Kohan...the MMORPG? A new press release by
Emergent Game Technologies announced that TimeGate Studios has
entered into a "licensing agreement that provides TimeGate with the
full suite of Emergent Elements for use in developing a major upcoming
massively-multiplayer online (MMO) game. TimeGate will use Emergent's
Gamebryo Element game engine in addition to the Metrics, Server and
Automation Elements - breakthrough new tools for building, testing and
managing games. The company will also tap Emergent's Live Game Services
to bring the game online and manage it after deployment." Imagine...a Kohan game where dancing is not considered an exploit...
6:30pm |
Chimaeros
July 22, 2006
Inside KoW AI Seyal has
written an excellent article about the
KoW AI. For anyone interested in creating their own AI, this is a
good read.
1:00pm |
Chimaeros
KoW Mods
Niarg posted
two more mods. One adds
larger map sizes for
editing rather than simply for random maps and the other allows players
to restrict AI choices to User
AI Only instead of the stock AI that came with the game.
1:00pm |
Chimaeros
The Kohan Wiki Jon Amikar
has put some work into making a
Kohan Wiki. There are a number of KAG films to download as
well as some builds and strategy articles.
1:00pm |
Chimaeros