Royalist Heroes


[Azura Shahin] [Dhavrum Belraag] [Jordan Avishai] [Karg] [King Ulric]
[Lord Javidan] [
Slyys'Stok] [Xerxes Mehrdad]

 
Azura Shahin Enlightened:

32  34

Restored:

38  34

28  34 Ascended:

38  10  34

Health:

440 / 540 / 630 / 720

Mana:

60 / 3

Damage:

Magic

Description:

Rate:

100%

Azura is a woman dedicated to the expansion of Royalist ideals.  She is completely loyal to Xerxes Mehrdad and will follow any of his orders unquestioningly.  Azura blends the arcane knowledge of many elemental mages, specializing in the most destructive among them.

Awakened:

Fireball: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 120 / Mana: 30 / Range: 10 (S)

Ice Shield: Surrounds the caster with swirling, icy winds that chill attackers and wreak havoc on projectiles aimed at the mage.
Reverse Dam 20 / DV +10 archer / Dur 60 / Mana 30 / Range 10 (PS)

 

Enlightened:

Fireblast: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana: 50 / Range: 10 (S)

Ice Shield: Surrounds the caster with swirling, icy winds that chill attackers and wreak havoc on projectiles aimed at the mage.
Reverse Dam 20 / DV +10 archer / Dur 60 / Mana 30 / Range 10 (PS)

Spell Immunity: Element is immune to the effects of enchantment spells.
Mana Regeneration: 4 per second
 

Restored:

Fireblast: Generates a ball of searing flames that shoots out and strikes an opponent.
Damage: 150 / Mana: 50 / Range: 10 (S)

Ice Armor: Churning winds and stinging cold wrap themselves around the mage, protecting the mage from enemies.
Mana: 30 / Duration: 60 / Range: 10 / Reverse Damage = +20 / DV vs. Archer = +12 (PS)

Magic Resistant:
Decreases damage taken from magic attacks to 75% of normal.
Spell Immunity: Element is immune to the effects of enchantment spells.
Mana Regeneration: 5 per second
 

Ascended:

Meteor: Flaming hunks of molten rock stream out of the sky, raining fire and destruction on their enemies.
Mana: 40 / Damage: 50 / Range: 10 / Area: 2 (S)

Ice Armor: Churning winds and stinging cold wrap themselves around the mage, protecting the mage from enemies.
Mana: 30 / Duration: 60 / Range: 10 / Reverse Damage = +20 / DV vs. Archer = +12 (PS)

Magic Resistant:
Decreases damage taken from magic attacks to 50% of normal.
Spell Immunity: Element is immune to the effects of enchantment spells.
Magic Resistant: Decreases damage taken from magic attacks to 80% of normal. (MP)
Mana Regeneration: 6 per second
 


Dhavrum Belraag Enlightened:

34  12  34

Restored:

34  12  34

34  12  34 Ascended:

34  12  34

Health:

600 / 600 / 600 / 600

Damage:

Khaldunite

Description:

Rate:

100%

Lord Belraag is the High Noble of the Gauri nation.  He is an implacable enemy who refuses to yield one foot of land without making the Ceyah pay dearly for each gain.  Recently, he has declared an open alliance with the Drauga clans of the region, making him a large thorn in Ahriman's side.

Awakened: Siege Bonus: Increases attacks against buildings by +4. (MP)
 

Enlightened:

Siege Bonus: Increases attacks against buildings by +4. (MP)

Restored: Siege Bonus: Increases attacks against buildings by +4. (MP)

Ascended: Siege Bonus: Increases attacks against buildings by +4. (MP)


Jordan Avishai Enlightened:

48  12  34

Restored:

52  12  34

44  12  34 Ascended:

56  12  34

Health:

610 / 790 / 1010 / 1240

Damage:

Normal

Description:

Rate:

100%

The general of the Royalist forces on the Isle of Ancients, Jordan Avishai is the consummate warrior, living only for battle and the honor of defeating an enemy.  He has gone unbeaten in personal combat since his last awakening.  Nothing pleases him more than defeating a challenging opponent.

Awakened: Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Archer Foe
: Increases attacks against archer elements by +2. (MP)
Cavalry Foe: Increases attacks against cavalry elements by +2. (MP)
Chivalry: Decreases attacks against routed elements by -10. (MP)
 

Enlightened:

Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Archer Foe
: Increases attacks against archer elements by +4. (MP)
Cavalry Foe: Increases attacks against cavalry elements by +4. (MP)
Chivalry: Decreases attacks against routed elements by -10. (MP)

Restored: Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Archer Resistant:
+4 DV bonus against archer elements.

Cavalry
Resistant: +2 DV bonus against cavalry elements.
Archer Foe: Increases attacks against archer elements by +6. (MP)
Cavalry Foe: Increases attacks against cavalry elements by +6. (MP)
Chivalry: Decreases attacks against routed elements by -10. (MP)
 
Ascended: Range Resistant: Decreases damage taken from range attacks to 50% of normal.
Archer Resistant:
+8 DV bonus against archer elements.
Cavalry Resistant: +4 DV bonus against cavalry elements.
Archer Foe: Increases attacks against archer elements by +8. (MP)
Cavalry Foe: Increases attacks against cavalry elements by +8. (MP)
Chivalry: Decreases attacks against routed elements by -10. (MP)


Karg Enlightened:

36  10  18

Restored:

36  10  18

36  10  18 Ascended:

36  10  18

Health:

800 / 800 / 800 / 800

Damage:

Normal

Description:

Rate:

100%

Karg is the greatest Drauga general of the last five generations.  He is fearless in battle and wholly dedicated to survival of the Drauga people.  His fame and leadership managed to bring three warring clans together in alliance with the Gauri to fight against the Ceyah who threaten their lands.

Awakened:
 

Attack Bonus: Increases attacks  by +2. (MP)

Enlightened:

Attack Bonus: Increases attacks  by +2. (MP)
 

Restored:

Attack Bonus: Increases attacks  by +2. (MP)
 

Ascended:

Attack Bonus: Increases attacks  by +2. (MP)
 


King Ulric Enlightened:

35  12  34

Restored:

35  12  34

35  12  34 Ascended:

35  12  34

Health:

500 / 500 / 500 / 500

Damage:

Magic

Description:

Rate:

100%

Ulric Dragoran is the King of the eastern coastal nation of Tarthe.  He is a proud man and caring of his people.  He hopes to protect them from the darkness that is spreading across Khaldun.

Awakened: Holy Attacks: Element inflicts +5 additional damage with melee attacks to creatures of shadow.
Inspiration: Increases the company's recovery of morale to 125% of normal. (MP)
 

Enlightened:

Holy Attacks: Element inflicts +5 additional damage with melee attacks to creatures of shadow.
Inspiration: Increases the company's recovery of morale to 125% of normal. (MP)

Restored: Holy Attacks: Element inflicts +5 additional damage with melee attacks to creatures of shadow.
Inspiration: Increases the company's recovery of morale to 125% of normal. (MP)
 
Ascended: Holy Attacks: Element inflicts +5 additional damage with melee attacks to creatures of shadow.
Inspiration: Increases the company's recovery of morale to 125% of normal. (MP)


Lord Javidan Enlightened:

50  12  34

Restored:

60  12  34

40  12  34 Ascended:

60  12  34

Health:

550 / 720 / 1000 / 1300

Resupply:

5

Mana:

60 / 3

Damage:

Normal

Description:

Rate:

100%

The man known as Darius Javidan has a heavy weight on his shoulders.  Though his memories are muddled and he barely understands who he is, he knows in his heart that he has a destiny to fulfill.  So much is depending on him.
 

Awakened:

Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all / Duration 60 / Mana 30 / Range 10 (S)

Inspiration:
Increases the company's recovery of morale to 120% of normal. (MP)
 

Enlightened:

Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +3 all / AV +2 all / Duration 60 / Mana 30 / Range 10 (S)

Inspiration:
Increases the company's recovery of morale to 120% of normal. (MP)
Mana Regeneration: 5 per second
 

Restored:

True Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +5 all / AV +5 all / Duration 60 / Mana 40 / Range 10 (S)

Inspiration: Increases the company's recovery of morale to 125% of normal. (MP)
Mana Regeneration: 5 per second
 

Ascended:

True Blessing: Blesses all friendly elements with bonuses to attack and defense.
DV +5 all / AV +5 all / Duration 60 / Mana 40 / Range 10 (S)

Inspiration: Increases the company's recovery of morale to 130% of normal. (MP)
Shadowbane:
Increases attacks against shadow elements by +2. (MP)
Mana Regeneration: 5 per second
Khaldunite Damage
 


Slyys'Stok Enlightened:

48  12  34

Restored:

52  14  34

44  12  34 Ascended:

56  14  34

Health:

640 / 855 / 1070 / 1280

Mana:

50 / 3

Damage:

Vorpal

Description:

Rate:

100%

The legendary Champion of the Slaanri, Slyys'Stok has stood for uncounted generations at the right hand of whichever Slaanri Kharif was guiding the tribe.  Enormous even by Slaanri standards, Slyys'Stok can see eye to eye with a mounted Mareten.  Utterly devoted to his mate Yss'Tok, and sharing her hatred of the Ceyah Kohan, Slyys'Stok has dedicated  himself to the preservation of the Slaanri tribe and the eventual reuniting of the Slaanri peoples.  Slyys'Stok conducts himself with nobility and grace despite his years shouldering the burdens of the Slaanri.  In battle, Slyys'Stok wield the Forked Tongue, an enormous forked spear that slices through his foes as if through air.

Awakened: Poison Spit: Sprays a stream of sticky, poisonous spittle at the target.
AV –8 / Move .5 / Dam 10 / Dur 15 / Mana 40 / Range 6 (S)

Shadowbane: Increases attacks against shadow elements by +5.
Cavalry Resistant: +6 DV bonus against cavalry elements.
Cavalry Foe: Increases attacks against cavalry elements by +8.
Shadow Resistant: +3 DV Bonus against shadow elements. (MP)
Rapid Entrenching: Decreases the company's time to entrench to 90% of normal. (MP)
Courageous: Decreases the company's loss of morale in combat to 90% of normal. (MP)

 

Enlightened:

Poison Spit: Sprays a stream of sticky, poisonous spittle at the target.
AV –8 / Move .5 / Dam 10 / Dur 15 / Mana 40 / Range 6 (S)

Shadowbane: Increases attacks against shadow elements by +5.
Cavalry Resistant: +6 DV bonus against cavalry elements.
Cavalry Foe: Increases attacks against cavalry elements by +8.
Shadow Resistant: +4 DV Bonus against shadow elements. (MP)
Rapid Entrenching: Decreases the company's time to entrench to 90% of normal. (MP)
Courageous: Decreases the company's loss of morale in combat to 90% of normal. (MP)

Restored: Poison Shower: Sprays a shower of acidic poison spittle at the caster's enemies.
Mana: 45 / Damage: 55 / Range: 6 / Area: 2 / Morale: -25% (S)

Shadowbane: Increases attacks against shadow elements by +5.
Cavalry Resistant: +6 DV bonus against cavalry elements.
Cavalry Foe: Increases attacks against cavalry elements by +8.
Shadow Resistant: +5 DV Bonus against shadow elements. (MP)
Rapid Entrenching: Decreases the company's time to entrench to 90% of normal. (MP)
Courageous: Decreases the company's loss of morale in combat to 80% of normal. (MP)
 

Ascended: Poison Shower: Sprays a shower of acidic poison spittle at the caster's enemies.
Mana: 45 / Damage: 55 / Range: 6 / Area: 2 / Morale: -25% (S)

Shadowbane: Increases attacks against shadow elements by +6.
Cavalry Resistant: +7 DV bonus against cavalry elements.
Cavalry Foe: Increases attacks against cavalry elements by +9.
Shadow Resistant: +6 DV Bonus against shadow elements. (MP)
Rapid Entrenching: Decreases the company's time to entrench to 80% of normal. (MP)
Courageous: Decreases the company's loss of morale in combat to 80% of normal. (MP)


Xerxes Mehrdad Enlightened:

42  30  34

Restored:

44  30  34

42  28  34 Ascended:

48  32  10  34

Health:

590 / 740 / 890 / 1040

Damage:

Normal / Normal

Description:

Rate:

60% / 100%

Xerxes is the current leader of the Royalist factions on the Isle of the Ancients.  He despises the Nationalists almost as much as the Ceyah, but is willing to work with Ravid Sakeri and his Council nation to protect the Isle from Ceyah intrusion.

Awakened: Trailblazing: Ignores terrain penalty for movement. (MP)
 

Enlightened:

Trailblazing: Ignores terrain penalty for movement. (MP)

Restored: Trailblazing: Ignores terrain penalty for movement. (MP)
Quicker Recovery: Increases rate at which elements are re-supplied to 110% of normal. (MP)
 
Ascended: Spell Immunity: Element is immune to the effects of enchantment spells.
Trailblazing: Ignores terrain penalty for movement. (MP)
Quicker Recovery: Increases rate at which elements are re-supplied to 120% of normal. (MP)


Royalist Heroes from Kohan: Immortal Sovereigns
Arya Shahin
Cyrus Naadev
Darius Javidan
Dylan Garwood
Garadune Payne
Garoj'mok
Jamsheed Javidan
Javon Shahin
Leila Javidan
Roxanna Javidan
Ruarc Varagoth
The Hunter

Royalist values reflect v1.3.5AG

Ceyah Heroes ] Council Heroes ] Nationalist Heroes ] [ Royalist Heroes ]


 

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