Mod name: Patch 1.3.8 Mod version: 1.3.8.93 Author: Author's URL: Author's email: Author's comments: Built with Kohan version: KAG 1.3.7 Built with K-Mod version: 1.0.7.0 Changed AstrologyHall(Astrology Hall) Mana Production: from 2 to 3. Changed Barracks(Barracks) Wood Production: from -1 to 0. Changed Barracks(Barracks) Stone Production: from -1 to 0. Changed Barracks(Barracks) Iron Production: from -1 to 0. Changed Billet(Billet) Gold cost: from 96 to 72. Changed Billet(Billet) Sell Price: from 132 to 114. Changed Billet(Billet) Wood Production: from 1 to 0. Changed Billet(Billet) Stone Production: from 1 to 0. Changed Billet(Billet) Iron Production: from 1 to 0. Changed Factory(Factory) Gold cost: from 72 to 28. Changed Garrison(Garrison) Gold cost: from 96 to 36. Changed Garrison(Garrison) Sell Price: from 132 to 87. Changed Nightbringers(Nightbringer) Iron Production: from to 2. Changed Nightbringers2(Nightbringer) Iron Production: from to 2. Changed SupplyPost(Supply Post) Wood Production: from 1 to 3. Changed SupplyPost(Supply Post) Stone Production: from 1 to 3. Changed SupplyPost(Supply Post) Iron Production: from 1 to 3. Changed Temple(Temple) Iron Production: from to 2. Changed TempleOfTheOverseers(Light of Faith) Iron Production: from to 2. Changed WatchTowers(Watch Towers) Iron Production: from to 0. Changed WayOfImmortality(Eternal Path) Iron Production: from to 2. Changed ARCHER_MILITIA(Archer Militia) Control Zone: from 5 to 6. Changed ARCHER_MILITIA(Archer Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed AVATAR(Avatar) MOVEMENT_BONUS: from Off to 1.1. Changed BATTLE_PRIEST(Battle Priest) Spell 0: from Blessing to Battle Chant. Changed REAVER(Bone Reaver) Barracks: from Off to On. Changed CLERIC(Cleric) Attack 1 Damage:: from 10 to 14. Changed CLERIC(Cleric) HIT_POINTS_BONUS: from Off to 1.1. Changed CLERIC(Cleric) MORALE_RECOVERY_RATE_BONUS: from Off to 1.2. Changed DRAUGA_MILITIA(Drauga Militia) Control Zone: from 3 to 4. Changed DRAUGA_MILITIA(Drauga Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed DREADLORD(Dreadlord) MOVEMENT_BONUS: from Off to 1.1. Changed ELITE_ARCHER(Elite Bowman) Attack 1 Damage:: from 36 to 40. Changed SHOCK_TROOPER(Elite Guard) Movement Rate: from 16 to 18. Changed SHOCK_TROOPER(Elite Guard) Attack 1 Morale Damage:: from 0 to 0.2. Changed SHOCK_TROOPER(Elite Guard) ATTACK_BONUS_TO_BUILDING: from Off to 12. Changed SHOCK_TROOPER(Elite Guard) DAMAGE_TAKEN_FROM_MAGIC: from Off to .9. Changed SHOCK_TROOPER(Elite Guard) DAMAGE_TAKEN_FROM_RANGED: from Off to .9. Changed ENCHANTER(Enchanter) Mana Upkeep: from 3 to 2. Changed FANATIC(Fanatic) Mana Regeneration: from 4 to 4.0. Changed FANATIC(Fanatic) MOVEMENT_BONUS: from Off to 1.1. Changed GAURI_HAMMER(Gauri Hammer) Movement Rate: from 20 to 22. Changed GAURI_MILITIA(Gauri Militia) Control Zone: from 3 to 4. Changed GAURI_MILITIA(Gauri Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed GRENADIER(Grenadier) Attack 1 Morale Damage:: from 0 to 0.1. Changed GRENADIER(Grenadier) ATTACK_BONUS_TO_BUILDING: from Off to 6. Changed GRENADIER(Grenadier) DAMAGE_TAKEN_FROM_RANGED: from Off to .9. Changed HAROUN_MILITIA(Haroun Militia) Control Zone: from 4 to 5. Changed HAROUN_MILITIA(Haroun Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed INFANTRY(Infantry) Morale: from 35 to 40. Changed CITY_MILITIA(Infantry Militia) Control Zone: from 3 to 4. Changed CITY_MILITIA(Infantry Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed INVOKER(Invoker) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed KHALDUNITE_ELEMENTAL(Khaldunite Elemental) Max Mana: from 100 to 50. Changed KHALDUNITE_ELEMENTAL(Khaldunite Elemental) Spell 0: from Strong Chain Lightning to Chain Lightning. Changed KHALDUNITE_GOLEM(Khaldunite Golem) Movement Rate: from 12 to 14. Changed MACABRE(Macabre) Mana Regeneration: from 4 to 5. Changed MERCENARY(Mercenary) Morale: from 25 to 32. Changed VILLAGE_MILITIA(Militia) Control Zone: from 3 to 4. Changed VILLAGE_MILITIA(Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed PALADIN(Paladin) MOVEMENT_BONUS: from Off to 1.1. Changed SETTLER(Settler) Movement Rate: from 16 to 20. Changed SHADOW_BEAST(Shadow Beast) Defense: from 4 to 6. Changed SHADOW_KNIGHT(Shadow Knight) ManaForge: from Off to On. Changed SHADOW_KNIGHT(Shadow Knight) Library: from On to Off. Changed SHADOW_KNIGHT(Shadow Knight) Barracks: from On to Off. Changed SHADOW_MILITIA(Shadow Militia) Control Zone: from 4 to 5. Changed SHADOW_MILITIA(Shadow Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed SHADOW_PROPHET(Shadow Prophet) Mana Regeneration: from 4 to 5. Changed SHADOW_PROPHET(Shadow Prophet) Spell 0: from Spirit Leech to Shadow's Sleep. Changed SHADOW_PROPHET(Shadow Prophet) Description: from Gifted by the Nightbringer with the ability to suck the very will from the enemy, the Shadow Prophet is one of the most feared of the Nightbringer priests. to Gifted by the Nightbringer with the ability to put enemies to sleep, the Shadow Prophet is one of the most feared of the Nightbringer priests.. Changed SLAAN_MILITIA(Slaan Militia) Control Zone: from 4 to 5. Changed SLAAN_MILITIA(Slaan Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed SORCERESS(Sorceress) Mana Regeneration: from 3 to 4. Changed UNDEAD_MILITIA(Undead Militia) Defense: from 6 to 10. Changed UNDEAD_MILITIA(Undead Militia) Control Zone: from 3 to 4. Changed UNDEAD_MILITIA(Undead Militia) IGNORE_TERRAIN_BONUS: from Off to 1. Changed WRAITH(Wraith) Mana Regeneration: from 3 to 4. Added AETHAN_FARHYD2(Aethan Farhyd). Added AHIKAR_IRAJ2(Ahikar Iraj). Changed CYRA_BLOODSTONE(Arya Shahin) RESUPPLY_RATE_BONUS: from 1.1 to 1.2. Changed CYRA_BLOODSTONE(Arya Shahin) RESUPPLY_RATE_BONUS: from 1.15 to 1.3. Changed CYRA_BLOODSTONE(Arya Shahin) RESUPPLY_RATE_BONUS: from 1.2 to 1.4. Changed CYRA_BLOODSTONE(Arya Shahin) RESUPPLY_RATE_BONUS: from 1.25 to 1.5. Changed CYRUS_FAKHIR(Cyrus Naadev) Mana Regeneration: from 3 to 2. Changed CYRUS_FAKHIR(Cyrus Naadev) Mana Regeneration enlightened: from 4 to 3. Changed CYRUS_FAKHIR(Cyrus Naadev) Mana Regeneration restored: from 5 to 4. Changed CYRUS_FAKHIR(Cyrus Naadev) Mana Regeneration ascended: from 6 to 5. Added DALI_AZADE2(Dali Azade). Added DARYA_AZAR2(Darya Azar). Changed DIVSHA(Divsha) Defense: from 8 to 10. Changed DIVSHA(Divsha) Spell 0 enlightened: from None to Haste. Changed DIVSHA(Divsha) Spell 0 ascended: from None to Haste. Changed DIVSHA(Divsha) RELOAD_TIME_BONUS: from Off to .83. Changed DIVSHA(Divsha) RELOAD_TIME_BONUS: from Off to .73. Changed DOGUN_MOSSK(Dogun Mossk) Defense: from 8 to 9. Changed DOGUN_MOSSK(Dogun Mossk) Defense enlightened: from 9 to 10. Changed DOGUN_MOSSK(Dogun Mossk) Defense restored: from 10 to 11. Changed DOGUN_MOSSK(Dogun Mossk) Defense ascended: from 11 to 12. Changed GAVIN_BAHHRUM(Gavin Bahhrum) Defense: from 6 to 8. Changed GAVIN_BAHHRUM(Gavin Bahhrum) Defense restored: from 8 to 10. Changed ISHAN'GHUL(Ishan 'ghul) Defense: from 8 to 10. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_KHALDUNITE: from 1.75 to 1.25. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_KHALDUNITE: from 1.5 to 1.2. Changed ISHAN'GHUL(Ishan 'ghul) DAMAGE_TAKEN_FROM_KHALDUNITE: from 1.25 to 1.15. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed JAMSHEED_AVISHAI(Jamsheed Javidan) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Added JHAENGUS2(Jhaengus). Added JILLA_JANNAT2(Jilla Jannat). Added MP_AMON_KOTH2(Lord Amon Koth). Changed SAR_LASHKAR2(Lord Sar Lashkar) Defense: from 10 to 8. Changed SAR_LASHKAR2(Lord Sar Lashkar) Defense restored: from 12 to 10. Changed SAR_LASHKAR2(Lord Sar Lashkar) Boss: from 1 to . Changed SAR_LASHKAR2(Lord Sar Lashkar) Awaken Cost: from 100 to 50. Changed SAR_LASHKAR2(Lord Sar Lashkar) Max hit points: from 1000 to 800. Changed SAR_LASHKAR2(Lord Sar Lashkar) Max hit points enlightened: from 1500 to 1000. Changed SAR_LASHKAR2(Lord Sar Lashkar) Max hit points restored: from 2000 to 1250. Changed SAR_LASHKAR2(Lord Sar Lashkar) Max hit points ascended: from 2500 to 1500. Changed SAR_LASHKAR2(Lord Sar Lashkar) Attack 1 Damage:: from 70 to 50. Changed SAR_LASHKAR2(Lord Sar Lashkar) Attack 1 Damage enlightened:: from 80 to 60. Changed SAR_LASHKAR2(Lord Sar Lashkar) Attack 1 Damage ascended:: from 90 to 70. Changed SAR_LASHKAR2(Lord Sar Lashkar) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SAR_LASHKAR2(Lord Sar Lashkar) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed SAR_LASHKAR2(Lord Sar Lashkar) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Added MP_SHOHN_MAHT2(Lord Shohn Maht). Changed SHOHN_MAHT2(Lord Shohn Maht 2) Proper Name: from Lord Shohn Maht to Lord Shohn Maht 2. Changed SHOHN_MAHT2(Lord Shohn Maht 2) Translated Name: from Lord Shohn Maht to Lord Shohn Maht 2. Added LUCIUS_AJAM2(Lucius Ajam). Changed MAGHNUS(Maghnus) Defense: from 8 to 10. Changed MAGHNUS(Maghnus) Defense restored: from 10 to 12. Added MAUSALLAS_BAHRAM2(Mausallas Bahram). Changed MOGGOK(Moggok) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed MOGGOK(Moggok) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed MOGGOK(Moggok) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Changed MOGGOK(Moggok) IMMUNITY_TO_ENCHANTMENT: from Off to 1. Added SEBASTIAN_ATAFEH2(Sebastian Atafeh). Added SOLOMON_GHAFFAR2(Solomon Ghaffar). Changed CEYAH_CITADEL(Ceyah Citadel) Gold Limit Modifier: from 300 to 800. Changed CEYAH_CITY(Ceyah City) Upgrade Cost: from 450 to 300. Changed CEYAH_CITY(Ceyah City) Gold Limit Modifier: from 200 to 700. Changed CEYAH_TOWN(Ceyah Town) Gold Limit Modifier: from 100 to 600. Changed CEYAH_VILLAGE(Ceyah Village) Gold Limit Modifier: from 0 to 500. Changed COUNCIL_CITADEL(Council Citadel) Gold Limit Modifier: from 300 to 800. Changed COUNCIL_CITY(Council City) Upgrade Cost: from 450 to 225. Changed COUNCIL_CITY(Council City) Gold Limit Modifier: from 200 to 700. Changed COUNCIL_TOWN(Council Town) Gold Limit Modifier: from 100 to 600. Changed COUNCIL_VILLAGE(Council Village) Gold Limit Modifier: from 0 to 500. Changed DRAUGA_VILLAGE(Drauga Enclave) Gold Production: from 12 to 10. Changed GAURI_VILLAGE(Gauri Stronghold) Gold Production: from 12 to 10. Changed GLOWING_TEMPLE(Glowing Temple) Militia Start: from 2 to 3. Changed GLOWING_TEMPLE(Glowing Temple) Max Militia: from 2 to 3. Changed GLOWING_TEMPLE(Glowing Temple) Company Size: from 2 to 3. Changed HAROUN_VILLAGE(Haroun Sanctuary) Gold Production: from 12 to 10. Changed NATIONALIST_CITADEL(Nationalist Citadel) Gold Limit Modifier: from 300 to 800. Changed NATIONALIST_CITY(Nationalist City) Upgrade Cost: from 450 to 350. Changed NATIONALIST_CITY(Nationalist City) Gold Limit Modifier: from 200 to 700. Changed NATIONALIST_TOWN(Nationalist Town) Gold Limit Modifier: from 100 to 600. Changed NATIONALIST_VILLAGE(Nationalist Village) Gold Limit Modifier: from 0 to 500. Changed ROYALIST_CITADEL(Royalist Citadel) Gold Limit Modifier: from 300 to 800. Changed ROYALIST_CITY(Royalist City) Upgrade Cost: from 450 to 300. Changed ROYALIST_CITY(Royalist City) Gold Limit Modifier: from 200 to 700. Changed ROYALIST_TOWN(Royalist Town) Gold Limit Modifier: from 100 to 600. Changed ROYALIST_VILLAGE(Royalist Village) Gold Limit Modifier: from 0 to 500. Changed SLAAN_VILLAGE(Slaanri Kraal) Components to Level: from to 2. Changed SLAAN_VILLAGE(Slaanri Kraal) Upgrades to Level: from to 0. Changed SLAAN_VILLAGE(Slaanri Kraal) Upgrade Cost: from to 150. Changed SLAAN_VILLAGE(Slaanri Kraal) Upgrade Time: from to 45. Changed SLAAN_VILLAGE(Slaanri Kraal) Next Level: from to Slaanri_dwelling.