Rak) Max hit points enlightened: from 700 to 760. Changed HSS'RAK(Hss'Rak) Max hit points restored: from 910 to 1130. Changed HSS'RAK(Hss'Rak) Max hit points ascended: from 1185 to 1810. Changed HSS'RAK(Hss'Rak) Max Mana enlightened: from to 50. Changed HSS'RAK(Hss'Rak) Max Mana restored: from to 50. Changed HSS'RAK(Hss'Rak) Max Mana ascended: from to 30. Changed HSS'RAK(Hss'Rak) Mana Regeneration enlightened: from to 3. Changed HSS'RAK(Hss'Rak) Mana Regeneration restored: from to 4. Changed HSS'RAK(Hss'Rak) Mana Regeneration ascended: from 3 to 2.5. Changed HSS'RAK(Hss'Rak) Spell 0 enlightened: from None to Fireball. Changed HSS'RAK(Hss'Rak) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed HSS'RAK(Hss'Rak) DEFENSE_BONUS_VS_ARCHER: from 6 to Off. Changed HSS'RAK(Hss'Rak) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed HSS'RAK(Hss'Rak) DEFENSE_BONUS_VS_ARCHER: from 7 to Off. Changed HSS'RAK(Hss'Rak) ATTACK_BONUS_TO_ARCHER: from 7 to 8. Changed HSS'RAK(Hss'Rak) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed HSS'RAK(Hss'Rak) DEFENSE_BONUS_VS_ARCHER: from 7 to Off. Changed HSS'RAK(Hss'Rak) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed HSS'RAK(Hss'Rak) DEFENSE_BONUS_VS_ARCHER: from 9 to Off. Changed LAILA_ASWAN(Ilyana Aswan) Attack 1 Damage:: from 38 to 44. Changed LAILA_ASWAN(Ilyana Aswan) Attack 1 Damage enlightened:: from 42 to 51. Changed LAILA_ASWAN(Ilyana Aswan) Attack 1 Damage restored:: from 44 to 58. Changed LAILA_ASWAN(Ilyana Aswan) Attack 1 Damage ascended:: from 48 to 65. Changed ISHAN'GHUL(Ishan 'ghul) Defense ascended: from to 12. Changed ISHAN'GHUL(Ishan 'ghul) Max hit points enlightened: from 700 to 770. Changed ISHAN'GHUL(Ishan 'ghul) Max hit points restored: from 910 to 1180. Changed ISHAN'GHUL(Ishan 'ghul) Max hit points ascended: from 1110 to 1920. Changed ISHAN'GHUL(Ishan 'ghul) Attack 1 Damage enlightened:: from to 45. Changed ISHAN'GHUL(Ishan 'ghul) Attack 1 Damage restored:: from 45 to 50. Changed ISHAN'GHUL(Ishan 'ghul) Attack 1 Damage ascended:: from 50 to 55. Changed ISHAN'GHUL(Ishan 'ghul) Max Mana enlightened: from to 50. Changed ISHAN'GHUL(Ishan 'ghul) Max Mana restored: from to 50. Changed ISHAN'GHUL(Ishan 'ghul) Max Mana ascended: from to 50. Changed ISHAN'GHUL(Ishan 'ghul) Mana Regeneration enlightened: from to 2. Changed ISHAN'GHUL(Ishan 'ghul) Mana Regeneration restored: from to 2. Changed ISHAN'GHUL(Ishan 'ghul) Mana Regeneration ascended: from to 2. Changed ISHAN'GHUL(Ishan 'ghul) Spell 0 ascended: from None to Darkfire Immolation. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_KHALDUNITE: from 1.75 to 1.5. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_RANGED: from .85 to .5. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_KHALDUNITE: from 1.5 to 1.35. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_RANGED: from .8 to .5. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_KHALDUNITE: from 1.25 to 1.2. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_RANGED: from .75 to .5. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_RANGED: from .6 to .5. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Defense enlightened: from to 14. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Defense restored: from to 14. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Defense ascended: from to 15. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Max hit points enlightened: from 840 to 890. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Max hit points restored: from 1060 to 1370. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Max hit points ascended: from 1280 to 2030. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Attack 1 Damage restored:: from 50 to 52. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Max Mana enlightened: from to 50. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Max Mana restored: from to 50. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Max Mana ascended: from to 65. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Mana Regeneration enlightened: from to 1. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Mana Regeneration restored: from to 1. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Mana Regeneration ascended: from to 2. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Spell 0 enlightened: from None to Courage. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Spell 0 restored: from None to Valor. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) Spell 1 ascended: from None to Fire Armor. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed JEVON_DARKMIRE(Javon Shahin) Defense restored: from to 12. Changed JEVON_DARKMIRE(Javon Shahin) Defense ascended: from to 12. Changed JEVON_DARKMIRE(Javon Shahin) Attack 1 Damage restored:: from 50 to 56. Changed JEVON_DARKMIRE(Javon Shahin) Attack 1 Damage ascended:: from 56 to 62. Changed JORDAN_AVISHAI(Jordan Avishai) Defense enlightened: from to 12. Changed JORDAN_AVISHAI(Jordan Avishai) Defense restored: from to 12. Changed JORDAN_AVISHAI(Jordan Avishai) Defense ascended: from to 12. Changed JORDAN_AVISHAI(Jordan Avishai) Max hit points enlightened: from 790 to 870. Changed JORDAN_AVISHAI(Jordan Avishai) Max hit points restored: from 1010 to 1320. Changed JORDAN_AVISHAI(Jordan Avishai) Max hit points ascended: from 1240 to 2130. Changed KENDRA_LANGSTON(Kendra Langston) Defense enlightened: from to 12. Changed KENDRA_LANGSTON(Kendra Langston) Defense restored: from to 14. Changed KENDRA_LANGSTON(Kendra Langston) Max hit points enlightened: from 700 to 720. Changed KENDRA_LANGSTON(Kendra Langston) Max hit points restored: from 900 to 1090. Changed KENDRA_LANGSTON(Kendra Langston) Max hit points ascended: from 1100 to 1760. Changed KENDRA_LANGSTON(Kendra Langston) Attack 1 Damage enlightened:: from 40 to 42. Changed KENDRA_LANGSTON(Kendra Langston) Attack 1 Damage restored:: from to 46. Changed KENDRA_LANGSTON(Kendra Langston) Attack 1 Damage ascended:: from 44 to 50. Changed KENDRA_LANGSTON(Kendra Langston) Max Mana enlightened: from to 50. Changed KENDRA_LANGSTON(Kendra Langston) Max Mana restored: from to 70. Changed KENDRA_LANGSTON(Kendra Langston) Max Mana ascended: from to 70. Changed KENDRA_LANGSTON(Kendra Langston) Mana Regeneration enlightened: from 3 to 1. Changed KENDRA_LANGSTON(Kendra Langston) Mana Regeneration restored: from to 2. Changed KENDRA_LANGSTON(Kendra Langston) Mana Regeneration ascended: from to 2. Changed KENDRA_LANGSTON(Kendra Langston) Spell 0 enlightened: from None to Blessing. Changed KENDRA_LANGSTON(Kendra Langston) Spell 0 restored: from Holy Strength to Blessing. Changed KENDRA_LANGSTON(Kendra Langston) Spell 0 ascended: from None to Blessing. Changed KENDRA_LANGSTON(Kendra Langston) Spell 1 ascended: from None to Holy Strength. Changed KYRAN_DELROBA(Kyran Delroba) Defense enlightened: from to 10. Changed KYRAN_DELROBA(Kyran Delroba) Defense restored: from to 10. Changed KYRAN_DELROBA(Kyran Delroba) Defense ascended: from to 10. Changed KYRAN_DELROBA(Kyran Delroba) Max hit points enlightened: from 800 to 880. Changed KYRAN_DELROBA(Kyran Delroba) Max hit points restored: from 1000 to 1360. Changed KYRAN_DELROBA(Kyran Delroba) Max hit points ascended: from 1200 to 2270. Changed KYRAN_DELROBA(Kyran Delroba) Attack 1 Damage enlightened:: from 46 to 47. Changed KYRAN_DELROBA(Kyran Delroba) Attack 1 Damage restored:: from to 51. Changed KYRAN_DELROBA(Kyran Delroba) Attack 1 Damage ascended:: from 50 to 56. Changed LAZARUS(Lazarus) Defense enlightened: from to 10. Changed LAZARUS(Lazarus) Defense restored: from to 10. Changed LAZARUS(Lazarus) Defense ascended: from to 10. Changed LAZARUS(Lazarus) Attack 1 Damage restored:: from 42 to 40. Changed LAZARUS(Lazarus) Attack 1 Damage ascended:: from to 44. Changed LAZARUS(Lazarus) Max Mana enlightened: from to 60. Changed LAZARUS(Lazarus) Max Mana restored: from to 60. Changed LAZARUS(Lazarus) Max Mana ascended: from to 70. Changed LAZARUS(Lazarus) Mana Regeneration enlightened: from to 3. Changed LAZARUS(Lazarus) Mana Regeneration restored: from to 4. Changed LAZARUS(Lazarus) Mana Regeneration ascended: from to 5. Changed LAZARUS(Lazarus) Spell 0 enlightened: from None to Shadow's Blessing. Changed LAZARUS(Lazarus) Spell 1 enlightened: from None to Slow. Changed LAZARUS(Lazarus) Spell 0 restored: from None to Wash of Pain. Changed LAZARUS(Lazarus) Spell 0 ascended: from None to Sea of Pain. Changed LAZARUS(Lazarus) Spell 1 ascended: from None to Magic Vulnerability. Changed RAVYN_DUNN(Leila Javidan) Defense enlightened: from to 10. Changed RAVYN_DUNN(Leila Javidan) Defense restored: from to 10. Changed RAVYN_DUNN(Leila Javidan) Attack 1 Damage enlightened:: from to 34. Changed RAVYN_DUNN(Leila Javidan) Max Mana enlightened: from to 60. Changed RAVYN_DUNN(Leila Javidan) Max Mana restored: from to 60. Changed RAVYN_DUNN(Leila Javidan) Max Mana ascended: from to 70. Changed RAVYN_DUNN(Leila Javidan) Mana Regeneration restored: from to 4. Changed RAVYN_DUNN(Leila Javidan) Mana Regeneration ascended: from to 4. Changed RAVYN_DUNN(Leila Javidan) Spell 0 enlightened: from None to Renewal. Changed RAVYN_DUNN(Leila Javidan) Spell 1 enlightened: from None to Courage. Changed RAVYN_DUNN(Leila Javidan) Spell 1 restored: from None to Courage. Changed RAVYN_DUNN(Leila Javidan) Spell 0 ascended: from None to True Healing. Changed RAVYN_DUNN(Leila Javidan) Spell 1 ascended: from Holy Strength to Blessing. Changed LORD_JAVIDAN(Lord Javidan) Defense enlightened: from to 12. Changed LORD_JAVIDAN(Lord Javidan) Defense restored: from to 12. Changed LORD_JAVIDAN(Lord Javidan) Defense ascended: from to 12. Changed LORD_JAVIDAN(Lord Javidan) Max hit points enlightened: from 720 to 830. Changed LORD_JAVIDAN(Lord Javidan) Max hit points restored: from 1000 to 1350. Changed LORD_JAVIDAN(Lord Javidan) Max hit points ascended: from 1300 to 2320. Changed LORD_JAVIDAN(Lord Javidan) Attack 1 Damage restored:: from 60 to 55. Changed LORD_JAVIDAN(Lord Javidan) Attack 1 Damage ascended:: from to 60. Changed LORD_JAVIDAN(Lord Javidan) Max Mana enlightened: from to 60. Changed LORD_JAVIDAN(Lord Javidan) Max Mana restored: from to 60. Changed LORD_JAVIDAN(Lord Javidan) Max Mana ascended: from to 60. Changed LORD_JAVIDAN(Lord Javidan) Mana Regeneration: from 3 to 1. Changed LORD_JAVIDAN(Lord Javidan) Mana Regeneration enlightened: from 5 to 1. Changed LORD_JAVIDAN(Lord Javidan) Mana Regeneration restored: from to 1. Changed LORD_JAVIDAN(Lord Javidan) Mana Regeneration ascended: from to 2.25. Changed LORD_JAVIDAN(Lord Javidan) Spell 0 enlightened: from None to Blessing. Changed LORD_JAVIDAN(Lord Javidan) Spell 0 ascended: from None to True Blessing. Changed LORD_JAVIDAN(Lord Javidan) Spell 1 ascended: from None to Heaven's Bolt. Changed LORD_JAVIDAN(Lord Javidan) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed LORD_JAVIDAN(Lord Javidan) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed LORD_JAVIDAN(Lord Javidan) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed LORD_JAVIDAN(Lord Javidan) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed LYSSA_FREELAND(Lyssa Edan) Defense enlightened: from to 6. Changed LYSSA_FREELAND(Lyssa Edan) Defense restored: from to 8. Changed LYSSA_FREELAND(Lyssa Edan) Defense ascended: from to 8. Changed LYSSA_FREELAND(Lyssa Edan) Max hit points enlightened: from 590 to 570. Changed LYSSA_FREELAND(Lyssa Edan) Max hit points restored: from 730 to 690. Changed LYSSA_FREELAND(Lyssa Edan) Max hit points ascended: from 960 to 810. Changed LYSSA_FREELAND(Lyssa Edan) Attack 1 Damage enlightened:: from 50 to 52. Changed LYSSA_FREELAND(Lyssa Edan) Attack 1 Damage restored:: from 54 to 60. Changed LYSSA_FREELAND(Lyssa Edan) Attack 1 Damage ascended:: from 58 to 68. Changed MAGHNUS(Maghnus) Defense enlightened: from to 8. Changed MAGHNUS(Maghnus) Defense ascended: from to 10. Changed MAGHNUS(Maghnus) Max hit points enlightened: from 730 to 770. Changed MAGHNUS(Maghnus) Max hit points restored: from 920 to 1140. Changed MAGHNUS(Maghnus) Max hit points ascended: from 1140 to 1800. Changed MAGHNUS(Maghnus) Attack 1 Damage enlightened:: from 44 to 40. Changed MAGHNUS(Maghnus) Attack 1 Damage restored:: from 50 to 44. Changed MAGHNUS(Maghnus) Attack 1 Damage ascended:: from to 50. Changed MARTYN_KYRKWOOD(Martyn Kyrkwood) Defense enlightened: from to 8. Changed MARTYN_KYRKWOOD(Martyn Kyrkwood) Defense restored: from to 8. Changed MARTYN_KYRKWOOD(Martyn Kyrkwood) Defense ascended: from to 8. Changed MARTYN_KYRKWOOD(Martyn Kyrkwood) Max hit points enlightened: from 715 to 750. Changed MARTYN_KYRKWOOD(Martyn Kyrkwood) Max hit points restored: from 900 to 1100. Changed MARTYN_KYRKWOOD(Martyn Kyrkwood) Max hit points ascended: from 1110 to 1740. Changed MELCHIOR(Melchior) Defense enlightened: from to 8. Changed MELCHIOR(Melchior) Attack 1 Damage ascended:: from 52 to 54. Changed MOGGOK(Moggok) Defense enlightened: from to 12. Changed MOGGOK(Moggok) Defense restored: from to 14. Changed MOGGOK(Moggok) Defense ascended: from 12 to 16. Changed MOGGOK(Moggok) Max hit points enlightened: from 840 to 890. Changed MOGGOK(Moggok) Max hit points restored: from 1040 to 1340. Changed MOGGOK(Moggok) Max hit points ascended: from 1240 to 2150. Changed MOGGOK(Moggok) Attack 1 Damage restored:: from to 54. Changed MOGGOK(Moggok) Attack 1 Damage ascended:: from 54 to 58. Changed MOGGOK(Moggok) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed MOGGOK(Moggok) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed MOGGOK(Moggok) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed MOGGOK(Moggok) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed NAAVA_DAISHAN(Naava Daishan) Defense enlightened: from to 10. Changed NAAVA_DAISHAN(Naava Daishan) Defense restored: from to 10. Changed NAAVA_DAISHAN(Naava Daishan) Defense ascended: from to 10. Changed NAAVA_DAISHAN(Naava Daishan) Attack 1 Damage enlightened:: from 34 to 32. Changed NAAVA_DAISHAN(Naava Daishan) Attack 1 Damage restored:: from to 34. Changed NAAVA_DAISHAN(Naava Daishan) Max Mana enlightened: from to 60. Changed NAAVA_DAISHAN(Naava Daishan) Max Mana restored: from to 60. Changed NAAVA_DAISHAN(Naava Daishan) Mana Regeneration restored: from to 4. Changed NAAVA_DAISHAN(Naava Daishan) Mana Regeneration ascended: from to 4. Changed NAAVA_DAISHAN(Naava Daishan) Spell 0 enlightened: from None to Heal. Changed NAAVA_DAISHAN(Naava Daishan) Spell 1 enlightened: from None to Protection. Changed NAAVA_DAISHAN(Naava Daishan) Spell 1 restored: from None to Protection. Changed NAAVA_DAISHAN(Naava Daishan) Spell 0 ascended: from None to True Healing. Changed PRAXUS(Praxus) Defense enlightened: from to 8. Changed PRAXUS(Praxus) Defense restored: from to 8. Changed PRAXUS(Praxus) Max hit points: from 400 to 410. Changed PRAXUS(Praxus) Max hit points enlightened: from 500 to 510. Changed PRAXUS(Praxus) Max hit points restored: from 600 to 610. Changed PRAXUS(Praxus) Max hit points ascended: from 700 to 710. Changed PRAXUS(Praxus) Max Mana restored: from to 70. Changed PRAXUS(Praxus) Mana Regeneration restored: from to 6. Changed PRAXUS(Praxus) Spell 0 enlightened: from None to Lightning. Changed PRAXUS(Praxus) Spell 1 enlightened: from None to Mystic Shield. Changed PRAXUS(Praxus) Spell 0 ascended: from None to Forked Lightning. Changed PRAXUS(Praxus) Spell 1 ascended: from None to Mystic Barrier. Changed QASIM_MAJERE(Qasim Majere) Defense enlightened: from to 12. Changed QASIM_MAJERE(Qasim Majere) Defense restored: from to 12. Changed QASIM_MAJERE(Qasim Majere) Defense ascended: from to 12. Changed QASIM_MAJERE(Qasim Majere) Max hit points enlightened: from 740 to 760. Changed QASIM_MAJERE(Qasim Majere) Max hit points restored: from 950 to 1160. Changed QASIM_MAJERE(Qasim Majere) Max hit points ascended: from 1160 to 1880. Changed QASIM_MAJERE(Qasim Majere) Attack 1 Damage restored:: from 48 to 50. Changed QASIM_MAJERE(Qasim Majere) Max Mana enlightened: from to 50. Changed QASIM_MAJERE(Qasim Majere) Max Mana restored: from to 50. Changed QASIM_MAJERE(Qasim Majere) Max Mana ascended: from to 50. Changed QASIM_MAJERE(Qasim Majere) Mana Regeneration enlightened: from to 2. Changed QASIM_MAJERE(Qasim Majere) Mana Regeneration restored: from to 2. Changed QASIM_MAJERE(Qasim Majere) Mana Regeneration ascended: from to 2. Changed QASIM_MAJERE(Qasim Majere) Spell 0 enlightened: from Blessing to Courage. Changed RAVID_SAKERI(Ravid Sakeri) Max Mana enlightened: from to 60. Changed RAVID_SAKERI(Ravid Sakeri) Max Mana restored: from to 60. Changed RAVID_SAKERI(Ravid Sakeri) Max Mana ascended: from to 60. Changed RAVID_SAKERI(Ravid Sakeri) Mana Regeneration enlightened: from to 3. Changed RAVID_SAKERI(Ravid Sakeri) Mana Regeneration restored: from to 4. Changed RAVID_SAKERI(Ravid Sakeri) Mana Regeneration ascended: from to 6. Changed RAVID_SAKERI(Ravid Sakeri) Spell 0 enlightened: from None to Armor of Light. Changed RAVID_SAKERI(Ravid Sakeri) Spell 1 enlightened: from None to Shower of Light. Changed RAVID_SAKERI(Ravid Sakeri) Spell 0 ascended: from None to Armor of Light. Changed RAVID_SAKERI(Ravid Sakeri) Spell 1 ascended: from None to Light of Heaven. Changed JASMIN_SHAHIN(Roxanna Javidan) Defense enlightened: from to 10. Changed JASMIN_SHAHIN(Roxanna Javidan) Defense restored: from to 10. Changed JASMIN_SHAHIN(Roxanna Javidan) Defense ascended: from to 10. Changed JASMIN_SHAHIN(Roxanna Javidan) Max hit points ascended: from to 780. Changed JASMIN_SHAHIN(Roxanna Javidan) Attack 1 Damage enlightened:: from to 38. Changed JASMIN_SHAHIN(Roxanna Javidan) Attack 1 Damage restored:: from 42 to 40. Changed JASMIN_SHAHIN(Roxanna Javidan) Attack 1 Damage ascended:: from 48 to 42. Changed JASMIN_SHAHIN(Roxanna Javidan) Max Mana enlightened: from to 60. Changed JASMIN_SHAHIN(Roxanna Javidan) Max Mana restored: from to 60. Changed JASMIN_SHAHIN(Roxanna Javidan) Max Mana ascended: from to 60. Changed JASMIN_SHAHIN(Roxanna Javidan) Mana Regeneration enlightened: from to 4. Changed JASMIN_SHAHIN(Roxanna Javidan) Mana Regeneration ascended: from to 5. Changed JASMIN_SHAHIN(Roxanna Javidan) Spell 0 enlightened: from None to Immolation. Changed JASMIN_SHAHIN(Roxanna Javidan) Spell 1 enlightened: from None to Protection. Changed JASMIN_SHAHIN(Roxanna Javidan) Spell 0 restored: from None to Conflagration. Changed JASMIN_SHAHIN(Roxanna Javidan) Spell 1 restored: from None to Protection. Changed JASMIN_SHAHIN(Roxanna Javidan) Spell 0 ascended: from True Blessing to Conflagration. Changed JASMIN_SHAHIN(Roxanna Javidan) Spell 1 ascended: from Conflagration to Fire Shield. Changed RUARC_VARAGOTH(Ruarc Varagoth) Defense restored: from to 10. Changed RUARC_VARAGOTH(Ruarc Varagoth) Defense ascended: from to 12. Changed RUARC_VARAGOTH(Ruarc Varagoth) Max hit points enlightened: from 850 to 920. Changed RUARC_VARAGOTH(Ruarc Varagoth) Max hit points restored: from 1050 to 1400. Changed RUARC_VARAGOTH(Ruarc Varagoth) Max hit points ascended: from 1250 to 2270. Changed RUARC_VARAGOTH(Ruarc Varagoth) Attack 1 Damage restored:: from to 54. Changed RUARC_VARAGOTH(Ruarc Varagoth) Attack 1 Damage ascended:: from 54 to 60. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Max Mana enlightened: from to 60. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Max Mana restored: from to 60. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Max Mana ascended: from to 70. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Mana Regeneration restored: from to 7.5. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Mana Regeneration ascended: from to 6. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Spell 0 enlightened: from None to Blessing. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Spell 1 enlightened: from None to Lightning. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Spell 0 restored: from None to True Blessing. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Spell 1 restored: from Heaven's Bolt to Lightning. Changed SADIRA_BAHHRUM(Sadira Bahhrum) Spell 1 ascended: from None to Chain Lightning. Changed SAMMAN OSAHYR(Samman Ravid) Defense enlightened: from to 10. Changed SAMMAN OSAHYR(Samman Ravid) Defense restored: from to 10. Changed SAMMAN OSAHYR(Samman Ravid) Defense ascended: from to 10. Changed SAMMAN OSAHYR(Samman Ravid) Max hit points enlightened: from 780 to 860. Changed SAMMAN OSAHYR(Samman Ravid) Max hit points restored: from 940 to 1300. Changed SAMMAN OSAHYR(Samman Ravid) Max hit points ascended: from 1100 to 2080. Changed SAMMAN OSAHYR(Samman Ravid) Attack 1 Damage ascended:: from to 52. Changed SAR_LASHKAR(Sar Lashkar) Defense: from 12 to 6. Changed SAR_LASHKAR(Sar Lashkar) Defense enlightened: from to 7. Changed SAR_LASHKAR(Sar Lashkar) Defense restored: from to 9. Changed SAR_LASHKAR(Sar Lashkar) Defense ascended: from to 10. Changed SAR_LASHKAR(Sar Lashkar) Boss: from 1 to 0. Changed SAR_LASHKAR(Sar Lashkar) Awaken Cost: from 9999 to 50. Changed SAR_LASHKAR(Sar Lashkar) Max hit points: from 2500 to 700. Changed SAR_LASHKAR(Sar Lashkar) Max hit points enlightened: from to 1040. Changed SAR_LASHKAR(Sar Lashkar) Max hit points restored: from to 1650. Changed SAR_LASHKAR(Sar Lashkar) Max hit points ascended: from to 2760. Changed SAR_LASHKAR(Sar Lashkar) Attack 1 Damage:: from 90 to 54. Changed SAR_LASHKAR(Sar Lashkar) Attack 1 Damage enlightened:: from to 60. Changed SAR_LASHKAR(Sar Lashkar) Attack 1 Damage restored:: from to 68. Changed SAR_LASHKAR(Sar Lashkar) Attack 1 Damage ascended:: from to 72. Changed SAR_LASHKAR(Sar Lashkar) Max Mana: from 60 to 45. Changed SAR_LASHKAR(Sar Lashkar) Max Mana enlightened: from to 45. Changed SAR_LASHKAR(Sar Lashkar) Max Mana restored: from to 45. Changed SAR_LASHKAR(Sar Lashkar) Max Mana ascended: from to 45. Changed SAR_LASHKAR(Sar Lashkar) Mana Regeneration: from 2 to 1. Changed SAR_LASHKAR(Sar Lashkar) Mana Regeneration enlightened: from to 1. Changed SAR_LASHKAR(Sar Lashkar) Mana Regeneration restored: from to 1. Changed SAR_LASHKAR(Sar Lashkar) Mana Regeneration ascended: from to 2.75. Changed SAR_LASHKAR(Sar Lashkar) Spell 0: from Unholy Strength to None. Changed SAR_LASHKAR(Sar Lashkar) Spell 0 enlightened: from None to Shadow's Blessing. Changed SAR_LASHKAR(Sar Lashkar) Spell 0 restored: from None to Shadow's Blessing. Changed SAR_LASHKAR(Sar Lashkar) Spell 0 ascended: from None to Earthburst. Changed SAR_LASHKAR(Sar Lashkar) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed SAR_LASHKAR(Sar Lashkar) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed SAR_LASHKAR(Sar Lashkar) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SAR_LASHKAR(Sar Lashkar) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed SAR_LASHKAR(Sar Lashkar) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SAR_LASHKAR(Sar Lashkar) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed SAR_LASHKAR(Sar Lashkar) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SAR_LASHKAR(Sar Lashkar) DEFENSE_BONUS_VS_ANY: from 4 to Off. Changed SARAI_JAVIDAN(Sarai Marusek) Defense enlightened: from to 8. Changed SARAI_JAVIDAN(Sarai Marusek) Defense restored: from to 8. Changed SARAI_JAVIDAN(Sarai Marusek) Defense ascended: from to 8. Changed SARAI_JAVIDAN(Sarai Marusek) Attack 1 Damage restored:: from to 40. Changed SARAI_JAVIDAN(Sarai Marusek) Max Mana restored: from to 70. Changed SARAI_JAVIDAN(Sarai Marusek) Max Mana ascended: from to 70. Changed SARAI_JAVIDAN(Sarai Marusek) Mana Regeneration enlightened: from to 3. Changed SARAI_JAVIDAN(Sarai Marusek) Mana Regeneration ascended: from to 5.5. Changed SARAI_JAVIDAN(Sarai Marusek) Spell 0: from Protection to Recovery. Changed SARAI_JAVIDAN(Sarai Marusek) Spell 1: from Recovery to Protection. Changed SARAI_JAVIDAN(Sarai Marusek) Spell 0 enlightened: from None to Recovery. Changed SARAI_JAVIDAN(Sarai Marusek) Spell 1 enlightened: from None to Armor of Light. Changed SARAI_JAVIDAN(Sarai Marusek) Spell 0 restored: from None to Renewal. Changed SARAI_JAVIDAN(Sarai Marusek) Spell 1 restored: from Renewal to Armor of Light. Changed SARAI_JAVIDAN(Sarai Marusek) Spell 0 ascended: from Spirit of Battle to Renewal. Changed SARAI_JAVIDAN(Sarai Marusek) Spell 1 ascended: from None to Spirit of Battle. Changed SEBAK(Sebak) Defense enlightened: from to 8. Changed SEBAK(Sebak) Defense restored: from to 8. Changed SEBAK(Sebak) Attack 1 Damage ascended:: from to 44. Changed SEBAK(Sebak) Max Mana enlightened: from to 60. Changed SEBAK(Sebak) Max Mana restored: from to 66. Changed SEBAK(Sebak) Max Mana ascended: from to 71. Changed SEBAK(Sebak) Mana Regeneration enlightened: from to 3. Changed SEBAK(Sebak) Mana Regeneration restored: from to 3. Changed SEBAK(Sebak) Mana Regeneration ascended: from to 5. Changed SEBAK(Sebak) Spell 0 enlightened: from None to Poison Cloud. Changed SEBAK(Sebak) Spell 1 enlightened: from None to Shadow's Blessing. Changed SEBAK(Sebak) Spell 0 restored: from None to Poison Cloud. Changed SEBAK(Sebak) Spell 0 ascended: from None to Shadow's Sleep. Changed SEBAK(Sebak) Spell 1 ascended: from None to Unholy Strength. Changed SEBAK(Sebak) MELEE_UNHOLY_DAMAGE: from Off to 2. Changed SEBAK(Sebak) MELEE_UNHOLY_DAMAGE: from Off to 4. Changed SEBAK(Sebak) MELEE_UNHOLY_DAMAGE: from Off to 6. Changed SEBAK(Sebak) MELEE_UNHOLY_DAMAGE: from Off to 8. Changed SELVANA(Selvana) Defense enlightened: from to 10. Changed SELVANA(Selvana) Defense restored: from to 10. Changed SELVANA(Selvana) Defense ascended: from to 10. Changed SELVANA(Selvana) Max Mana enlightened: from to 60. Changed SELVANA(Selvana) Max Mana restored: from to 60. Changed SELVANA(Selvana) Mana Regeneration restored: from to 4. Changed SELVANA(Selvana) Spell 0 enlightened: from None to Summon Shadelings. Changed SELVANA(Selvana) Spell 1 enlightened: from None to Mystic Armor. Changed SELVANA(Selvana) Spell 1 restored: from None to Mystic Shield. Changed SELVANA(Selvana) Spell 0 ascended: from None to Summon Shadeling Swarm. Changed SELVANA(Selvana) Spell 1 ascended: from None to Unholy Armor. Changed SETH_ASWAN(Seth Aswan) Defense enlightened: from to 8. Changed SETH_ASWAN(Seth Aswan) Defense restored: from to 8. Changed SETH_ASWAN(Seth Aswan) Attack 1 Damage enlightened:: from to 46. Changed SETH_ASWAN(Seth Aswan) Attack 1 Damage restored:: from 44 to 52. Changed SETH_ASWAN(Seth Aswan) Attack 1 Damage ascended:: from 48 to 56. Changed SHAMAEL(Shamael) Max hit points restored: from 800 to 910. Changed SHAMAEL(Shamael) Max hit points ascended: from 950 to 1370. Changed SHAMAEL(Shamael) Attack 1 Damage enlightened:: from 46 to 44. Changed SHAMAEL(Shamael) Attack 1 Damage restored:: from 52 to 48. Changed SHAMAEL(Shamael) Attack 1 Damage ascended:: from to 52. Changed SHAMAEL(Shamael) Max Mana enlightened: from to 50. Changed SHAMAEL(Shamael) Max Mana restored: from to 50. Changed SHAMAEL(Shamael) Max Mana ascended: from to 60. Changed SHAMAEL(Shamael) Mana Regeneration ascended: from to 3. Changed SHAMAEL(Shamael) Spell 0 enlightened: from None to Cloud Of Fear. Changed SHAMAEL(Shamael) Spell 0 ascended: from Unholy Strength to Shadowshock. Changed SHAMAEL(Shamael) Spell 1 ascended: from None to Shadow's Blessing. Changed SHOHN_MAHT(Shohn Maht) Defense: from 10 to 8. Changed SHOHN_MAHT(Shohn Maht) Defense enlightened: from to 8. Changed SHOHN_MAHT(Shohn Maht) Defense restored: from to 10. Changed SHOHN_MAHT(Shohn Maht) Defense ascended: from to 12. Changed SHOHN_MAHT(Shohn Maht) Boss: from 1 to 0. Changed SHOHN_MAHT(Shohn Maht) Awaken Cost: from 9999 to 50. Changed SHOHN_MAHT(Shohn Maht) Max hit points: from 1000 to 460. Changed SHOHN_MAHT(Shohn Maht) Max hit points enlightened: from to 520. Changed SHOHN_MAHT(Shohn Maht) Max hit points restored: from to 580. Changed SHOHN_MAHT(Shohn Maht) Max hit points ascended: from to 640. Changed SHOHN_MAHT(Shohn Maht) Movement Rate: from 22 to 34. Changed SHOHN_MAHT(Shohn Maht) Attack 1 Damage:: from 60 to 28. Changed SHOHN_MAHT(Shohn Maht) Attack 1 Damage enlightened:: from to 32. Changed SHOHN_MAHT(Shohn Maht) Attack 1 Damage restored:: from to 36. Changed SHOHN_MAHT(Shohn Maht) Attack 1 Damage ascended:: from to 42. Changed SHOHN_MAHT(Shohn Maht) Max Mana enlightened: from to 60. Changed SHOHN_MAHT(Shohn Maht) Max Mana restored: from to 60. Changed SHOHN_MAHT(Shohn Maht) Max Mana ascended: from to 60. Changed SHOHN_MAHT(Shohn Maht) Mana Regeneration: from 5 to 2.5. Changed SHOHN_MAHT(Shohn Maht) Mana Regeneration enlightened: from to 4. Changed SHOHN_MAHT(Shohn Maht) Mana Regeneration restored: from to 4. Changed SHOHN_MAHT(Shohn Maht) Mana Regeneration ascended: from to 4. Changed SHOHN_MAHT(Shohn Maht) Spell 0: from Horde Of The Dead to Summon Dead. Changed SHOHN_MAHT(Shohn Maht) Spell 1: from Soul Leech to Life Leech. Changed SHOHN_MAHT(Shohn Maht) Spell 0 enlightened: from None to Summon Dead. Changed SHOHN_MAHT(Shohn Maht) Spell 1 enlightened: from None to Life Leech. Changed SHOHN_MAHT(Shohn Maht) Spell 0 restored: from None to Horde Of The Dead. Changed SHOHN_MAHT(Shohn Maht) Spell 1 restored: from None to Life Leech. Changed SHOHN_MAHT(Shohn Maht) Spell 0 ascended: from None to Horde Of The Dead. Changed SHOHN_MAHT(Shohn Maht) Spell 1 ascended: from None to Soul Leech. Changed SHOHN_MAHT(Shohn Maht) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SHOHN_MAHT(Shohn Maht) MELEE_UNHOLY_DAMAGE: from 10 to 4. Changed SHOHN_MAHT(Shohn Maht) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SHOHN_MAHT(Shohn Maht) MELEE_UNHOLY_DAMAGE: from Off to 6. Changed SHOHN_MAHT(Shohn Maht) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SHOHN_MAHT(Shohn Maht) MELEE_UNHOLY_DAMAGE: from Off to 10. Changed SHOHN_MAHT(Shohn Maht) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SHOHN_MAHT(Shohn Maht) MELEE_UNHOLY_DAMAGE: from Off to 16. Changed SHOHN_MAHT(Shohn Maht) ZONE_OF_CONTROL_BONUS: from Off to 1.2. Changed SHOHN_MAHT(Shohn Maht) MORALE_BONUS: from 10 to Off. Changed SIJANSUR(Sijansur) Defense enlightened: from to 12. Changed SIJANSUR(Sijansur) Defense ascended: from to 14. Changed SIJANSUR(Sijansur) Max hit points enlightened: from 750 to 790. Changed SIJANSUR(Sijansur) Max hit points restored: from 960 to 1230. Changed SIJANSUR(Sijansur) Max hit points ascended: from 1170 to 2040. Changed SIJANSUR(Sijansur) Attack 1 Damage enlightened:: from to 46. Changed SIJANSUR(Sijansur) Attack 1 Damage restored:: from 48 to 50. Changed SIJANSUR(Sijansur) Attack 1 Damage ascended:: from 52 to 54. Changed SIJANSUR(Sijansur) Max Mana enlightened: from to 50. Changed SIJANSUR(Sijansur) Max Mana restored: from to 50. Changed SIJANSUR(Sijansur) Max Mana ascended: from to 50. Changed SIJANSUR(Sijansur) Mana Regeneration enlightened: from to 2. Changed SIJANSUR(Sijansur) Mana Regeneration restored: from to 2. Changed SIJANSUR(Sijansur) Mana Regeneration ascended: from to 2. Changed SIJANSUR(Sijansur) Spell 0 restored: from None to Immortal Fury. Changed SLYYS'STOK(Slyys'Stok) Defense enlightened: from to 12. Changed SLYYS'STOK(Slyys'Stok) Defense ascended: from to 14. Changed SLYYS'STOK(Slyys'Stok) Max hit points: from 640 to 660. Changed SLYYS'STOK(Slyys'Stok) Max hit points enlightened: from 855 to 980. Changed SLYYS'STOK(Slyys'Stok) Max hit points restored: from 1070 to 1540. Changed SLYYS'STOK(Slyys'Stok) Max hit points ascended: from 1280 to 2590. Changed SLYYS'STOK(Slyys'Stok) Attack 1 Damage ascended:: from 56 to 58. Changed SLYYS'STOK(Slyys'Stok) Max Mana enlightened: from to 50. Changed SLYYS'STOK(Slyys'Stok) Max Mana restored: from to 50. Changed SLYYS'STOK(Slyys'Stok) Max Mana ascended: from to 50. Changed SLYYS'STOK(Slyys'Stok) Mana Regeneration enlightened: from to 3. Changed SLYYS'STOK(Slyys'Stok) Mana Regeneration restored: from to 3. Changed SLYYS'STOK(Slyys'Stok) Mana Regeneration ascended: from to 3. Changed SLYYS'STOK(Slyys'Stok) Spell 0 enlightened: from None to Poison Spit. Changed SLYYS'STOK(Slyys'Stok) Spell 0 ascended: from None to Poison Shower. Changed SLYYS'STOK(Slyys'Stok) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed SLYYS'STOK(Slyys'Stok) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed SLYYS'STOK(Slyys'Stok) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed SLYYS'STOK(Slyys'Stok) DAMAGE_TAKEN_FROM_RANGED: from Off to .75. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Defense enlightened: from to 10. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Defense restored: from to 10. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Defense ascended: from to 10. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Attack 1 Damage enlightened:: from 40 to 38. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Attack 1 Damage restored:: from to 40. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Attack 1 Damage ascended:: from 46 to 42. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Max Mana restored: from to 70. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Max Mana ascended: from to 70. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Mana Regeneration enlightened: from to 3. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Mana Regeneration restored: from to 5. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Mana Regeneration ascended: from to 6. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Spell 0 enlightened: from None to Invigorate. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Spell 1 enlightened: from None to Heaven's Grip. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Spell 0 restored: from None to Invigorate. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Spell 0 ascended: from None to Invigorate. Changed SOFIYA_FAIRFAX(Sofiya Fairfax) Spell 1 ascended: from None to Heaven's Cage. Changed SYRAD_AMON(Syrad Amon) Defense enlightened: from to 12. Changed SYRAD_AMON(Syrad Amon) Defense restored: from to 12. Changed SYRAD_AMON(Syrad Amon) Max hit points enlightened: from 850 to 880. Changed SYRAD_AMON(Syrad Amon) Max hit points restored: from 1090 to 1390. Changed SYRAD_AMON(Syrad Amon) Max hit points ascended: from 1310 to 2350. Changed SYRAD_AMON(Syrad Amon) MELEE_UNHOLY_DAMAGE: from 4 to 6. Changed SYRIUS_MAESUN(Thaddeus Maesun) Defense enlightened: from to 14. Changed SYRIUS_MAESUN(Thaddeus Maesun) Defense restored: from to 14. Changed SYRIUS_MAESUN(Thaddeus Maesun) Defense ascended: from to 16. Changed SYRIUS_MAESUN(Thaddeus Maesun) Max hit points enlightened: from 800 to 860. Changed SYRIUS_MAESUN(Thaddeus Maesun) Max hit points restored: from 1000 to 1330. Changed SYRIUS_MAESUN(Thaddeus Maesun) Max hit points ascended: from 1200 to 2180. Changed SYRIUS_MAESUN(Thaddeus Maesun) Attack 1 Damage enlightened:: from to 42. Changed SYRIUS_MAESUN(Thaddeus Maesun) Attack 1 Damage restored:: from 42 to 48. Changed SYRIUS_MAESUN(Thaddeus Maesun) Attack 1 Damage ascended:: from 46 to 56. Changed SYRIUS_MAESUN(Thaddeus Maesun) Max Mana enlightened: from to 50. Changed SYRIUS_MAESUN(Thaddeus Maesun) Max Mana restored: from to 50. Changed SYRIUS_MAESUN(Thaddeus Maesun) Mana Regeneration enlightened: from to 1. Changed SYRIUS_MAESUN(Thaddeus Maesun) Spell 0 restored: from None to Banish Shadow. Changed SYRIUS_MAESUN(Thaddeus Maesun) Spell 0 ascended: from None to Banish Shadow. Changed SYRIUS_MAESUN(Thaddeus Maesun) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed SYRIUS_MAESUN(Thaddeus Maesun) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed SYRIUS_MAESUN(Thaddeus Maesun) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed SYRIUS_MAESUN(Thaddeus Maesun) DAMAGE_TAKEN_FROM_RANGED: from Off to .5. Changed THAIN_FOWLER(Thain Farouk) Defense enlightened: from to 10. Changed THAIN_FOWLER(Thain Farouk) Defense ascended: from to 12. Changed THAIN_FOWLER(Thain Farouk) Max hit points enlightened: from 690 to 740. Changed THAIN_FOWLER(Thain Farouk) Max hit points restored: from 850 to 1120. Changed THAIN_FOWLER(Thain Farouk) Max hit points ascended: from 980 to 1780. Changed THAIN_FOWLER(Thain Farouk) Attack 1 Damage enlightened:: from to 47. Changed THAIN_FOWLER(Thain Farouk) Attack 1 Damage restored:: from 46 to 50. Changed THAIN_FOWLER(Thain Farouk) Attack 1 Damage ascended:: from 50 to 54. Changed THAIN_FOWLER(Thain Farouk) Max Mana enlightened: from to 50. Changed THAIN_FOWLER(Thain Farouk) Max Mana restored: from to 50. Changed THAIN_FOWLER(Thain Farouk) Max Mana ascended: from to 50. Changed THAIN_FOWLER(Thain Farouk) Mana Regeneration enlightened: from to 1. Changed THAIN_FOWLER(Thain Farouk) Mana Regeneration restored: from to 1. Changed THAIN_FOWLER(Thain Farouk) Spell 0 enlightened: from None to Courage. Changed THAIN_FOWLER(Thain Farouk) Spell 0 restored: from Immortal Fury to Berserker's Rage. Changed THAIN_FOWLER(Thain Farouk) Spell 0 ascended: from None to Berserker's Rage. Changed THAIN_FOWLER(Thain Farouk) Spell 1 ascended: from None to Immortal Fury. Changed THE_HUNTER(The Hunter) Defense enlightened: from to 8. Changed THE_HUNTER(The Hunter) Defense restored: from to 8. Changed THE_HUNTER(The Hunter) Defense ascended: from to 8. Changed THE_HUNTER(The Hunter) Attack 1 Damage restored:: from 56 to 58. Changed THE_HUNTER(The Hunter) Attack 1 Damage ascended:: from to 64. Changed THORA_MAESUN(Thora Maesun) Defense enlightened: from to 10. Changed THORA_MAESUN(Thora Maesun) Defense restored: from to 10. Changed THORA_MAESUN(Thora Maesun) Defense ascended: from to 10. Changed THORA_MAESUN(Thora Maesun) Attack 1 Damage restored:: from to 34. Changed THORA_MAESUN(Thora Maesun) Max Mana enlightened: from to 60. Changed THORA_MAESUN(Thora Maesun) Max Mana restored: from 70 to 60. Changed THORA_MAESUN(Thora Maesun) Max Mana ascended: from to 70. Changed THORA_MAESUN(Thora Maesun) Mana Regeneration enlightened: from to 3. Changed THORA_MAESUN(Thora Maesun) Mana Regeneration ascended: from to 4. Changed THORA_MAESUN(Thora Maesun) Spell 0 enlightened: from None to Heal. Changed THORA_MAESUN(Thora Maesun) Spell 0 restored: from None to Restoration. Changed THORA_MAESUN(Thora Maesun) Spell 1 restored: from None to Heavens Gift. Changed THORA_MAESUN(Thora Maesun) Spell 1 ascended: from None to Heavens Gift. Changed VARGUS(Vargus) Defense enlightened: from to 6. Changed VARGUS(Vargus) Defense ascended: from to 8. Changed VARGUS(Vargus) Max hit points enlightened: from 950 to 960. Changed VARGUS(Vargus) Max hit points restored: from 1220 to 1470. Changed VARGUS(Vargus) Max hit points ascended: from 1490 to 2380. Changed VASHTI(Vashti) Defense enlightened: from to 10. Changed VASHTI(Vashti) Defense restored: from to 10. Changed VASHTI(Vashti) Defense ascended: from to 10. Changed VASHTI(Vashti) Max Mana restored: from to 70. Changed VASHTI(Vashti) Max Mana ascended: from to 70. Changed VASHTI(Vashti) Mana Regeneration restored: from to 5. Changed VASHTI(Vashti) Mana Regeneration ascended: from to 5. Changed VASHTI(Vashti) Spell 0 enlightened: from None to Summon Shadelings. Changed VASHTI(Vashti) Spell 1 enlightened: from None to Mystic Shield. Changed VASHTI(Vashti) Spell 0 restored: from None to Summon Shadelings. Changed VASHTI(Vashti) Spell 1 ascended: from None to Wash of Pain. Changed VULGARI(Vulgari) Attack 1 Damage enlightened:: from to 30. Changed VULGARI(Vulgari) Max Mana enlightened: from to 60. Changed VULGARI(Vulgari) Max Mana restored: from to 60. Changed VULGARI(Vulgari) Max Mana ascended: from to 60. Changed VULGARI(Vulgari) Mana Regeneration enlightened: from to 3. Changed VULGARI(Vulgari) Mana Regeneration restored: from to 3. Changed VULGARI(Vulgari) Spell 0 enlightened: from None to Shadowshock. Changed VULGARI(Vulgari) Spell 1 restored: from None to Shadow's Blessing. Changed VULGARI(Vulgari) Spell 0 ascended: from None to Summon Shadow Beasts. Changed XERXES_MEHRDAD(Xerxes Mehrdad) Attack 1 Damage enlightened:: from to 48. Changed XERXES_MEHRDAD(Xerxes Mehrdad) Attack 1 Damage restored:: from 44 to 54. Changed XERXES_MEHRDAD(Xerxes Mehrdad) Attack 1 Damage ascended:: from 48 to 60. Changed XERXES_MEHRDAD(Xerxes Mehrdad) Attack 2 Damage:: from 28 to 32. Changed XERXES_MEHRDAD(Xerxes Mehrdad) MORALE_BONUS: from Off to 2. Changed YSS'TOK(Yss'Tok) Defense enlightened: from to 6. Changed YSS'TOK(Yss'Tok) Defense restored: from to 6. Changed YSS'TOK(Yss'Tok) Attack 1 Damage enlightened:: from 33 to 32. Changed YSS'TOK(Yss'Tok) Attack 1 Damage restored:: from to 34. Changed YSS'TOK(Yss'Tok) Max Mana ascended: from to 70. Changed YSS'TOK(Yss'Tok) Mana Regeneration ascended: from to 4.5. Changed YSS'TOK(Yss'Tok) Spell 0 enlightened: from None to Entangle. Changed YSS'TOK(Yss'Tok) Spell 1 restored: from None to Summon Wasp Swarm. Changed YSS'TOK(Yss'Tok) Spell 0 ascended: from None to Mass Entangle. Changed YSS'TOK(Yss'Tok) Spell 1 ascended: from None to Summon Wasp Swarm. Changed ABANDONED_RUINS(Abandoned Ruins) Weight: from 10 to 15. Changed ABANDONED_RUINS(Abandoned Ruins) Minimum Booty: from 25 to 30. Changed ABANDONED_RUINS(Abandoned Ruins) Maximum Booty: from 125 to 50. Changed ANCIENT_RUIN(Ancient Ruin) Weight: from 15 to 10. Changed ANCIENT_RUIN(Ancient Ruin) Minimum Booty: from 25 to 40. Changed ANCIENT_RUIN(Ancient Ruin) Maximum Booty: from 125 to 60. Added ANCIENT_SHRINE(Ancient Shrine). Added ARCANE_TEMPLE(Arcane Temple). Changed BANDIT_CAMP(Bandit Camp) Proper Name: from Mercenary Camp to Bandit Camp. Changed BANDIT_CAMP(Bandit Camp) Weight: from 0 to 10. Changed BANDIT_CAMP(Bandit Camp) Company Size: from 6 to 5. Changed BANDIT_CAMP(Bandit Camp) Militia Growth: from 0.001 to 0.021. Changed BANDIT_CAMP(Bandit Camp) Militia Type 2: from to Archer_leader. Changed BARBARIAN_VILLAGE(Barbarian Village) Weight: from 10 to 15. Changed BARBARIAN_VILLAGE(Barbarian Village) Minimum Booty: from 25 to 50. Changed BARBARIAN_VILLAGE(Barbarian Village) Maximum Booty: from 125 to 150. Changed BARBARIAN_VILLAGE(Barbarian Village) Company Size: from 6 to 5. Changed BARBARIAN_VILLAGE(Barbarian Village) Militia Growth: from 0.0125 to 0.022. Changed BARBARIAN_VILLAGE(Barbarian Village) Militia Type 2: from to Barbarian_leader. Added BONE_TEMPLE(Bone Temple). Changed CEYAH_CITADEL(Ceyah Citadel) Control Range: from 9 to 7. Changed CEYAH_CITADEL(Ceyah Citadel) Max Militia: from 12 to 16. Changed CEYAH_CITADEL(Ceyah Citadel) Company Size: from 6 to 4. Changed CEYAH_CITY(Ceyah City) Weight: from 1 to 0. Changed CEYAH_CITY(Ceyah City) Control Range: from 8 to 6. Changed CEYAH_CITY(Ceyah City) Max Militia: from 10 to 12. Changed CEYAH_CITY(Ceyah City) Company Size: from 5 to 4. Added UNDEAD_CAMP(Ceyah Encampment). Changed CEYAH_TOWN(Ceyah Town) Weight: from 10 to 8. Changed CEYAH_TOWN(Ceyah Town) Control Range: from 7 to 5. Changed CEYAH_TOWN(Ceyah Town) Company Size: from 6 to 4. Changed CEYAH_VILLAGE(Ceyah Village) Weight: from 20 to 24. Changed CEYAH_VILLAGE(Ceyah Village) Control Range: from 6 to 4. Added CORRUPTED_TEMPLE(Corrupted Temple). Changed COUNCIL_CITADEL(Council Citadel) Control Range: from 9 to 7. Changed COUNCIL_CITADEL(Council Citadel) Max Militia: from 12 to 16. Changed COUNCIL_CITADEL(Council Citadel) Company Size: from 6 to 4. Changed COUNCIL_CITY(Council City) Weight: from 1 to 0. Changed COUNCIL_CITY(Council City) Control Range: from 8 to 6. Changed COUNCIL_CITY(Council City) Max Militia: from 10 to 12. Changed COUNCIL_CITY(Council City) Company Size: from 5 to 4. Changed COUNCIL_TOWN(Council Town) Weight: from 10 to 8. Changed COUNCIL_TOWN(Council Town) Control Range: from 7 to 5. Changed COUNCIL_TOWN(Council Town) Company Size: from 6 to 4. Changed COUNCIL_VILLAGE(Council Village) Weight: from 20 to 24. Changed COUNCIL_VILLAGE(Council Village) Control Range: from 6 to 4. Changed RUINED_MONUMENT(Crumbled Monument) Proper Name: from Ruined Monument to Crumbled Monument. Changed RUINED_MONUMENT(Crumbled Monument) Weight: from 14 to 10. Changed RUINED_MONUMENT(Crumbled Monument) Minimum Booty: from 50 to 25. Changed RUINED_MONUMENT(Crumbled Monument) Maximum Booty: from 150 to 75. Changed RUINED_MONUMENT(Crumbled Monument) Militia Start: from 5 to 6. Changed RUINED_MONUMENT(Crumbled Monument) Max Militia: from 5 to 6. Changed RUINED_MONUMENT(Crumbled Monument) Company Size: from 5 to 6. Changed RUINED_MONUMENT(Crumbled Monument) Militia Type: from Undead to Bandit_archers. Changed RUINED_MONUMENT(Crumbled Monument) Militia Type 2: from to Brigand. Changed CRYSTAL_RUIN(Crystal Castle) Minimum Booty: from 50 to 60. Changed CRYSTAL_RUIN(Crystal Castle) Maximum Booty: from 150 to 90. Added LOST_TOMBS(Cursed Ruins). Added DEFILED_TEMPLE(Defiled Temple). Added DESECRATED_RUINS(Desecrated Ruins). Added DESOLATE_REMAINS2(Desolate Remains). Added DRAGON_DEN(Dragon Den). Changed DRAGON_LAIR(Dragon Lair) Weight: from 1 to 2. Changed DRAGON_LAIR(Dragon Lair) Maximum Booty: from 500 to 400. Changed DRAGON_LAIR(Dragon Lair) Control Range: from 8 to 10. Changed DRAUGA_VILLAGE(Drauga Enclave) Weight: from 15 to 12. Changed DRAUGA_VILLAGE(Drauga Enclave) Gold Production: from 12 to 8. Changed DRAUGA_VILLAGE(Drauga Enclave) Supply Range: from 18 to 16. Changed DRAUGA_VILLAGE(Drauga Enclave) Control Range: from 6 to 5. Changed DRAUGA_VILLAGE(Drauga Enclave) Max Militia: from 8 to 10. Changed DRAUGA_VILLAGE(Drauga Enclave) Company Size: from 4 to 5. Changed DRAUGA_VILLAGE(Drauga Enclave) Militia Growth: from 0.025 to 0.05. Changed DRAUGA_VILLAGE(Drauga Enclave) Max hit points: from 2500 to 4500. Changed RUINED_CITY(Enchanted Ruins) Proper Name: from Ruined City to Enchanted Ruins. Changed RUINED_CITY(Enchanted Ruins) Weight: from 12 to 8. Changed RUINED_CITY(Enchanted Ruins) Maximum Booty: from 150 to 100. Changed RUINED_CITY(Enchanted Ruins) Militia Start: from 5 to 2. Changed RUINED_CITY(Enchanted Ruins) Max Militia: from 5 to 2. Changed RUINED_CITY(Enchanted Ruins) Company Size: from 5 to 1. Changed RUINED_CITY(Enchanted Ruins) Militia Type: from Slaan to Elemental. Added ENSLAVED_COLONY(Enslaved Colony). Added FALLEN_MONUMENT(Fallen Monument). Changed GAURI_VILLAGE(Gauri Stronghold) Weight: from 15 to 12. Changed GAURI_VILLAGE(Gauri Stronghold) Gold Production: from 12 to 8. Changed GAURI_VILLAGE(Gauri Stronghold) Supply Range: from 18 to 16. Changed GAURI_VILLAGE(Gauri Stronghold) Control Range: from 6 to 5. Changed GAURI_VILLAGE(Gauri Stronghold) Max Militia: from 8 to 10. Changed GAURI_VILLAGE(Gauri Stronghold) Company Size: from 4 to 5. Changed GAURI_VILLAGE(Gauri Stronghold) Militia Growth: from 0.025 to 0.05. Changed GAURI_VILLAGE(Gauri Stronghold) Max hit points: from 2000 to 4000. Added SPIDER_DEN(Giant Spider Den). Changed SPIDER_LAIR(Giant Spider Nest) Minimum Booty: from 100 to 50. Changed SPIDER_LAIR(Giant Spider Nest) Maximum Booty: from 200 to 150. Changed SPIDER_LAIR(Giant Spider Nest) Max Militia: from 3 to 4. Changed WASP_NEST(Giant Wasp Nest) Weight: from 31 to 25. Changed HAROUN_VILLAGE(Haroun Sanctuary) Weight: from 15 to 12. Changed HAROUN_VILLAGE(Haroun Sanctuary) Gold Production: from 12 to 8. Changed HAROUN_VILLAGE(Haroun Sanctuary) Supply Range: from 18 to 16. Changed HAROUN_VILLAGE(Haroun Sanctuary) Control Range: from 6 to 5. Changed HAROUN_VILLAGE(Haroun Sanctuary) Max Militia: from 8 to 10. Changed HAROUN_VILLAGE(Haroun Sanctuary) Company Size: from 4 to 5. Changed HAROUN_VILLAGE(Haroun Sanctuary) Militia Growth: from 0.025 to 0.05. Changed HAROUN_VILLAGE(Haroun Sanctuary) Max hit points: from 1500 to 3500. Changed BRIGAND_CAMP(Hunting Camp) Proper Name: from Bandit Camp to Hunting Camp. Changed BRIGAND_CAMP(Hunting Camp) Weight: from 15 to 7. Changed BRIGAND_CAMP(Hunting Camp) Minimum Booty: from 25 to 100. Changed BRIGAND_CAMP(Hunting Camp) Maximum Booty: from 125 to 200. Changed BRIGAND_CAMP(Hunting Camp) Company Size: from 6 to 5. Changed BRIGAND_CAMP(Hunting Camp) Militia Type: from Brigand to Dark_wolf. Changed BRIGAND_CAMP(Hunting Camp) Militia Type 2: from to Dark_hunter. Changed ICE_DRAKE_LAIR(Ice Drake Lair) Weight: from 1 to 2. Changed ICE_DRAKE_LAIR(Ice Drake Lair) Maximum Booty: from 500 to 400. Changed ICE_DRAKE_LAIR(Ice Drake Lair) Control Range: from 8 to 10. Changed SNOW_RUIN2(Icy Ruins) Proper Name: from Frozen Ruins to Icy Ruins. Changed SNOW_RUIN2(Icy Ruins) Weight: from 7 to 8. Changed SNOW_RUIN2(Icy Ruins) Minimum Booty: from 50 to 40. Changed SNOW_RUIN2(Icy Ruins) Maximum Booty: from 150 to 80. Changed SNOW_RUIN2(Icy Ruins) Control Range: from 8 to 6. Changed SNOW_RUIN2(Icy Ruins) Militia Start: from 5 to 6. Changed SNOW_RUIN2(Icy Ruins) Max Militia: from 5 to 6. Changed SNOW_RUIN2(Icy Ruins) Company Size: from 5 to 6. Changed SNOW_RUIN2(Icy Ruins) Militia Type: from Undead to Barbarian. Changed LOST_TEMPLE(Lost Temple) Weight: from 15 to 7. Changed LOST_TEMPLE(Lost Temple) Minimum Booty: from 25 to 50. Changed LOST_TEMPLE(Lost Temple) Maximum Booty: from 125 to 70. Changed NATIONALIST_CITADEL(Nationalist Citadel) Control Range: from 9 to 7. Changed NATIONALIST_CITADEL(Nationalist Citadel) Max Militia: from 12 to 16. Changed NATIONALIST_CITADEL(Nationalist Citadel) Company Size: from 6 to 4. Changed NATIONALIST_CITY(Nationalist City) Weight: from 1 to 0. Changed NATIONALIST_CITY(Nationalist City) Control Range: from 8 to 6. Changed NATIONALIST_CITY(Nationalist City) Max Militia: from 10 to 12. Changed NATIONALIST_CITY(Nationalist City) Company Size: from 5 to 4. Changed NATIONALIST_TOWN(Nationalist Town) Weight: from 10 to 8. Changed NATIONALIST_TOWN(Nationalist Town) Control Range: from 7 to 5. Changed NATIONALIST_TOWN(Nationalist Town) Company Size: from 6 to 4. Changed NATIONALIST_VILLAGE(Nationalist Village) Weight: from 20 to 24. Changed NATIONALIST_VILLAGE(Nationalist Village) Control Range: from 6 to 4. Changed RHAKSHA_HIVE(Rhaksha Hive) Weight: from 2 to 3. Changed RHAKSHA_HIVE(Rhaksha Hive) Maximum Booty: from 350 to 300. Changed RHAKSHA_HIVE(Rhaksha Hive) Militia Growth: from 0.020 to 0.025. Changed RHAKSHA_NEST(Rhaksha Nest) Weight: from 30 to 22. Changed ROYALIST_CITADEL(Royalist Citadel) Control Range: from 9 to 7. Changed ROYALIST_CITADEL(Royalist Citadel) Max Militia: from 16 to 20. Changed ROYALIST_CITY(Royalist City) Weight: from 1 to 0. Changed ROYALIST_CITY(Royalist City) Control Range: from 8 to 6. Changed ROYALIST_CITY(Royalist City) Max Militia: from 12 to 16. Changed ROYALIST_CITY(Royalist City) Company Size: from 6 to 4. Changed ROYALIST_OUTPOST(Royalist Outpost) Max Militia: from 6 to 7. Changed ROYALIST_TOWN(Royalist Town) Weight: from 10 to 8. Changed ROYALIST_TOWN(Royalist Town) Control Range: from 7 to 5. Changed ROYALIST_VILLAGE(Royalist Village) Weight: from 20 to 24. Changed ROYALIST_VILLAGE(Royalist Village) Control Range: from 6 to 4. Changed ROYALIST_VILLAGE(Royalist Village) Company Size: from 6 to 4. Changed MONOLITH(Runic Monolith) Proper Name: from Monolith to Runic Monolith. Changed MONOLITH(Runic Monolith) Weight: from 10 to 5. Changed MONOLITH(Runic Monolith) Minimum Booty: from 10 to 70. Changed MONOLITH(Runic Monolith) Maximum Booty: from 50 to 100. Changed SLAAN_LAIR(Slaan Lair) Weight: from 15 to 10. Changed SLAAN_VILLAGE(Slaanri Kraal) Weight: from 4 to 3. Changed SLAAN_VILLAGE(Slaanri Kraal) Gold Production: from 5 to 4. Changed SLAAN_VILLAGE(Slaanri Kraal) Supply Range: from 16 to 14. Changed SLAAN_VILLAGE(Slaanri Kraal) Militia Growth: from 0.03 to 0.04. Changed SLAANRI_DWELLING(Slaanri Village) Weight: from 12 to 9. Changed SLAANRI_DWELLING(Slaanri Village) Gold Production: from 10 to 8. Changed SLAANRI_DWELLING(Slaanri Village) Supply Range: from 18 to 16. Changed SLAANRI_DWELLING(Slaanri Village) Control Range: from 6 to 5. Changed SLAANRI_DWELLING(Slaanri Village) Max Militia: from 8 to 10. Changed SLAANRI_DWELLING(Slaanri Village) Company Size: from 4 to 5. Changed SLAANRI_DWELLING(Slaanri Village) Militia Growth: from 0.025 to 0.05. Changed SLAANRI_DWELLING(Slaanri Village) Max hit points: from 1500 to 3500. Changed SNOW_PYRAMID2(Snow Covered Crypt) Proper Name: from Snow Temple to Snow Covered Crypt. Changed SNOW_PYRAMID2(Snow Covered Crypt) Weight: from 7 to 10. Changed SNOW_PYRAMID2(Snow Covered Crypt) Minimum Booty: from 50 to 25. Changed SNOW_PYRAMID2(Snow Covered Crypt) Maximum Booty: from 150 to 125. Changed SNOW_PYRAMID2(Snow Covered Crypt) Militia Start: from 5 to 10. Changed SNOW_PYRAMID2(Snow Covered Crypt) Max Militia: from 5 to 10. Changed SNOW_PYRAMID2(Snow Covered Crypt) Militia Type 2: from to Lair_necro. Changed SNOW_RUIN(Snow Covered Ruins) Weight: from 7 to 8. Changed SNOW_RUIN(Snow Covered Ruins) Minimum Booty: from 25 to 50. Changed SNOW_RUIN(Snow Covered Ruins) Maximum Booty: from 125 to 80. Changed MEGALITH(Stone Marker) Proper Name: from Megalith to Stone Marker. Changed MEGALITH(Stone Marker) Weight: from 10 to 20. Changed MEGALITH(Stone Marker) Minimum Booty: from 10 to 20. Changed MEGALITH(Stone Marker) Maximum Booty: from 50 to 40. Changed STORM_DRAKE_LAIR(Storm Drake Lair) Weight: from 1 to 2. Changed STORM_DRAKE_LAIR(Storm Drake Lair) Maximum Booty: from 500 to 400. Changed STORM_DRAKE_LAIR(Storm Drake Lair) Control Range: from 8 to 10. Added THIEVES_CAMP(Thieves Hideout). Changed YOUNG_DRAKE_LAIR(Young Dragon Lair) Weight: from 1 to 3. Changed YOUNG_DRAKE_LAIR(Young Dragon Lair) Minimum Booty: from 100 to 125. Changed YOUNG_DRAKE_LAIR(Young Dragon Lair) Maximum Booty: from 300 to 250. Changed YOUNG_DRAKE_LAIR(Young Dragon Lair) Control Range: from 8 to 10.