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Ceyah Heroes


[Amon Koth] [Gideon] [Lazarus] [Melchior] [Praxus] [Sar Lashkar]
[Selvana] [Shamael] [Shohn Maht] [Sijansur] [Vargas] [Vashti] [Vulgari]

 

Amon Koth Enlightened:

Restored:

100  12  28 Ascended:

Health:

4000

Mana:

60 / 3

Damage:

Normal

Description:

Rate:

75%

Amon Koth was not originally condemned as Ceyah Kohan during the initial purge.  Instead he self exiled himself, following after some of the other Ceyah Kohan that had been ostracized.  He eventually found himself deep underground, separated from all the other Ceyah Kohan.  It was here he somehow spawned his "children," the Rhaksha.  No one knows how he managed this, or why.  He has set himself up as their God and master, and rules over them still today.
 

Awakened:

Summon Rhaksha: Spawns a company of Rhaksha to engage in battle. (S)
Spell Immunity: Element is immune to the effects of enchantment spells.
Bloodlust: Increases attacks against routed units by +10.
Bravery: Increases company's base morale by +15. (MP)
Valor:
Lowers the point at which company may rout by 5. (MP)

Not available in multiplayer
 


Gideon Enlightened:

42  14  34

Restored:

46  14  34

38  14  34 Ascended:

50  14  34

Health:

520 / 700 / 880 / 1060

Damage:

Normal

Description:

Rate:

100%

Gideon is a brutish warrior who cares for nothing but victory.  Awakened by Shohn Maht and seduced by the temptations of the Dark Master, Gideon has become a loyal general ready to destroy all who oppose Shohn Maht's will.  His prowess in battle is nothing compared to the brutality he exhibits against his enemy.
 

Awakened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Cavalry Foe: Increases attacks against cavalry elements by +3. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Bloodlust:
Increases attacks against routed units by +2. (MP)
 

Restored:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Cavalry Foe:
Increases attacks against cavalry elements by +5. (MP)
Bloodlust: Increases attacks against routed units by +2. (MP)
 

Ascended:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Bloodlust:
Increases attacks against routed units by +4. (MP)
Khaldunite Damage


Lazarus Enlightened:

36  10  34

Restored:

42  10  34

32  10  34 Ascended:

42  10  34

Health:

430 / 560 / 690 / 820

Mana:

60 / 3

Damage:

Magic

Description:

Rate:

75%

Lazarus is a man wholly dedicated to the power of the Shadow and its connection to the Dark Master.  He secretly believes that the Dark Master is a herald for a greater power, one that rules the realm of the Shadow.  It is this greater power who he feels will one day take control of Khaldun and make him its most favored servant.

Awakened:

Shadow's Blessing: Blesses all friendly elements by trading defense for attack.
DV –2 / AV +6 / Duration 60 / Mana 30 / Range 10 (S)

Lethargy:
Summons up a grey mist that weakens all enemy elements caught within.
Area 3 / DV –4 50% move / Duration 30 / Mana 45 / Range 10 (S)
 

Enlightened:

Shadow's Blessing: Blesses all friendly elements by trading defense for attack.
DV –2 / AV +6 / Duration 60 / Mana 30 / Range 10 (S)

Lethargy:
Summons up a grey mist that weakens all enemy elements caught within.
Area 3 / DV –4 50% move / Duration 30 / Mana 45 / Range 10 (S)

Reverse Damage: Inflicts +6 damage to enemies when they attack element in melee.
 

Restored:

Shadow's Blessing: Blesses all friendly elements by trading defense for attack.
DV –2 / AV +6 / Duration 60 / Mana 30 / Range 10 (S)

Vulnerability: Weakens the enemy making them unable to defend against attack. (S)
Area 3 / Move .5 / AV –4 / Duration 30 / Mana 40 / Range 10 (S)

Reverse Damage:
Inflicts +12 damage to enemies when they attack element in melee.
 

Ascended:

Shadow's Blessing: Blesses all friendly elements by trading defense for attack.
DV –2 / AV +6 / Duration 60 / Mana 30 / Range 10 (S)

Vulnerability: Weakens the enemy making them unable to defend against attack. (S)
Area 3 / Move .5 / AV –4 / Duration 30 / Mana 40 / Range 10 (S)

Reverse Damage: Inflicts +18 damage to enemies when they attack element in melee.
 


Melchior Enlightened:

42  38  34

Restored:

48  40  10  34

40  34  34 Ascended:

52  42  12  34

Health:

540 / 700 / 860 / 1020

Damage:

Magic / Magic

Description:

Rate:

75% / 100%

Melchior is a brutal huntmaster for the Shadow.  He serves his Dark Master with precision and utter loyalty.  No one alive knows for sure who he was before the Cataclysms , and he always wears a dark iron mask that protects his identity.

Awakened:

Recon: Increases the company's visual range to 110% of normal. (MP)
 

Enlightened:

Recon: Increases the company's visual range to 120% of normal. (MP)
Trailblazing: Ignores terrain penalty for movement. (MP)
 

Restored:

Magic Resistant: Decreases damage taken from magic attacks to 85% of normal.
Recon:
Increases the company's visual range to 130% of normal. (MP)
Trailblazing: Ignores terrain penalty for movement. (MP)
 

Ascended:

Magic Resistant: Decreases damage taken from magic attacks to 75% of normal.
Recon:
Increases the company's visual range to 140% of normal. (MP)
Trailblazing: Ignores terrain penalty for movement. (MP)
 


Praxus Enlightened:

30  34

Restored:

36  34

24  34 Ascended:

40  10  34

Health:

400 / 500 / 600 / 700

Mana:

60 / 4

Damage:

Magic

Description:

Rate:

100%

Praxus is a very logical man, one who weighs every option and never lets emotion cloud his judgment.  Unless he can be systematically shown that compassion and the path of righteousness is superior to the Dark Master's plan, he will not be swayed from the Shadow.

Awakened:

Lightning: Launches a stream of crackling energy at a target, leaving him crispy.
Damage: 80 / Mana: 30 / Range: 10 (S)

Mystic Shield:
Protects the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged/magic / Dur 60 / Mana 15
(PS)
 

Enlightened:

Lightning: Launches a stream of crackling energy at a target, leaving him crispy.
Damage: 80 / Mana: 30 / Range: 10 (S)

Mystic Shield:
Protects the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged/magic / Dur 60 / Mana 15
(PS)

Max Mana: 70
Mana Regeneration: 6 per second
 

Restored:

Forked Lightning: A torrent of lightning bolts stream out striking all who oppose the mage.
Damage: 50 / Mana: 35 / Range: 10 (S)

Mystic Barrier:
Protects the mage from all attacks with a field of mystic energy.
1/4 damage  from ranged/magic / Dur 60 / Mana 25 (PS)

Max Mana: 70
Mana Regeneration: 6 per second
 

Ascended:

Forked Lightning: A torrent of lightning bolts stream out striking all who oppose the mage.
Damage: 50 / Mana: 35 / Range: 10 (S)

Mystic Barrier:
Protects the mage from all attacks with a field of mystic energy.
1/4 damage  from ranged/magic / Dur 60 / Mana 25 (PS)

Melee Resistant: Decreases damage taken from melee attacks to 75% of normal.
Max Mana: 80
Mana Regeneration: 8 per second
 


Sar Lashkar Enlightened:

Restored:

90  12  34 Ascended:

Health:

2500

Mana:

60 / 2

Damage:

Normal

Description:

Rate:

75%

Sar Lashkar was a virtually unknown, lesser member of Kohan society.  He had little influence and little power.  The Cataclysm was his big chance to gain power.  It did not work, of course, and he was banished with the rest of the Ceyah.  Sar Lashkar spent the rest of his days wandering in the far south, across barren, frozen lands.  The bitter cold matched his bitter heart and Sar Lashkar became more brutal and violent with each passing year.  He appears in a Kohan war-form that has been taken to the extreme.  He is very large, very hairy, and possesses great strength.  He uses his strength to prey upon all the weaker creatures that cross his path.
 

Awakened:

Unholy Strength: The powers of darkness are imparted upon the company allowing them to inflict unholy damage.
Melee Unholy Dam 6 / Dur 60 / Mana 45 / Range 10 (S)

Spell Immunity: Element is immune to the effects of enchantment spells.
Defense Bonus:
+4 DV bonus against all elements. (MP)

Not available in multiplayer
 


Selvana Enlightened:

38  10  34

Restored:

40  12  34

34  10  34 Ascended:

42  12  34

Health:

450 / 540 / 630 / 720

Mana:

60 / 3

Damage:

Normal

Description:

Rate:

100%

Selvana is the only Kohan thought to match Vulgari in desire for power and wealth.  She is far more subtle about it though, preferring to manipulate others into giving her what she wants rather than confront her obstacles directly.  In the opinion of many, this makes her the more dangerous of the two. 

Awakened:

Summon Shadelings: Summons a group of shadelings to defend their demonic master.
Summons 3 / Dur 60 / Mana 40 / Range 6 (S)

Mystic Armor: Protects the mage from non-magical attacks with a suit of mystic energy. ½ damage from non-magic / Dur 60 / Mana 15 (PS)

Holy Resistant: Decreases damage taken from holy attacks to 80% of normal. (MP)
 

Enlightened:

Summon Shadelings: Summons a group of shadelings to defend their demonic master.
Summons 3 / Dur 60 / Mana 40 / Range 6 (S)

Mystic Armor: Protects the mage from non-magical attacks with a suit of mystic energy. ½ damage from non-magic / Dur 60 / Mana 15 (PS)

Holy Resistant: Decreases damage taken from holy attacks to 80% of normal. (MP)
Mana Regeneration: 4 per second
 

Restored:

Summon Shadeling Swarm: Summons forth a swarm of Shadelings to do the priest's bidding. Summons 5 / Duration 60 / Mana 55 / Range 6 (S)

Mystic Armor: Protects the mage from non-magical attacks with a suit of mystic energy. ½ damage from non-magic / Dur 60 / Mana 15 (PS)

Holy Resistant: Decreases damage taken from holy attacks to 75% of normal. (MP)
Dominion:
Increases the company's zone of control to 110% of normal. (MP)
Mana Regeneration: 4 per second
 

Ascended:

Summon Shadeling Swarm: Summons forth a swarm of Shadelings to do the priest's bidding. Summons 5 / Duration 60 / Mana 55 / Range 6 (S)

Mystic Armor: Protects the mage from non-magical attacks with a suit of mystic energy. ½ damage from non-magic / Dur 60 / Mana 15 (PS)

Holy Resistant: Decreases damage taken from holy attacks to 70% of normal. (MP)
Dominion:
Increases the company's zone of control to 120% of normal. (MP)
Max Mana: 80
Mana Regeneration: 5 per second
 


Shamael Enlightened:

46  10  34

Restored:

52  10  34

40  10  34 Ascended:

52  10  34

Health:

500 / 650 / 800 / 950

Mana:

50 / 1

Damage:

Normal

Description:

Rate:

100%

Shamael is a true creature of darkness.  Few of the other Ceyah can even stand to be near him.  In appearance he seems to have found a way to blend the war and magic forms into one, having aspects of both.  He uses this blend to a terrifying degree of efficiency harassing his enemy with both physical and mystical might.
 

Awakened:

Cloud of Fear: Creates a bubbling cloud of darkness that lowers morale of enemies caught within.
Morale Loss 1.5x Recovery .5x/ Duration 90 / Mana 30 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Shadow Resistant:
+2 DV Bonus against shadow elements.
Dominion:
Increases the company's zone of control to 120% of normal. (MP)
 

Enlightened:

Cloud of Fear: Creates a bubbling cloud of darkness that lowers morale of enemies caught within.
Morale Loss 1.5x Recovery .5x/ Duration 90 / Mana 30 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Shadow Resistant:
+4 DV Bonus against shadow elements.
Dominion: Increases the company's zone of control to 120% of normal. (MP)
Mana Regeneration: 2 per second
 

Restored:

Shadowshock: Caster throws a blast of evil energies that stun all who are hit.
Area
2 / Paralyze 1/ Dur 4 / Mana 35 / Range 10 (S)

Range Resistant: Decreases damage taken from range attacks to 50% of normal.

Shadow Resistant:
+4 DV Bonus against shadow elements.
Dominion: Increases the company's zone of control to 130% of normal. (MP)
Mana Regeneration: 3 per second
 

Ascended:

Unholy Strength: The powers of darkness are imparted upon the company allowing them to inflict unholy damage.
Melee Unholy Damage 6 / Duration 60 / Mana 45 / Range 10 (S)

Range Resistant:
Decreases damage taken from range attacks to 50% of normal.
Shadow Resistant:
+6 DV Bonus against shadow elements.
Dominion: Increases the company's zone of control to 140% of normal. (MP)

Mana Regeneration: 3 per second
 


Shohn Maht Enlightened:

Restored:

60  10  22 Ascended:

Health:

1000

Resupply:

20

Mana:

60 / 5

Damage:

Magic

Description:

Rate:

75%

One of the true Ceyah Kohan who broke from the High Council on the Day of Betrayal.  Shohn Maht was a lesser council member who idolized Ceyahdev and strove to be as strong and influential as her.  When Ceyadev broke from the Council, Shohn Maht followed without hesitation.  He embraced his banishment, convincing himself that he was superior to the rest of the Kohan.  He followed Ceyahdev for a short time, then broke away when it became apparent that Ceyahdev only desired isolation.  Shohn Maht desired power and decided that the mortals would be the perfect subjects.  He managed to survive the next cataclysm and learned as much as he could about Ahriman and his plans.  He then founded the religion known as the Nightbringers.  Using his new power and influence he pledged himself to Ahriman's cause, ruling his kingdom as a tyrant.  He is a master of dark magic and much of his kingdom is protected with hordes of the walking dead.
 

Awakened:

Horde of the Dead: Summons forth an entire company of the walking dead.
Summons 5 / Dur 60 / Mana 45 / Range 6 (S)

Soul Leech: Drains the life of enemy elements and bestows it upon friendly elements.
Area 3 / Damage 35 / Mana 30 / Range 10 (S)

Unholy Attacks: Element inflicts +10 additional damage to non-shadow creatures.
Bravery:
Increases company's base morale by +10 (MP)

Not available in multiplayer
 


Sijansur Enlightened:

44  12  34

Restored:

48  14  34

44  12  34 Ascended:

52  14  34

Health:

540 / 750 / 960 / 1170

Mana:

50 / 2

Damage:

Normal

Description:

Rate:

100%

Sijansur is a powerful general of the Ceyah forces.  He was horrifically scarred in battle by magical forces, resulting in a terrible disfigurement his immortal body could not heal.  He now wears a demonic-looking mask that has never been removed since the day he first placed it over his face.  He is well known for his relentlessness in pursuing his enemies after they have broken from the field.
 

Awakened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Spell Immunity:
Element is immune to the effects of enchantment spells.
Khaldunite Resistant: Decreases damage taken from khaldunite attacks to 80% of normal. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Spell Immunity:
Element is immune to the effects of enchantment spells.
Khaldunite Resistant: Decreases damage taken from khaldunite attacks to 80% of normal. (MP)
 

Restored:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Spell Immunity:
Element is immune to the effects of enchantment spells.
Attack Bonus: Increases attacks by +2. (MP)
Khaldunite Resistant: Decreases damage taken from khaldunite attacks to 80% of normal. (MP)
 

Ascended:

Immortal Fury: Fills all friendly elements with a boiling rage, increasing their attack and moral attributes, but lowering their defense.
DV -2 all / AV +7 all / Morale Loss .5 / Duration 60 / Mana 40 / Range 10 (S)

Range Resistant:
Decreases damage taken from range attacks to 50% of normal.

Spell Immunity:
Element is immune to the effects of enchantment spells.
Attack Bonus: Increases attacks by +4. (MP)
Khaldunite Resistant: Decreases damage taken from khaldunite attacks to 80% of normal. (MP)
 

Vargas Enlightened:

56  34

Restored:

60  34

52  34 Ascended:

64  34

Health:

680 / 950 / 1220 /1490

Damage:

Normal

Description:

Rate:

100%

Vargas is another war-form Kohan, only he has taken the form to extremes, becoming more animalistic and brutish than even the Drauga.  Somewhat dumb-witted for a Kohan he is nonetheless a most dangerous opponent.  Many have underestimated him and paid the price for their folly.

Awakened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Bloodlust:
Increases attacks against routed elements by +2.
Holy Resistant: Decreases damage taken from holy attacks to 80% of normal. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Bloodlust:
Increases attacks against routed elements by +2. (MP)
Holy Resistant: Decreases damage taken from holy attacks to 80% of normal. (MP)
 

Restored:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Bloodlust:
Increases attacks against routed elements by +4.
Bloodlust: Increases attacks against routed elements by +2. (MP)
Holy Resistant: Decreases damage taken from holy attacks to 75% of normal. (MP)
 

Ascended:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Bloodlust:
Increases attacks against routed elements by +6.
Bloodlust: Increases attacks against routed elements by +4. (MP)
Holy Resistant: Decreases damage taken from holy attacks to 65% of normal. (MP)
 

Vashti Enlightened:

40  10  34

Restored:

40  10  34

36  10  34 Ascended:

44  10  34

Health:

450 / 560 / 670 / 780

Mana:

60 / 3

Damage:

Magic

Description:

Rate:

100%

Once the faithful wife of Darius Javidan, Vashti was instrumental in the downfall of the Kohan and the catalyst of the first Great Cataclysm.  She took the name Vashti and fled Kohan society to dedicate her immortal existence to the Dark Master.

Awakened:

Summon Shadelings: Summons a group of shadelings to defend their demonic master.
Summons 3 / Dur 60 / Mana 40 / Range 6 (S)

Mystic Shield:
Protects the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged & magic / Duration 60 / Mana 15 (PS)
 

Enlightened:

Summon Shadelings: Summons a group of shadelings to defend their demonic master.
Summons 3 / Dur 60 / Mana 40 / Range 6 (S)

Mystic Shield:
Protects the mage from ranged and magical attacks with a field of mystic energy.
½ damage from ranged & magic / Duration 60 / Mana 15 (PS)

Max Mana: 70
Mana Regeneration: 5 per second
 

Restored:

Summon Shadelings: Summons a group of shadelings to defend their demonic master.
Summons 3 / Dur 60 / Mana 40 / Range 6 (S)

Wash of Pain:
Dark powers send waves of pain over its unlucky victims, leaving them frail and vulnerable.
Area 3 / Damage 1.3x all / Damage 40 / Duration 30 / Mana 30 / Range 10 (S)

Max Mana: 70
Mana Regeneration: 5 per second
 

Ascended:

Summon Dark Wolves: Summons forth a pack of ravenous Dark Wolves to terrorize the mage's victims.
Summons 4 / Duration 60 / Mana 50 / Range 6 (S)

Wash of Pain: Dark powers send waves of pain over its unlucky victims, leaving them frail and vulnerable.
Area 3 / Damage 1.3x all / Damage 40 / Duration 30 / Mana 30 / Range 10 (S)

Reverse Damage:
Inflicts +12 damage to enemies when they attack element in melee.
Max Mana: 70
Mana Regeneration: 5 per second
 


Vulgari Enlightened:

28  34

Restored:

32  34

28  34 Ascended:

36  34

Health:

420 / 510 / 600 / 690

Mana:

60 / 3

Damage:

Magic

Description:

Rate:

75%

Vulgari is a dangerous Ceyah mage, one that knows no limits to his greed and avarice.  He will let no one, not even the Dark Master, stand in his way when he decides he wants something.  Many of the other Ceyah deal with him very carefully so as not to be perceived as an obstacle.

Awakened:

Shadowshock: Caster throws a blast of evil energies that stun all who are hit.
Area 2 / Paralyze 1/ Dur 4 / Mana 35 / Range 10 (S)
 

Enlightened:

Shadowshock: Caster throws a blast of evil energies that stun all who are hit.
Area 2 / Paralyze 1/ Dur 4 / Mana 35 / Range 10 (S)

Shadow's Blessing: Blesses all friendly elements by trading defense for attack.
DV –2 / AV +6 / Dur 60 / Mana 30 / Range 10 (S)

Unholy Attacks:
Element inflicts +2 additional damage to non-shadow creatures.
 

Restored:

Summon Shadow Beasts: Summons forth a pack of Shadow Beasts to do the caster's bidding.
Summons 3 / Duration 60 / Mana 45 / Range 6 (S)

Shadow's Blessing: Blesses all friendly elements by trading defense for attack.
DV –2 / AV +6 / Dur 60 / Mana 30 / Range 10 (S)

Unholy Attacks:
Element inflicts +2 additional damage to non-shadow creatures.
 

Ascended:

Summon Shadow Beasts: Summons forth a pack of Shadow Beasts to do the caster's bidding.
Summons 3 / Duration 60 / Mana 45 / Range 6 (S)

Unholy Strength: The powers of darkness are imparted upon the company allowing them to inflict unholy damage.
Melee Unholy Damage 6 / Duration 60 / Mana 45 / Range 10 (S)

Unholy Attacks: Element inflicts +4 additional damage to non-shadow creatures.
Mana Regeneration: 4 per second
 


Ceyah Heroes from Kohan: Ahriman's Gift
 
Ashavir
Divsha
Hasanko
Hss'Rak
Ishan'ghul
Lord Sar Lashkar
Lord Shohn Maht
Maghnus
Mistress Javidan
Mistress Vashti
Sebak
Syrad Amon

Ceyah values reflect KIS 1.3.4, KAG 1.3.5

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