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Ceyah HeroesThe Ceyah

 

Council HeroesThe Council

 

Rolyalist HeroesThe Royalist

 

Nationalist HeroesThe Nationalist

 

Awards Edition Heroes (added to KIS in v1.3.4)

Heroes have four ranks:

Rank Experience
Awakened (Aw)  
Enlightened (E) 75
Restored (R) 200
Ascended (A) 400
 

Example:

Hero Name Enlightened:

AV  DV  M

Restored:

AV  DV  M

AV  DV  M (Aw) Ascended:

AV  DV  M

Health:

Aw / E / R / A

Damage:

Damage Type

Description:

Rate:

Attack Rate

Hero Description.  Most heroes have an Awaken Cost of 50 gold.  If different it will be noted here.
 

Awakened: Spells and Abilities at Awakened (Aw) Level
 

Enlightened:

Spells and Abilities at Enlightened (E) Level

Restored: Spells and Abilities at Restored (R) Level

Ascended: Spells and Abilities at Ascended (A) Level

Attack Rate = 100% is normal speed and works out to one attack every 1.5 seconds
AV (Attack Value) = Damage per attack
DV (Defense Value) = Damage subtracted from enemy attack
Health = Hit Points (damage unit can take before killed)
Mana Max = Maximum amount of mana unit can have
Mana Regeneration Rate = Amount of mana regenerated per second
M (Move) = Movement Speed
Morale = Determines when company will rout...the lower this gets the more likely to rout
MP (Modifier Provided) = these affect the company
PS (Personal Spell) = Only affects caster (typically personal shield spells)
Requirements = Building Components, Upgrades, and Faction needed to build unit
Resupply = Health regenerated per second, unless otherwise noted all heroes have Resupply: 10
RV (Range Value) = Damage per ranged attack (archers)
S (Spell) = Unit drains mana to use this ability
Upkeep = Resources used by this unit per second