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Attack Speed FAQ
by Durandal


In Kohan, a unit's attack speed is determined by two factors. The first is
how long its attack animation takes. This is equal to 1 second for all units
except the Disciple. I'll discuss them later. It is the only exception. The
other factor is the unit's reload time. This is usually 0.5 for melee units.
These units are considered to have 100% attack speed, which means a total
attack time of 1.5 seconds.

To find a unit's attack speed, take the base attack speed (100%) which is
1.5, and divide it by 1 plus the reload time. Modifiers to attack speed only
effect reload time, so multiply them by the reload time before you add it.
Once again, that formula is:

attack speed = 1.5 / (1 + reload time * modifiers)

Multiply this by 100 to get the percent. Using this, the values for unit's
reload times start to make sense:

Reload Time Attack Speed
----------- ------------
0.0 150%
0.2 125%
0.5 100%
1.0 75%
1.5 60%
2.0 50%
3.0 37%
3.5 33%
4.0 30%
5.0 25%

Now, the Disciple's animation takes 1.2 seconds. So the formula for them
looks like:

attack speed = 1.5 / (1.2 + reload time * modifiers)

That is the only unit that I know of that has an animation different than
one second.