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Council Heroes


[Amber Yasin] [Dogun Mossk] [Eben Baruch] [Ethan Delroba] [Kyran Delroba]
[
Lyssa Edan] [Samman Ravid] [Sarai Marusek] [Thaddeus Maesun] [Thain Farouk]

 

Amber Yasin Enlightened:

30  34

Restored:

34  34

30  34 Ascended:

40  34

Health:

400 / 500 / 600 / 700

Mana:

60 / 3

Damage:

Magic

Description:

Rate:

100%

Amber is a woman of sensible actions.  She likes to carefully plan out every course of action and is always aware of every conceivable consequence.  A sorceress of great power, she is a dangerous adversary when she decides to commit to a course of action.
 

Awakened:

Ice Shield: Surrounds the caster with swirling, icy winds that chill attackers and wreak havoc on projectiles aimed at the mage.
Reverse Dam 20 / DV +10 archer / Dur 60 / Mana 30 / Range 10 (PS)

Ice Storm: A concussive blast of arctic air that freezes a target in his tracks.
Paralyze 1 / Dam 50 / Dur 15 / Mana 35 / Range 10 (S)
 

Enlightened:

Ice Shield: Surrounds the caster with swirling, icy winds that chill attackers and wreak havoc on projectiles aimed at the mage.
Reverse Dam 20 / DV +10 archer / Dur 60 / Mana 30 / Range 10 (PS)

Ice Storm: A concussive blast of arctic air that freezes a target in his tracks.
Paralyze 1 / Dam 50 / Dur 15 / Mana 35 / Range 10 (S)

Mana Regeneration: 4 per second
 

Restored:

Ice Shield: Surrounds the caster with swirling, icy winds that chill attackers and wreak havoc on projectiles aimed at the mage.
Reverse Dam 20 / DV +10 archer / Dur 60 / Mana 30 / Range 10 (PS)

Ice Storm: A concussive blast of arctic air that freezes a target in his tracks.
Paralyze 1 / Dam 50 / Dur 15 / Mana 35 / Range 10 (S)

Max Mana: 70
Mana Regeneration: 4 per second
 

Ascended:

Ice Shield: Surrounds the caster with swirling, icy winds that chill attackers and wreak havoc on projectiles aimed at the mage.
Reverse Dam 20 / DV +10 archer / Dur 60 / Mana 30 / Range 10 (PS)

Shivering Blast: Freezes all targets in range.
Area 2 / Paralyze 1 / Dur 8 / Mana 45 / Range 10 (S)

Max Mana: 70
Mana Regeneration: 4 per second
 


Dogun Mossk Enlightened:

50  34

Restored:

58  10  34

44  34 Ascended:

58  11  34

Health:

550 / 825 / 1100 / 1375

Damage:

Normal

Description:

Rate:

100%

Dogun Mossk is a very skilled Kohan whose love for manual crafts had made him invaluable to the Kohan during the rebuilding after the Cataclysm.  His skills also made him very good at laying siege to shadow occupied fortresses as well as assisting his own troops in fortification.
 

Awakened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Recon:
Increases the company's visual range to 110% of normal. (MP)
Siege Bonus:
Increases attacks against buildings by +6. (MP)
Rapid Entrenching: Decreases the company's time to entrench to 80% of normal. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Recon:
Increases the company's visual range to 115% of normal. (MP)
Siege Bonus:
Increases attacks against buildings by +10. (MP)
Rapid Entrenching: Decreases the company's time to entrench to 80% of normal. (MP)
 

Restored:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Recon:
Increases the company's visual range to 120% of normal. (MP)
Siege Bonus:
Increases attacks against buildings by +14. (MP)
Rapid Entrenching: Decreases the company's time to entrench to 70% of normal. (MP)
 

Ascended:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Recon:
Increases the company's visual range to 125% of normal. (MP)
Siege Bonus:
Increases attacks against buildings by +20.
Rapid Entrenching:
Decreases the company's time to entrench to 60% of normal. (MP)
 


Eben Baruch Enlightened:

44 32  34

Restored:

50 36  10  34

40  32  34 Ascended:

50  40  10  34

Health:

550 / 710 / 870 / 1030

Damage:

Magic / Magic

Description:

Rate:

60% / 100%

Eben loves nature.  He likes nothing better than traveling across the land, sleeping under the stars, and foraging for his dinner.  He is believed to be one of the originators of the Ranger society that helped hold back the minions of shadow during the Cataclysms.
 

Awakened:

Dominion: Increases the company's zone of control to 130% of normal. (MP)
Recon:
Increases the company's visual range to 120% of normal. (MP)
 

Enlightened:

Dominion: Increases the company's zone of control to 140% of normal. (MP)
Recon:
Increases the company's visual range to 120% of normal. (MP)
 

Restored:

Dominion: Increases the company's zone of control to 140% of normal. (MP)
Recon:
Increases the company's visual range to 130% of normal. (MP)
 

Ascended:

Dominion: Increases the company's zone of control to 150% of normal. (MP)
Recon:
Increases the company's visual range to 140% of normal. (MP)
Trailblazing: Ignores terrain penalty for movement. (MP)
 


Ethan Delroba Enlightened:

50  12  34

Restored:

50  14  34

46  12  34 Ascended:

56  14  34

Health:

580 / 740 / 740 / 1000

Damage:

Normal

Description:

Rate:

100%

Ethan is a light-hearted Kohan who would rather be attending a social function than engaging in battle.  This doesn't mean he is weak though.  Ethan is a very skilled warrior with tactical knowledge few other Kohan can match.  He always seems to find the advantage during battle.
 

Awakened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Cavalry Foe:
Increases attacks against cavalry elements by +2. (MP)
Valor: Lowers the point at which company may rout by 3. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Cavalry Foe:
Increases attacks against cavalry elements by +4. (MP)
Valor: Lowers the point at which company may rout by 3. (MP)
 

Restored:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Archer Foe:
Increases attacks against archer elements by +2. (MP)
Cavalry Foe: Increases attacks against cavalry elements by +6.
(MP)
Valor: Lowers the point at which company may rout by 4. (MP)
 

Ascended:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Archer Foe:
Increases attacks against archer elements by +4. (MP)
Cavalry Foe: Increases attacks against cavalry elements by +8.
(MP)
Valor: Lowers the point at which company may rout by 5. (MP)
Cavalry Foe:
Increases attacks against cavalry elements by +2. (MP)
Khaldunite Damage
 


Kyran Delroba Enlightened:

46  10  34

Restored:

46  10  34

42  10  34 Ascended:

50  10  34

Health:

600 / 800 / 1000 / 1200

Damage:

Normal

Description:

Rate:

100%

Kyran is a very practical person, one who always knows his limitations and works hard at finding ways to combat them.  He is well trained in the arts of battle, and is well known for his tactical strategies for defeating archers.
 

Awakened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Dominion:
Increases the company's zone of control to 110% of normal. (MP)
Recon: Increases the company's visual range to 110% of normal. (MP)
Archer Foe:
Increases attacks against archer elements by +3. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Dominion:
Increases the company's zone of control to 110% of normal. (MP)
Recon: Increases the company's visual range to 115% of normal. (MP)
Archer Foe:
Increases attacks against archer elements by +4. (MP)
 

Restored:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Dominion:
Increases the company's zone of control to 120% of normal. (MP)
Recon: Increases the company's visual range to 125% of normal. (MP)
Archer Foe:
Increases attacks against archer elements by +6. (MP)
 

Ascended:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Dominion:
Increases the company's zone of control to 130% of normal. (MP)
Recon: Increases the company's visual range to 135% of normal. (MP)
Archer Foe:
Increases attacks against archer elements by +8. (MP)
 


Lyssa Edan Enlightened:

50 26  34

Restored:

54 26  34

46  26  34 Ascended:

58  30  34

Health:

450 / 590 / 730 / 960

Damage:

Normal / Normal

Description:

Rate:

75% / 100%

Lyssa Edan is a natural beauty who shuns all forms of artificial ornament.  Not that she has ever needed any.  She was well known in the days of the Second Kohan Dynasty as a free spirit who often shocked the other Kohan by dressing in scandalous clothing and speaking her mind.  As could be expected, she did not see eye to eye with the Council leaders who still spoke of the conservative old ways.
 

Awakened:

Dominion: Increases the company's zone of control to 120% of normal. (MP)
Recon: Increases the company's visual range to 110% of normal. (MP)
Archer Resistant:
+8 DV against archer elements.
 

Enlightened:

Dominion: Increases the company's zone of control to 120% of normal. (MP)
Recon: Increases the company's visual range to 120% of normal. (MP)
Archer Resistant:
+10 DV against archer elements.
 

Restored:

Dominion: Increases the company's zone of control to 130% of normal. (MP)
Recon: Increases the company's visual range to 120% of normal. (MP)
Archer Resistant:
+12 DV against archer elements.
Archer Resistant: +3 DV against archer elements. (MP)
 

Ascended:

Dominion: Increases the company's zone of control to 130% of normal. (MP)
Recon: Increases the company's visual range to 130% of normal. (MP)
Archer Resistant:
+14 DV against archer elements.
Archer Resistant: +6 DV against archer elements. (MP)
Khaldunite / Khaldunite Damage
 


Samman Ravid Enlightened:

44  10  34

Restored:

48  10  34

40  10  34 Ascended:

48  10  34

Health:

620 / 780 / 940 / 1100

Damage:

Khaldunite

Description:

Rate:

100%

Samman is a thoughtful and intelligent leader.  He wears light armor and always looks like he is reflecting deeply on some problem that plagues him.  He prefers to command light cavalry as he knows the tactics of cavalry well.  Samman wields a khaldunite spear from the back of a horse as swift as the wind.
 

Awakened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Recon:
Increases the company's visual range to 110% of normal. (MP)
Cavalry Resistant:
+2DV bonus against cavalry elements. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Trailblazing:
Ignores terrain penalty for movement. (MP)
Recon: Increases the company's visual range to 110% of normal. (MP)
Cavalry Resistant: +2DV bonus against cavalry elements. (MP)
 

Restored:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Trailblazing:
Ignores terrain penalty for movement. (MP)
Recon: Increases the company's visual range to 120% of normal. (MP)
Cavalry Resistant:
+4DV bonus against cavalry elements. (MP)
 

Ascended:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Trailblazing:
Ignores terrain penalty for movement. (MP)
Recon: Increases the company's visual range to 125% of normal. (MP)
Cavalry Resistant:
+6DV bonus against cavalry elements. (MP)
 

Sarai Marusek Enlightened:

38  34

Restored:

38  34

34  34 Ascended:

42  34

Health:

430 / 520 / 610 / 700

Mana:

60 / 3

Damage:

Normal

Description:

Rate:

100%

Sarai was well known in Kohan society for her compassionate ways and her desire for peace above all things.  She has been forced to aid in the battle against the Shadow, but she despises her involvement in any combat.  Even so, she understands the necessity of the situation and is willing to do her best to protect her troops.
 

Awakened:

Protection: Blesses friendly elements with protection from all attacks.
DV +6 all / Duration 60 / Mana 35 / Range 10 (S)

Recovery:
Heals a large amount of damage in one element. (S)
Heal 60 / Mana 30 / Range 10 (S)

 

Enlightened:

Protection: Blesses friendly elements with protection from all attacks.
DV +6 all / Duration 60 / Mana 35 / Range 10 (S)

Recovery:
Heals a large amount of damage in one element. (S)
Heal 60 / Mana 30 / Range 10 (S)

Max Mana: 70
 

Restored:

Protection: Blesses friendly elements with protection from all attacks.
DV +6 all / Duration 60 / Mana 35 / Range 10 (S)

Renewal: Heals a very large amount of damage in one element.
Heal 100 / Mana 40 / Range 10 (S)

Shadowbane: Increases attacks against shadow elements by +4.
Max Mana: 70
Mana Regeneration: 4 per second
 

Ascended:

Spirit of Battle: Surrounds all friendly elements with an aura of power that increases all combat abilities.
Morale Loss
.8 Check -2 / DV +4 all / AV +4 all / Duration 60 / Mana 35 / Range 10 (S)

Renewal: Heals a very large amount of damage in one element.
Heal 100 / Mana 40 / Range 10 (S)

Shadowbane: Increases attacks against shadow elements by +6.
Max Mana: 70
Mana Regeneration: 4 per second
 


Thaddeus Maesun Enlightened:

38  14  34

Restored:

42  14  34

38  14  34 Ascended:

46  14  34

Health:

600 / 800 / 1000 / 1200

Damage:

Normal

Description:

Rate:

100%

Thaddeus Maesun is a very serious man.  Humor is rarely allowed to touch upon his face.  Awakened recently he has instantly rededicated his whole being to the destruction of anything linked to the Shadow.  Unfortunately for creatures of shadow, Thaddeus is trained in the holy arts of the paladin, making him a perfect weapon against the Dark Master.
 

Awakened:

Holy Attacks: Element inflicts +12 additional damage to creatures of shadow.
Shadowbane:
Increases attacks against shadow elements by +2. (MP)
 

Enlightened:

Banish Shadow: Emits a burst of holy energy that strikes out against creatures of Shadow.  Only affects creatures of Shadow.
Area 3 / Dam 40 / Mana 40 / Range 10 (S)

Holy Attacks: Element inflicts +12 additional damage to creatures of shadow.
Shadowbane: Increases attacks against shadow elements by +2. (MP)
Courageous: Decreases company's loss of morale in combat to 90% of normal. (MP)
 

Restored:

Banish Shadow: Emits a burst of holy energy that strikes out against creatures of Shadow.  Only affects creatures of Shadow.
Area 3 / Dam 40 / Mana 40 / Range 10 (S)

Holy Attacks: Element inflicts +12 additional damage to creatures of shadow.
Shadowbane: Increases attacks against shadow elements by +2. (MP)
Courageous: Decreases company's loss of morale in combat to 80% of normal. (MP)
 

Ascended:

Banish Shadow: Emits a burst of holy energy that strikes out against creatures of Shadow.  Only affects creatures of Shadow.
Area 3 / Dam 40 / Mana 40 / Range 10 (S)

Holy Attacks: Element inflicts +12 additional damage to creatures of shadow.
Courageous: Decreases company's loss of morale in combat to 75% of normal. (MP)
Shadowbane:
Increases attacks against shadow elements by +4. (MP)
 

Thain Farouk Enlightened:

44  10  34

Restored:

46  12  34

44  10  34 Ascended:

50  12  34

Health:

530 / 690 / 850 / 980

Mana:

50 / 1

Damage:

Normal

Description:

Rate:

100%

Thain Farouk is a very angry man.  His face is seldom seen without a scowl decorating it.  He is well known for his superior tactics when fighting archer companies and his ability to channel his anger in a way that focuses his efforts in a manner no other Kohan can match.
 

Awakened:

Courage: Blesses the company with a burst of courage, increasing their morale.
Morale Loss .5 / Duration 30 / Mana 35 / Morale 5 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.

Dominion:
Increases the company's zone of control to 120% of normal. (MP)
Range Resistant:
Decreases damage taken from range attacks to 90% of normal. (MP)
 

Enlightened:

Courage: Blesses the company with a burst of courage, increasing their morale.
Morale Loss .5 / Duration 30 / Mana 35 / Morale 5 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Dominion:
Increases the company's zone of control to 125% of normal. (MP)
Range Resistant:
Decreases damage taken from range attacks to 80% of normal.  (MP)
 

Restored:

Immortal Fury: Fills all friendly elements with a boiling rage, increasing their attack and moral attributes, but lowering their defense.
DV -2 all / AV +7 all / Morale Loss .5 / Duration 60 / Mana 40 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.

Dominion:
Increases the company's zone of control to 130% of normal. (MP)
Range Resistant:
Decreases damage taken from range attacks to 70% of normal. (MP)
 

Ascended:

Immortal Fury: Fills all friendly elements with a boiling rage, increasing their attack and moral attributes, but lowering their defense.
DV -2 all / AV +7 all / Morale Loss .5 / Duration 60 / Mana 40 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Dominion:
Increases the company's zone of control to 140% of normal. (MP)
Range Resistant:
Decreases damage taken from range attacks to 60% of normal. (MP)
Mana Regeneration: 2 per second
 


Council Heroes from Kohan: Ahriman's Gift
 
Caleb Eshkol
 
Ravid Sakeri Thora Maesun
 
Yss'Tok

Council values reflect KIS 1.3.4, KAG 1.3.5
 

Ceyah ] [ Council ] Royalist ] Nationalist ]