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News Archives

[December 2002] [November 2002] [October 2002] [September 2002] [August 2002] [July 2002] [June 2002] [May 2002] [April 2002] [March 2002] [February 2002] [January 2002]

 

October 31, 2002 

Slaan and Roy
Another 320x320 map from Manwë; this one called Slaan and Roy.
6:30am | Chimaeros
 

Scenario (K)nights
Well, it's another Thursday night...Halloween too...9pm tonight.  How about an all Ceyah game?
For more info on Scenario (K)nights.
6:30am | Chimaeros
 

Nationalist Sniff Out Spies
The Kohan Times reports:
While it would appear to be the strangest thing you have ever seen in a government hall before, but the Nationalist Leaders think this is the way of the future for detecting spies.
6:30am | Chimaeros
 
October 29, 2002 

Haroun
Manwë has submitted a "little" map entitled Haroun.  And when I say little, I mean a 320x320 battle fest with every player taking control of a different faction...including indies.
8:00pm | Chimaeros
 

Twenty Die In Flames
The Kohan Times reports:
Officials in the nationalist Province of Trent are baffled by the recent discovery of 20 local residents' remains in a secluded wooded area.
8:00pm | Chimaeros
 
October 26, 2002 

AI Sets
Keith John Ness has put together three AI sets for KAG:
Age of Wer, Iural Times, and The Collectives.

Each set can be used by itself or with others and they take advantage of the Diplomacy function in the game.  There are an absolute "ton" of AI profiles - 48 in the Age of Wer set alone.  For more info and to download (either separately or as an all-in-one .zip) head on over to the custom AI page for KAG.
8:30am | Chimaeros
 

Superscouts Are...
Wardræm posts a film demonstrating that superscouts are not über.  (Superscouts are scouts with two rangers in support)
7:30am | Chimaeros
 

Two Kohan Jailed for Brawling
The Kohan Times reports:

Two Kohan are in Jail this morning after a night of drinking at the Bottom's Up Tavern in New Hope.

6:00am | Chimaeros
 
October 24, 2002 

Scenario (K)nights
Just a reminder: every Thursday night at 9pm eastern, I host what I call Scenario (K)nights.
Pre-made scenario maps, mods, different game-types such as King-of-the-Hill are hosted and played - just to put a little variety in the games offered online.  For an idea of what we have played before, see the Scenario (K)nights page (or click on the button to the right).  If you have any requests drop me an e-mail - I am always open to suggestions.

Tonight's map is an interesting 4v4 entitled "Hemmed In."

Four once-proud nations have been hemmed in by the constant onslaught of the soulless Ceyah attackers.  This is the last stand, can the Kohan break out of the Ceyah noose?

7:20am | Chimaeros
 

Unreal Mod
Unreal has posted his Unreal Mod:

(from the official boards): I just knocked this thing together to correct a few of the imbalances as I see them, and also make it easier to support Disc & SK.  There isn't anything too radical here so it's not much different to the normal game, however, you may find SS are less effective now...Other than that, archers have been hurt melee-wise and are more vulnerable to cavalry, and EG is a tank. Barracks are required for all indie cav units.

7:00am | Chimaeros
 

October 23, 2002 

No New Kohan!
The Kohan Times reports:

Faction leaders met this morning to discuss who, if any, will accept a new member to the Kohan. All the Kohan were gathered to see the new prospect.

Also added: a new series in the people section called Before They Were Kohan
7:30am | Chimaeros
 
October 22, 2002 

Extra! Extra!
This morning the small town of Greenboro was thrown into chaos as a Red Dragon appeared to be building a nest on the outskirts of town.  The Kohan Times newspaper has a report.

Yesterday's edition reports on "something strange going on in Khaldun." 

The Kohan Times is a periodical dedicated to bringing the latest news from the world of Khaldun - Kjellon has taken over and revamped the site.  All the news that's fit to print...
8:30am | Chimaeros
 
October 20, 2002 

RePo KAG Mod
RePo has updated his RePo KAG Mod to version 1.0.1.2:

This mod adds new units and many of the tech units to the standard game, and defines each side's role even more. The Nationalists are about slower, but more heavily armed and armored units, the Ceyah are about weaker, but faster to build and cheaper, units. The Royalist are about speedy cavalry units and all good energy, and the Council concentrates on ranged and magical units.

6:00pm | Chimaeros
 

A Call To Arms Mod
I (Chimaeros) have put together a new mod called A Call To Arms and could use some people interested in "beta" testing it.  Any feedback would be appreciated:

A Call To Arms is designed to either be used alone with KAG or to supplement other mods.  New units are added to each side, but are only brought into play via militia.  Each settlement type has had their militias augmented with archers, mages, and/or heavy infantry types.  What I hope is this will add some more incentive for players to upgrade that city to citadel.

6:00pm | Chimaeros
 

October 16, 2002 

4v4 Tournament
Round 2 of Tevin-HC's 4v4 Tournament has begun - check team listings and match ups at the Tournament Site.
6:30am | Chimaeros

 
October 7, 2002 

War Masters Mod
Hålo has updated his War Masters Mod to v1.0.1.  He's made a whole slew of tweaks as well as added new units and heroes.


7:30pm | Chimaeros

 

October 6, 2002 

New AI from Grond
Grond has created seven new AI's.  They are optimized for the Balance Mod but work with the unmodded KAG as well.  Check out Blitzkrieg, Carlsburg, Colt45, IronCity, Mickeys, Natlite, and NightTrain.  All are hard level AI.
9:00am | Chimaeros

 

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Dan "Chimaeros" Genovese
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